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I also personally agree with this entire list and , back when I didn't have many games, guess what?
I played New Vegas and Fallout 3 exclusively on my Xbox 360, I have over 3,000 hours of New Vegas playtime and just around the same as 3 and do agree, that new vegas...maybe not the "weakest" in the series, It's arguably the worst polished, less content filled, and had some of the worst design decisions which even Avellone points out.
If you want a look at how Obsidian really operates, their thought process, and why their management is the reason why Fallout: New Vegas was rushed contrary to belief that Bethesda did so (they had no hand in New Vegas or its release) check out these reviews:
Cringe-Fest interview, where the "interviewer" is an advocate for hating fallout 4 but Avellone keeps side-stepping and believes Obsidian does a worse job
https://sugarbombed.com/threads/sb-exclusive-chris-avellone-interview-pts-1-2.278/
Chris Avellone was treated poorly whilst working at Obsidian and doesn't agree with Obsidian's mismanagement
http://www.rpgcodex.net/forums/index.php?threads/chris-avellone-is-still-pretty-mad-about-obsidian.111813/
Obsidian trying to block Avellone from getting a job on working on other RPG games]
https://www.youtube.com/watch?v=8Z83Lu2wAIg
Obsidian is unethical
https://www.youtube.com/watch?v=FisYHeay4HA
Avellone actually praises Bethesda and their design choices, if you look at Pillars of Eternity I & II, Tyranny, or even KOTOR 2 you'll see a pattern of obtuse and poor management of those games at launch, and even after various patches the games have little to no direction, try too hard to railroad the player into what "it" wants the player to do, or coming back to direction there's a severe lack of it to the point where the game either makes no sense or was clearly unfinished in the area that sparked that thought.
New Vegas actually released very broken, even more so than Fallout 3's launch which was perfectly fine; you can blame the engine, but it's more of Obsidian's poor mismanagement gimmicks.
Even without gamebryo they also messed up another title that was mostly made on theri own but we'll get to that in a moment.
Obsidian ,unless working under an AAA developer or publisher like Ubisoft has always released unpolished, unfinished games that have a loss of direction and the writing wasn't any better unless they had someone else (like Avellone) help them along; now, back in the hay-day Tim Cain was a pretty great writer but after working under Obsidian it's where he started to get weaker, and Sawyer's own faults came to the surface.
Have you seen the mess that was Armored Warfare? Ah yes, the title I spoke of before, this is a real doozy.
I was a beta tester and saw just how poorly Obsidian handled (even worse than Bethesda, can you believe that?) their Q/A, their bug fixing, and overral progress on the game.
Bethesda has the excuse of having a smaller studio and even smaller Q/A team, but seeing the inner workings of its development you saw just how bad they were at it, and it has nothing on any Bethesda release to date.
Let's face it, without Avellone the game would've been a lot worse off, and coming from the man that kept the game up and did most of the strong writing in the game (Tim Cain was mostly absent being with their husband) it says a lot about Obsidian's poor practices and why new vegas was left in this unfinished state, and that goes for a majority of their releases, I believe Deadire is their only "real" working game since launch; great job Obsidian only took you, what, 14 years?
Bethesda knew that many of the same people who had wrote and developed the first and second entries into the Fallout franchise were now at Obsidian Entertainment, which intially incouraged them to temporarily hand over the Fallout liscense in the first place. Knowing that Obsidian knew what true Fallout fans wanted frightened Bethesda. Bethesda didn't want to give Obsidian enough time to polish New Vegas simply because, they were worried that the fans of their franchise would begin to enjoy the way Obsidian implements role playing elements and would look at Fallout 3 as a laughable attempt as an entry.
I think Obsidian did a fine job with what they had. The Gamebryo engine as I mentioned before was a big obstacle for Obsidian during development. At one point they wanted to give the player a choice between 3 different playable races, a human, a ghoul, or a super mutant...but the engine proved to be too dated to allow this never seen the light of day. The entire scope of the game (especially the strip and surrounding areas) was held back by the same engine that powered Morrowind. But instead of making the strip large and lively like the real life counterpart it was compacted to four casinos (Lucky 38 included) and other various bland surroundings.
Just think of what New Vegas could've become if it had say a 6 month longer development period, 1 year longer, 2? The creation engine first seen in Skyrim could've been adopted, all of the locations could've been more like what Obsidian had first envisioned, all the content cut due to time restraints could've been restored, the list goes on and on.
You're defending Obsidian a little too much here, they had a "finished" game to work with and it still turned out that way.
Yet... I never played vanilla farer than Primm.
I rather made this game to suit my tastes fine, after I stopped with vanilla back in the non-DLC days.
I even spoilt Fallout 4 by adding too much mods to New Vegas.
Project Nevada, WMX, EVE, IMPACT, Nevada Skies, Interior Lighting Overhaul and many more.
Even though Fallout 4 introduced a nice building system, I still didn't get into it as I missed a lot features.
Furthermore I am not that enthusiastic with modding the Creation Engine, simply as how it handles mods.
You cannot freely add or remove mods during play.
Sure, that can even have bad effects on Gamebryo, but this engine is way more forgiving with adding or removing mods during play, than Creation Engine.
So it's easy to tell that this will be a favorite of the franchise for me.
This is the most overloved fallout game. Its fanboys are also a nuisance. Constantly bashing other games.
https://www.youtube.com/watch?v=mLJ1gyIzg78
huge circlejerks everywhere