Fallout: New Vegas

Fallout: New Vegas

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Can't start Dead money
I unlocked the abandoned Brotherhood of steel bunker via commands, but when I approach the radio, nothing happens. i read on a different thread that entering the divide and leaving can reset some value that fixes it, but that didn't work. help!?
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Showing 1-14 of 14 comments
AC Denton Nov 16, 2021 @ 12:16pm 
uhh iirc you need to listen to the dead money radio station on the pipboy, that's what starts it.
The DLC might not even be turned on in the data files, idk.
If you had to open the bunker with commands when something's wrong in the first place.
You had the wherewithal to use the console to open the door, so I dunno why you don't just use the console to start the quest.
Last edited by AC Denton; Nov 16, 2021 @ 12:18pm
Salamand3r- Nov 16, 2021 @ 12:18pm 
As above - if you had to unlock it with console commands, something is broken.
Detective Costeau Nov 16, 2021 @ 12:31pm 
Originally posted by AC Denton:
uhh iirc you need to listen to the dead money radio station on the pipboy, that's what starts it.
The DLC might not even be turned on in the data files, idk.
If you had to open the bunker with commands when something's wrong in the first place.
You had the wherewithal to use the console to open the door, so I dunno why you don't just use the console to start the quest.
I tried listening to the radio broadcast a few times. wouldn't activate the quest. had to check the wiki to see where the bunker was.
Salamand3r- Nov 16, 2021 @ 1:07pm 
Originally posted by Mr. Noob:
Originally posted by AC Denton:
uhh iirc you need to listen to the dead money radio station on the pipboy, that's what starts it.
The DLC might not even be turned on in the data files, idk.
If you had to open the bunker with commands when something's wrong in the first place.
You had the wherewithal to use the console to open the door, so I dunno why you don't just use the console to start the quest.
I tried listening to the radio broadcast a few times. wouldn't activate the quest. had to check the wiki to see where the bunker was.

You're going to need to start the quest via the console then.
Detective Costeau Nov 16, 2021 @ 2:23pm 
Originally posted by Salamand3r-:
Originally posted by Mr. Noob:
I tried listening to the radio broadcast a few times. wouldn't activate the quest. had to check the wiki to see where the bunker was.

You're going to need to start the quest via the console then.
What's the command to do that? i tried imputing <setstage> then the stage id from the wiki, but it didn't work.
Salamand3r- Nov 16, 2021 @ 2:24pm 
Originally posted by Mr. Noob:
Originally posted by Salamand3r-:

You're going to need to start the quest via the console then.
What's the command to do that? i tried imputing <setstage> then the stage id from the wiki, but it didn't work.

Mods or no?
Detective Costeau Nov 16, 2021 @ 2:30pm 
Mods or no? [/quote]
mods. here's what's in my modloader (using Mod Organizer v2.4.2):JIP LN NVSE plugin, Johnny guitar NVSE, YUP - base game and all DLC, Stewie tweaks, StewieINI, NVTF, NVAC - new vegas anti crash FNModLimitFIx, Dead Money Stealth Fix
Originally posted by Mr. Noob:
Mods or no?
mods. here's what's in my modloader (using Mod Organizer v2.4.2):JIP LN NVSE plugin, Johnny guitar NVSE, YUP - base game and all DLC, Stewie tweaks, StewieINI, NVTF, NVAC - new vegas anti crash FNModLimitFIx, Dead Money Stealth Fix [/quote]

check the plugins section of your manager had an issue were my dlc was suddenly disabled could be the same for you
VAC BAN SECURE Nov 17, 2021 @ 6:39pm 
make sure Dead Money is checked in FOMM
Salamand3r- Nov 17, 2021 @ 6:47pm 
Originally posted by Vendortron (Postal 3):
make sure Dead Money is checked in FOMM

But also don't use FOMM. MO2.
VAC BAN SECURE Nov 17, 2021 @ 6:48pm 
Originally posted by Salamand3r-:
Originally posted by Vendortron (Postal 3):
make sure Dead Money is checked in FOMM

But also don't use FOMM. MO2.
Use FOMM
Salamand3r- Nov 17, 2021 @ 6:52pm 
Originally posted by Vendortron (Postal 3):
Originally posted by Salamand3r-:

But also don't use FOMM. MO2.
Use FOMM

No. FOMM is half a decade out of date. Even the people who made FOMM have recommended against using it. The most recent fork hasn't even been updated in 3 years, and the author of that fork has dropped support and recommended users change to a modern mod manager.

MO2 is fully modern and allows totally non-destructive modding of the game - that means a full ability to snap back to any point instantly, easy and instant switching between modded setups, and no danger if you accidentally validate files. It also has full previewing for texture overwrites, full built-in support for xLODGen, xEdit, and every other more advanced tool you might want in future.

FOMM should no longer be used, any more than NMM should be used.
Lunch-b0x Nov 17, 2021 @ 10:31pm 
I personally use Vortex. I'm not sure how they compare as I've never used FOMM, MO, or MO2. Only NMM and Vortex. Everything works fine for me on there.
Detective Costeau Nov 18, 2021 @ 10:57am 
Dead money looks checked in the plugins section of MO2. Also dead money associated things do appear such as the sierra madre broadcast, and the BOS bunker with the sierra madre stuff. the DLC is loaded I think, i just can't start the quest "Sierra Madre Grand Opening!".
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Date Posted: Nov 16, 2021 @ 12:13pm
Posts: 14