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It's a common mistake. You should have gotten multiple failed quest notifications, though.
I think I'm wearing his hat.
What's supposed to happen is after your caravan gets killed, when you cross the first bridge a tribal shoots at you, then follows chalk shows up and he kills that guy from behind, and the talks to you and joins you to the first quest. You probably killed that guy, which is an honest mistake, I've done it my first play through too because I grenade launchered the guy shooting at me and killed both not even knowing there was another guy behind him.
However what made me realize what I did was all the large "quest failed" notifications I got on my screen and in my journal, so I reloaded.
Ah yes. Follows-Chalk's older, obese brother, Follows-Chips.
He's been gorging himself on all those Potato Crisps.
I think its a great game and I've enjoyed the DLC quite a bit.
But I don't think its really fair to say it was my wrong doing... I just watched my team get slaughtered by a bunch of doods in wacky tribal clothing.
Then I see some tribal standing on a rock, weapon in hand, too far for my pip boy to pick him up but not too far to put a 308 through his skull, and then I didn't get a failed quest notification until I killed everyone in the narrows.
its reasonable desu but ive seen you enough on the forums to know youre a big fan and generally well meaning
I had that happen many, many years ago with Ultima VI.
Wandering around the world, killing the random gargoyle mobs that constantly attack. Enter a new area, see a giant gargoyle and instantly attack it. After big battle can't figure out where to go next. Eventually find out he's an intelligent talking gargoyle that you needed to talk to. Crap.