Fallout: New Vegas

Fallout: New Vegas

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Titans of the New West mod - animations issue
If anyone uses this mod I need a bit of insight on how to fix something. I use the sprint mod that comes with the mod and whenever I toggle the vanilla sprint option in the mod configuration menu with power armor on, my guy just falls into the ground crumpling up like a crouton and going nowhere. As well, whenever I jump, on landing he does the same thing folding in half.

I'm assuming that this is an issue on my part, maybe I didn't download an animation package right or I downloaded one that is conflicting with another. If anyone has any advice on how to help with this I would appreciate it.
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LCpl Nubcake May 5, 2024 @ 9:57pm 
Sprint Mod that comes with it? I didn't know it came with one? Do you mean it's compatible with something like JAM, JVS, or Enhanced Movement?

Right now I'm using ToTNW with Enhanced Movement (As a replacement for JAM's sprint, but it worked with that as well) and haven't got problems so far.

EDIT: Oh I see the esp file for Power Armor Sprint. If you're running any other mods that give you sprint like the above-mentioned Just Assorted Mods (JAM), Just Vanilla Sprint (JVS), or Enhanced Movement, try disabling the Titans of the New West - Power Armor Sprint JAM.esp. I think this mod should be compatible with those mods right of the box without other plugins.
Last edited by LCpl Nubcake; May 6, 2024 @ 12:24am
Originally posted by LCpl Nubcake:
Sprint Mod that comes with it? I didn't know it came with one? Do you mean it's compatible with something like JAM, JVS, or Enhanced Movement?

Right now I'm using ToTNW with Enhanced Movement (As a replacement for JAM's sprint, but it worked with that as well) and haven't got problems so far.

EDIT: Oh I see the esp file for Power Armor Sprint. If you're running any other mods that give you sprint like the above-mentioned Just Assorted Mods (JAM), Just Vanilla Sprint (JVS), or Enhanced Movement, try disabling the Titans of the New West - Power Armor Sprint JAM.esp. I think this mod should be compatible with those mods right of the box without other plugins.

It turns out that was what I was looking at from the video, the Enhanced movement. The animations are fixed now and I got rid of the other stuff conflicting it, thanks piemp. :steamthumbsup:
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Date Posted: May 5, 2024 @ 9:25pm
Posts: 2