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http://taleoftwowastelands.com/
That I am not sure. Skyrim's map feels a lot smaller to me, but I don't have any data handy to back that assertion up.
Weird.. I feel its much bigger. Maybe its the layout. Since NV has a lot of areas cut off from lwo level players while Skyrim lets you go pretty much everywhere from the start. Really is hard to say.
I'd say they are the same. It feel's like in Skyrim you have to follow the main road to the first town, and you are hemmed in a bit by the road you have to take to get there.
Combined? Not many. I have a few mods that give extra ways to travel. A vertibird mod that has you repair a broken one to travel back and forth, and another that adds a few DC locations to the Big MT Transportalponder.
Alton is a large quest mod that has been ported over from 3 to TTW. Not linked together, but it's an opportunity to have another large area and quest. My version of the port had a broken end though and couldn't get back without COC'ing, though I think on their forums they have a better port. The voice acting is also really not all that:
http://taleoftwowastelands.com/content/ttw-alton-il-reloaded
I do have a mod that alters most of the character dialogue in 3 to be more in line with the courier's personality. Some of it is pretty hilarious. It also adds some bits to encounters in NV if you experienced it in 3 and vice versa:
http://taleoftwowastelands.com/content/lone-courier-fallout-unity-dialog-enhancements-102
If you never have, I recommend checking out their forum mod page, have a lot of cool stuff on there including lots of patches for NV mods to work in DC areas, totally new mods and ports of mods for 3 also:
http://taleoftwowastelands.com/forums/tale-two-wastelands-mod-releases
Totally OFF topic; R5CYA, please send me an invite to your next Fallout 4 locations party. AND why didn't you tell them about the Moon base that you folks at Bethesda are adding to Fallout 4? :) PS; I emptied a full mag of 12.7mm into the Janitor, so he won't be leaking anymore valuble info.
Skyrim *does* have a lot more areas outside the main worldspace (dungeons, building interiors, etc) though. And all three have large areas of the main worldspace that are simply inaccessible - Skyrim has the areas outside the borders of Skyrim heightmapped but there's nothing there (in addition to all the unclimbable ♥♥♥♥♥♥♥ mountains) and both the FO's have areas on the map edges that you can see but not actually get to - all to keep you from running into the end of the world.