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community hub says new vegas - (vegas 4,5k actually players - f3 got just 1k)
are this numbers saying already everything ?
http://i.imgur.com/olUvIVr.jpg
Fallout 3 reboots the series. It took elements of the lore from the old games and repurposed it to build a new setting on the opposite end of the continent. It also switched the gameplay from isometric turn-based to real-time action in first or third person perspective. Essentially, the gameplay mimics that of the Elder Scrolls series. You have a big world. Tons of quests. A story where you're the hero of the world. But despite having a lot of stuff, there's not much sense behind it. You get the sense that the world is a theme park, built for entertainment value rather than to provide an accurate view into the Fallout universe. You don't have much choice in the outcome of quests and the game's storyline forces you into fighting for the good guys. To distinguish good from evil, the game features a karma system, which awards points or subtracts depending on your actions. But this binary system never seems to present any real consequence for what you do, besides hit squads coming after you.
Fallout: New Vegas is the true Fallout 3 for a lot of older fans. It continues where the old games left off and features the same factions that you saw fledgling back then. It's still mostly the same gameplay as Fallout 3, but the plot, the world building and the amount of player agency is improved drastically. You still have a big world and tons of quests. You're still technically the primary driving force of the plot, but you get the sense that, if left to their own devices, this world and the people in it could go on to decide their own fate without your involvement. That is because the world building and the characterization makes everything seem real, as opposed to the themepark of Fallout 3. You don't feel like a grand hero on a quest to save your little slice of the world, you feel like a normal inhabitant of the world that somehow finds himself wrapped up in the schemes of the really big guys. New Vegas also features a large amount of choice and consequence. There are no good and evil factions, every one of them has their pros and cons. And involving yourself with one of them may lead to the others disliking you because of the game's improved reputation system, which will lock you out of entire questlines depending on your actions.
Fallout 3 is a good game. Fun even. But it's a bad Fallout game, because of it's disregarding the themes of the previous entries in the series. That and the change to an action game made a lot of older fans and even some newer ones dislike it. But it seems most are willing to forgive the gameplay of New Vegas because it stays much truer to what made the old games great in terms of story, roleplaying options, and player agency.
New Vegas is a desert-based sop to older fans and contains a number of hilarious movie references.
Both games are worth playing, but Fallout 3 is where you should start.
It's also slightly incorrect, since there ARE trade routes in Fallout 3.
New Vegas: Not that good main quest, good side quests, good radio, a very fun world to explore, 2nd most mods on anything in the Nexus (i think), associates with the old fallout games, better characters, better shooting (ADS), less atmospheric (more of a cowboy revenge game)
Obsidian understood what made the original Fallout games great and tried to modernise it with New Vegas. Call it a "sop to older fans" if you like - I would phrase it that Fallout 3 is a decent game that should not have had the Fallout name, while New Vegas is a worthy successor.
Of course I like Wasteland 2 as well, but I am not so Oldschool that I can't appreciate a different type of game with the same character.
Oh, and that graphic sums it up rather nicely (with the acknowledgement that FO3 did have trade routes).
Again, guilty :D FO3 was a rather large let down. I tried to like it, and it's a decent enough game in it's own right, but it just doesn't scratch that fallout itch for me.