Fallout: New Vegas

Fallout: New Vegas

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Brave New World, Barton Thorn Voice Not Loading
Greetings Everyone,
Back again with modifying New Vegas and have ran into some trouble with the mod "Brave New World". Some NPCS to have their changed voices while some absolutely do not. One in particular is Barton Thorn. He still has his regular vanilla dialogue voice BUT does make the new efforts/hit reactions provided by his new voice actor. Would anyone be able to tell me just how badly I messed up on my load order and see what I've done wrong. I've tried over and over again to fix it and nothing seems to work.
Here is my current load order:
0 0 FalloutNV.esm
1 1 DeadMoney.esm
2 2 HonestHearts.esm
3 3 OldWorldBlues.esm
4 4 LonesomeRoad.esm
5 5 GunRunnersArsenal.esm
6 6 ClassicPack.esm
7 7 MercenaryPack.esm
8 8 TribalPack.esm
9 9 CaravanPack.esm
10 a YUP - Base Game + All DLC.esm
11 b BraveNewWorld.esm
12 c Vurt's WFO.esp
13 d QS3rdPerCamOverhaul.esm
14 e Character Expansions Revised.esm
15 f TGMIO.esm
16 10 Functional Post Game Ending.esm
17 11 Landscape_Seam_Fix.esm
18 12 Vanilla Enhancements.esm
19 13 TLD_Travelers.esm
20 14 Simple Open Strip.esm
21 15 vault22FloralOverhaul.esm
22 16 A World of Pain Revised.esm
23 17 HiddenValleyOverhauled.esm
24 18 Mojave Wildlife (Vanilla-Style).esp
25 19 Vault 76.esp
26 1a NVStripOpen.esm
27 1b Better Character Creation.esm
28 1c Mojave Raiders.esm
29 1d Functional Post Game Ending - YUP Patch.esm
30 1e Main And Pause Menus Overhaul.esm
31 1f TheHUDEditor.esm
32 20 Sierra Madre.esp
33 21 GRARG.esm
34 22 Ragdolls.esm
35 23 WMIMNV.esp
36 24 Unofficial Patch NVSE Plus.esp
37 25 YUP - NPC Fixes (Base Game + All DLC).esp
38 26 zzAlcoholFixes.esp
39 27 360Movement.esp
40 28 Diagonal movement.esp
41 29 360Movement - Diagonal movement Patch.esp
42 2a EVE FNV - ALL DLC.esp
43 2b Novac Reborn.esp
44 2c NVNovacApartament.esp
45 2d All Weapon Sounds Overhaul .esp
46 2e Atmospheric Lighting Tweaks.esp
47 2f Character Expansions Revised - YUP.esp
48 30 Mojave Raiders.esp
49 31 1nivVSLArmors.esp
50 32 Lucky38Reloadedv5.esp
51 33 DLC Enhancements.esp
52 34 BraveNewWorld-FPGE.esp
53 35 StripOpenMain.esp
54 36 BraveNewWorld-YUP.esp
55 37 BraveNewWorld-Override.esp
56 38 MBFNPCs.esp
57 39 ArizonaArmy.esp
58 3a CompleteUniques.esp
59 3b Misc Content Restoration.esp
60 3c mil.esp
61 3d CCSP2_5d.esp
62 3e IMPACT.esp
63 3f Equipment Restoration Project.esp
64 40 ADAM Complete.esp
65 41 ADAM - MERGE.esp
66 42 ADAM - Trooper Gloves.esp
67 43 AWSOME.esp
68 44 Explosive Sounds Overhaul.esp
69 45 MojaveSandyDesert.esp
70 46 JackalsExpanded.esp
71 47 QSupplementaryWeaponPack.esp
72 48 Classic Fallout Weapons Remastered v1.2.esp
73 49 Weapon Retexture Project.esp
74 4a VarmintRifleOnly22LR.esp
75 4b mil_Add-On.esp
76 4c B42Inertia.esp
77 4d B42Bash.esp
78 4e BraveNewWorld-ArizonaArmy.esp
79 4f BraveNewWorld-MojaveRaiders.esp
80 50 Character Expansions Revised - Extras.esp
81 51 Courier Vests.esp
82 52 Distributed Necklaces and Chains.esp
83 53 Economy Overhaul.esp
84 54 rockbiter_AnimationSounds.esp
85 55 FOVSlider.esp
86 56 FPGE-Rebuild Vegas.esp
87 57 JIP Companions Command & Control.esp
88 58 JIP Improved Recipe Menu.esp
89 59 JustAssortedMods.esp
90 5a Lucky38Reloadedv5_YUP_Patch.esp
91 5b The Mod Configuration Menu.esp
PAVE_NV_TTW.esp
92 5c T4-plugin.esp
T4-modest ttw.esp
93 5d T4-modest.esp
94 5e NaturalWaters.esp
95 5f NVMIM.esp
96 60 NutWater.esp
97 61 JAM No AP Drain Outside Combat.esp
JVS No AP Drain Outside Combat.esp
98 62 Passive Startup Messages.esp
99 63 PAVE_NV.esp
100 64 RadioOff.esp
101 65 updatedWearGlassesandMasks.esp
102 66 Boacombat2glove.esp
103 67 HuntingRevolverMods.esp
104 68 AWO - MG42.esp
105 69 AWO - TrenchRepeater.esp
106 6a AWO_Musket.esp
107 6b AWOPR - TLD Patch.esp
108 6c B42Bows.esp
109 6d Authentic Burned Man.esp
110 6e AWOPR - Underpass Patch.esp
111 6f Lazarus - Interesting GunRunners.esp
112 70 Pre-Order Packs Scattered.esp
113 71 HeinzNCRWeaponExpansionHH.esp
114 72 NVType3 Bone Armor.esp
115 73 Functional_Dino_Thermometer.esp
116 74 Venomous Vipers.esp
117 75 bone.esp
118 76 ArMOAR BH Armor.esp
119 77 DLC Weapon Integration.esp
120 78 Gun Runners' Arsenal Merged.esp
121 79 GRA Merged - WMIMNV.esp
122 7a GRA Merged - WRP.esp
123 7b ImmersiveSleepEncounters.esp
124 7c JSRS.esp
125 7d LaserWeaponIronSights.esp
126 7e MojaveExtended100.esp
127 7f MojaveExtended20.esp
128 80 MojaveExtended40.esp
129 81 MojaveExtended60.esp
130 82 MojaveExtended80.esp
131 83 XIII + J3X's Flesh Burnificating Plasma.esp
132 84 Misc Item Icons - Compatibility Edition.esp
133 85 MigNammo.esp
134 86 PlasmaWeaponIronSights.esp
135 87 B42 RWMS.esp
136 88 Skill Bonus Misc. Items - Complete Edition.esp
137 89 Take Chems Make Fiends.esp
138 8a WesternExpansion.esp
139 8b boa ncrpahelmet.esp
140 8c FNVLODGen.esp
141 8d tmzLODadditions.esp
142 8e DNWeathers.esp
143 8f Realism Redux.esp

