Fallout: New Vegas

Fallout: New Vegas

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kijib 2022년 5월 22일 오후 1시 30분
is this game just a glorified fetch quest simulator?
started my first playthrough last week and so far I am not impressed every quest is just go here, talk to/kill this person, go somewhere else, rinse and repeat

I made my character high speech/barter/science like ppl recommend so literally everything is resolved with dialogue, and its starting to get repetitive

it’s weird I didnt have as much of a problem with Fallout 3 prbly because the world was so much more interesting to explore and the sidequests told self contained stories, here it’s just walking through the desert back and forth and doing errands for various factions, u literally play as a delivery boy

there is literally a mandatory fetch quest hunt to get into New Vegas, embarrassing, F3 never had anything like that
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五毒大将军 2022년 5월 25일 오전 6시 14분 
>He didn't go to Mick & Ralph's
五毒大将军 2022년 5월 25일 오전 6시 18분 
Jokes aside, there's 5 ways to get into the Strip.
You either do your Credit Check, have High intelligence, buy a Passport for cheap and Mick & Ralph's, help out the Kings (ohno questing :(( ) or you bash a soldiers head in, steal his uniform, disguise yourself as a NCR soldier, then head to Camp McCarren and use the Monorail.

You only went the "moth to lamp" approach running after the questmarker. Explore the wasteland, you'll be surprised how many ways you can go through this game.
Sexy Salesman 2022년 5월 25일 오전 6시 23분 
Salamand3r-님이 먼저 게시:
Literally false, according to Bethesda themselves - Fallout 3 was intentionally designed so there would never be less than 3 world landmarks in view from any point on the map, and it shows. It was adhering to Bethesda's request for similar world design that resulted in the Lucky 38 being visible from almost everywhere - that was almost always one of the 3 required landmarks, meaning they were less restricted in world design.

My claim was that u will run more frequently into invisible walls than you will ever do in FO3 and that the Lucky 38 tower heavily kills immersion of the world design itself.
If you want to dispute those claims go ahead
but never use "According to Bethesda" without delivering any source.
Cause i lost count how many of our dads worked at Bethesda...
avid horror watcher 2022년 5월 25일 오전 7시 06분 
Danny님이 먼저 게시:
Fallout 1, fetch us a new waterchip.
Fallout 2, fetch us a Geck.
Fallout 3, fetch your dad and then a Geck.
Fallout New Vegas, fetch and deliver the Platinum chip.
Fallout 4, Fetch your kid
Cutlass Jack 2022년 5월 25일 오전 8시 37분 
-アリツサ-님이 먼저 게시:
My claim was that u will run more frequently into invisible walls than you will ever do in FO3 and that the Lucky 38 tower heavily kills immersion of the world design itself.

But you'll run more frequently into visible walls in FO3 than invisible ones in New Vegas. Since you're continually forced into things like subways just to get anywhere. FO3's world is very heavily divided into small chunks because they were playing it a little too safe.

But I'm not sure how having a visible appropriate landmark possibly kills immersion. Its quite the opposite.
Konno Saeko 2022년 5월 25일 오전 9시 23분 
kijib님이 먼저 게시:
started my first playthrough last week and so far I am not impressed every quest is just go here, talk to/kill this person, go somewhere else, rinse and repeat

I made my character high speech/barter/science like ppl recommend so literally everything is resolved with dialogue, and its starting to get repetitive

it’s weird I didnt have as much of a problem with Fallout 3 prbly because the world was so much more interesting to explore and the sidequests told self contained stories, here it’s just walking through the desert back and forth and doing errands for various factions, u literally play as a delivery boy

there is literally a mandatory fetch quest hunt to get into New Vegas, embarrassing, F3 never had anything like that

As I'm sure many would say, that or it's a meme, Fallout 3 is the best game. Personally if you take the time to explore away from the main story the world has a lot to offer. Or if you take the time to talk to the factions they are actually pretty interesting and well thought out. Yes they have you fetch and kill things but really what game doesn't do this in the Fallout series. It's a great game if you give it time and pray it doesn't crash on you after 2hrs of no saves.

Fallout 3 made your choices mean more but Fallout New Vegas is more about the story and factions.
Bricky strong 2022년 5월 27일 오후 6시 28분 
kijib님이 먼저 게시:
Bricky strong님이 먼저 게시:
Get the mod ''speed glasses'' off Nexus. You should play the game however you feel like playing it. The mod lets you run double or triple the speed when you wear the glasses, so you run fast and it doesn't effect the enemies like other mods do.

doing it faster isn't going to make the world/quests any more interesting lol
Actually, what makes the game interesting for me is being the guy that decides the future of the Mojave. Unfortunately fetch quests are part of shaping the mojave so to remedy the annoyance of it, make yourself run like your on crack. Its quite entertaining watching your guy motor around like a nut.
Bricky strong 2022년 5월 27일 오후 6시 30분 
Also the combat is entertaining watching cartoons being blown apart.
Katcels 2022년 5월 27일 오후 6시 38분 
Anon finds out about reading
Haka 2022년 5월 27일 오후 11시 00분 
kijib님이 먼저 게시:
" I'm Kijib, I am very strict pro gamer person and take my gaming seriously, I only like games that are actually worth playing based on fun factor and value, if you can't handle that then don't follow."
Pro gamer alert
4K_240hz_MLED 2022년 5월 28일 오전 10시 39분 
Cutlass Jack님이 먼저 게시:
But you'll run more frequently into visible walls in FO3 than invisible ones in New Vegas. Since you're continually forced into things like subways just to get anywhere. FO3's world is very heavily divided into small chunks because they were playing it a little too safe.

But I'm not sure how having a visible appropriate landmark possibly kills immersion. Its quite the opposite.

Just block and report the troll like I did, sheesh.
kijib 2022년 5월 28일 오후 8시 52분 
I literally just spent half an hour on a quest which consisted of walking back and forth between NCR and the Kings how is this gameplay
Doctor Go-Go 2022년 5월 28일 오후 10시 20분 
kijib님이 먼저 게시:
I literally just spent half an hour on a quest which consisted of walking back and forth between NCR and the Kings how is this gameplay

It's not your kind of gameplay? If you don't like it don't play it. Many people do like it, you played it but don't like it therefore move on, find another game. UNLESS maybe you do like and enjoy this game, you enjoy making a melodrama of your SEEMING dislike of it, yet oddly you refuse to forget all about it and move on to something else.
kijib 2022년 5월 29일 오후 3시 10분 
The elder scrolls company is not happy with me--that's okay, I'll still keep drinking that garbage.
Doctor Go-Go 2022년 5월 29일 오후 3시 20분 
kijib님이 먼저 게시:
The elder scrolls company is not happy with me--that's okay, I'll still keep drinking that garbage.

You like it and we know it. Go ahead and KEEP PRETENDING attention SEEKER. YOU LIKE IT! Or like the attention that comes along with complaining about how much you don't like it. Either way you like it.
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