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yeah if you want karma for some reason fiends, powder gangers and feral ghouls give it for killing them.
makes it rather easy to be 1000 good karma even if you kill everyone in every town.
Because its a left over mechanic from FO3 where the God of the Capital Wasteland knew who was Good and who was Evil and rewarded/punished you appropriately.
I don't get why killing someone in general is considered good. No matter who you kill it shouldn't be considered a good act. I just got a mod that removes the Karma gains from killing.
And even if it's meaningless in terms of gameplay, I still like to have my status correctly displayd.
This is actually one of the few mods that alter the game that looks appealing to me. I don't like the "oooooo, that was naughty" notification whenever I steal a skill magazine. I don't get any negative karma for feeding drugs to women so they'll have sex with me either, so the karma system is not only pointless but kinda dumb.
LOL.. Check out the new Fallout. They've completely removed this old binary karma system and replaced it with, err.. nothing. Now there's no karmic omniscient god watching over your shoulder and judging your character.
Your entire settlement will try and kill you if you pickpocket a settler, so the new system isn't all that great either.
Don't worry so much about karma. Faction reputation, like in Fallout 2, is the much more imporant mechanic. You couldn't go be friends with the NCR if you have the tat. And you can't be Caesar's buddy and do business at McCarran.