If anyone does see this, thank you for your acknowledgement and help!
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Showing 1-8 of 8 comments
🥵 Jul 9, 2023 @ 5:01pm 
you have to download the hotfix for his voice below the main file and merge
Dryspace Jul 9, 2023 @ 10:13pm 
What's the point of the "Brave New World" mod --- if you could sum it up in a sentence or two?
MisterZiggs Jul 9, 2023 @ 10:40pm 
Originally posted by Dryspace:
What's the point of the "Brave New World" mod --- if you could sum it up in a sentence or two?
It's basically a mod that changes some of the characters (all of the non essential/non memorable voice overs) and converts them to someone different. Just adds a nice little bit of spice if you're lookin for something different.
MisterZiggs Jul 9, 2023 @ 10:40pm 
Originally posted by 🥵:
you have to download the hotfix for his voice below the main file and merge
Also, this worked, thank you so much!
Salamand3r- Jul 10, 2023 @ 12:11pm 
Originally posted by MisterZiggs:
Originally posted by 🥵:
you have to download the hotfix for his voice below the main file and merge
Also, this worked, thank you so much!

Well, for the time being. You've got several mods in there that are just ticking time bombs and will break your save/game eventually.
MisterZiggs Jul 10, 2023 @ 1:09pm 
Originally posted by Salamand3r-:
Originally posted by MisterZiggs:
Also, this worked, thank you so much!

Well, for the time being. You've got several mods in there that are just ticking time bombs and will break your save/game eventually.
Oh...oh ♥♥♥♥. What mods would those be?
Salamand3r- Jul 10, 2023 @ 1:35pm 
Originally posted by MisterZiggs:
Originally posted by Salamand3r-:

Well, for the time being. You've got several mods in there that are just ticking time bombs and will break your save/game eventually.
Oh...oh ♥♥♥♥. What mods would those be?

Strip Open - long, long obsolete and very broken. You have Simple Open Strip already - use only Simple.

EVE - new version is being worked on. Old one is buggy and bloated, with a lot of bad meshes. There is a retexture-only pack that can be used instead.

AWSO - totally breaks all changes to weapons made by any other mods. You have AWSOME - use ONLY that. Although honestly JSRS covers almost everything - since you're already using it, you may as well just use that. Get rid of AWSO either way though - it makes changes via hard edits to weapon records, so is conflicting with a dozen other mods you have.

Make sure you are using S6S's revised plugin for Spice of Life.

Make sure you using the compatibility version of IMPACT.

ADAM may need patching for several of the other mods you are using.

Weapon Retexture Project will have some bad UV maps. Can hide those specific textures or switch to a more modern version like Simplified WRP or Weapon Textures from Heaven.

Make sure you are using the Compatability version of PAVE.

You only need one of the Mojave Extended plugins active. Pick one.

XIII + J3X's Flesh Burnificating Plasma - I've had a handful of broken saves due to this one triggering on some scripted NPCs. Generally safe, just don't use energy weapons on quest or scripted NPCs.

You're using a Type 4 body bu at least one Type 3 armor.

NaturalWater and Nut Water probably conflict, never checked though tbh.

You've got some ESPs mixed with your ESMs. ESMS should all be together at the top, all ESPs later.

Atmospheric Lighting Tweaks should be *almost* last, right before your weather mods.
MisterZiggs Jul 10, 2023 @ 2:15pm 
Thank you genuinely for this deep break down! I’m gonna do some fixing around with it tonight. From the sounds of it, things will be running much much smoother. I’ve already done a small edit of getting rid of “Spice of Life” just because it kinda felt like bloat to me. Thank you again!
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Showing 1-8 of 8 comments
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Date Posted: Jul 9, 2023 @ 4:44pm
Posts: 8