Fallout: New Vegas

Fallout: New Vegas

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TTW missing fallout 3 masters
So I just downloaded and installed the ttw mod and followed the exact instructions of the installation video guide linked on the mods page and now whenever I try to launch ttw from mo2 or from the desktop shortcut mo2 made for it, it loads and then goes to a black screen with a message saying I'm missing the masters for fallout 3 and all its dlcs. I haven't been able to find any fixes for it on the official FAQ, and the one post on reddit I found doesn't have a solution. Can anyone help?
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Showing 1-14 of 14 comments
what did you install? vortex? or manually? it's best to choose vortex for such installations and was fose the latest and are the files edited?
Nuts_berserkin Sep 4, 2023 @ 3:38pm 
Originally posted by -=Bo-S=-antyNWOvaccines:
what did you install? vortex? or manually? it's best to choose vortex for such installations and was fose the latest and are the files edited?

I used mo2 cause what the guide said to use and I installed the newest version of xNVSE
PorcusGrunzus Sep 5, 2023 @ 7:52am 
Enable the master esms (Fallout3.esm, Anchorage.esm, ThePitt.esm, BrokenSteel.esm, PointLookout.esm, Zeta.esm, TaleOfTwoWastelands.esm, YUPTTW.esm) in the plugin list on the right side in MO. Also make sure the order is right. Aside of that, you have to go into the ini editor inside MO and go to the falloutcustom.ini and paste:

[Archive]
SArchiveList=Fallout - Invalidation.bsa, Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Meshes2.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa

as well as

[General]
SCharGenQuest=001FFFF8

But your guide should have said that. Are you following the Viva New Vegas guide? If not, I recommend doing that. You also need ROOGNVSE and latest xNVSE.
Khloros Sep 5, 2023 @ 7:54am 
Does TTW even work that good? Last i remember following it, it was a hell of a hot buggy mess.
Jawey Sep 5, 2023 @ 8:28am 
Originally posted by Khloros:
Does TTW even work that good? Last i remember following it, it was a hell of a hot buggy mess.

As long as you install everything correctly, it works well.
PorcusGrunzus Sep 5, 2023 @ 11:06am 
Originally posted by Khloros:
Does TTW even work that good? Last i remember following it, it was a hell of a hot buggy mess.
Certainly works way better than vanilla FO3.
Khloros Sep 5, 2023 @ 1:13pm 
Originally posted by PorcusGrunzus:
Originally posted by Khloros:
Does TTW even work that good? Last i remember following it, it was a hell of a hot buggy mess.
Certainly works way better than vanilla FO3.
I felt this comment on a spiritual level because sadly its probably true.
Nuts_berserkin Sep 5, 2023 @ 1:20pm 
Originally posted by PorcusGrunzus:
Enable the master esms (Fallout3.esm, Anchorage.esm, ThePitt.esm, BrokenSteel.esm, PointLookout.esm, Zeta.esm, TaleOfTwoWastelands.esm, YUPTTW.esm) in the plugin list on the right side in MO. Also make sure the order is right. Aside of that, you have to go into the ini editor inside MO and go to the falloutcustom.ini and paste:

[Archive]
SArchiveList=Fallout - Invalidation.bsa, Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Meshes2.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa

as well as

[General]
SCharGenQuest=001FFFF8

But your guide should have said that. Are you following the Viva New Vegas guide? If not, I recommend doing that. You also need ROOGNVSE and latest xNVSE.
I used the best of times video guide and whenever I go into mo2 the fallout 3 masters don't appear in the plugins
The Captain K Sep 5, 2023 @ 7:06pm 
TTW (I think version 3.2) is working fine atm, as far as I can tell. Using the Capital Punishment modlist too.
The Captain K Sep 5, 2023 @ 7:07pm 
See if you have 2 separate instances of MO2. I have one that loads just vanilla FNV, and has no mods in it. Then I have one in a separate directory for TTW with all my mods in it.
PorcusGrunzus Sep 6, 2023 @ 12:15am 
Did you install TTW into the game folder? If so I think you need to create a new MO instance and select TTW instead of FNV.

But I recommend making a independent mod folder that you can import and activate as mod package in MO. I think the TTW installer also offers this optionally.
Salamand3r- Sep 10, 2023 @ 9:02am 
Originally posted by Khloros:
Does TTW even work that good? Last i remember following it, it was a hell of a hot buggy mess.

Must have been quite a few years. At this point, a TTW install should be essentially 100% stable and more performant than either base FO3 or New Vegas.
Nuts_berserkin Sep 13, 2023 @ 2:53pm 
I was able to fix the issue by using winrar to turn the fo3 master files into archives and then instaling them using mo2 into ttw and now it works perfectly
Originally posted by Khloros:
Does TTW even work that good? Last i remember following it, it was a hell of a hot buggy mess.
overall it works good for me, minus a few mod incompatibilities but theres usually ways to circumvent any script issues
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Date Posted: Sep 4, 2023 @ 10:07am
Posts: 14