Fallout: New Vegas

Fallout: New Vegas

Statistieken weergeven:
is this game just a glorified fetch quest simulator?
started my first playthrough last week and so far I am not impressed every quest is just go here, talk to/kill this person, go somewhere else, rinse and repeat

I made my character high speech/barter/science like ppl recommend so literally everything is resolved with dialogue, and its starting to get repetitive

it’s weird I didnt have as much of a problem with Fallout 3 prbly because the world was so much more interesting to explore and the sidequests told self contained stories, here it’s just walking through the desert back and forth and doing errands for various factions, u literally play as a delivery boy

there is literally a mandatory fetch quest hunt to get into New Vegas, embarrassing, F3 never had anything like that
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16-30 van 67 reacties weergegeven
Origineel geplaatst door zGlur:
I know it's bait but I just like to ask one thing that always seem to bother me:

I really dont see why Fallout 3 is such a great game to explore but NV isn't just because "it's a desert". Like what actually turns people off about a desert landscape? It's literally called Fallout New Vegas. What did you expect? Trees, greenery, everywhere? Like what??

Both games have weak exploration. But for some reason Fallout 3 gets away with it even though every other location is just a dump of random useless crafting loot and nuka cola quantum. Is this all that pleases people?

NV is much more linear when it comes to world design. You basically see mountain walls on both sides when you walk on the roads. The Lucky 38 tower also kills any immersion when you play it without using the map while in Fallout 3 you can legit get lost.

Fallout 3 gets away with it because its one of its biggest strengths, majority of times rewarding the player for exploration while in NV many rooms have nothing in them.
Either you like the game or you don't. I've come to accept that when I focus on the flaws or the unappealing gameplay of a game that maybe the problem is ME more than the game. You're not going to like EVERY game. I liked it for the same reason I liked Deus Ex, the exploring and RPG elements.
Origineel geplaatst door -アリツサ-:
Origineel geplaatst door zGlur:
I know it's bait but I just like to ask one thing that always seem to bother me:

I really dont see why Fallout 3 is such a great game to explore but NV isn't just because "it's a desert". Like what actually turns people off about a desert landscape? It's literally called Fallout New Vegas. What did you expect? Trees, greenery, everywhere? Like what??

Both games have weak exploration. But for some reason Fallout 3 gets away with it even though every other location is just a dump of random useless crafting loot and nuka cola quantum. Is this all that pleases people?

NV is much more linear when it comes to world design. You basically see mountain walls on both sides when you walk on the roads. The Lucky 38 tower also kills any immersion when you play it without using the map while in Fallout 3 you can legit get lost.

Fallout 3 gets away with it because its one of its biggest strengths, majority of times rewarding the player for exploration while in NV many rooms have nothing in them.

Meh I never found 3's exploration all that appealing. The detail in the world is something to admire i'll give it that. But too many locations felt copy/pasted. Once you seen 1 raider base you've seen them all. Random loot isnt what i like in exploring. New Vegas is more going to locations to do quests. Exploration takes a back seat but I still think there's plenty to find on your own. And u find it much more varied despite being in a desert. Vault 22, Camp forlorn hope, camp searchlight, jacobstown, the strip, Westside, just to name a few unique locations with quests. Fallout 3 is pretty much the city ruins filled with baddies and the outskirts filled with baddies.
Origineel geplaatst door kijib:
in F3, each marker on your map feels like a unique area/interesting landmark

in New Vegas it's usually a generic western town or base camp that doesn't rly deserve it's own marker
That's because Fallout 3 is a self-indulgent theme park, and Fallout: New Vegas attempts to portray a believable and internally consistent post-(post)-apocalyptic setting.
Origineel geplaatst door zGlur:
Meh I never found 3's exploration all that appealing.
"There is however, moments of brilliance, like the detail in the world and exploration."

Your own review contradicts your statement.
Laatst bewerkt door Sexy Salesman; 23 mei 2022 om 14:21
Origineel geplaatst door Ladez:
Origineel geplaatst door kijib:
in F3, each marker on your map feels like a unique area/interesting landmark

in New Vegas it's usually a generic western town or base camp that doesn't rly deserve it's own marker
That's because Fallout 3 is a self-indulgent theme park, and Fallout: New Vegas attempts to portray a believable and internally consistent post-(post)-apocalyptic setting.

yes we are saying the same thing Fallout 3 has a fun world to explore and New Vegas is “realistic” empty desert, which makes for a boring game
Origineel geplaatst door -アリツサ-:
Origineel geplaatst door zGlur:
Meh I never found 3's exploration all that appealing.
"There is however, moments of brilliance, like the detail in the world and exploration."

Your own review contradicts your statement.

That review is almost a decade old. Opinions change and sometimes you get caught up in what everyone else is saying and go along with it.
Origineel geplaatst door kijib:
Origineel geplaatst door Ladez:
That's because Fallout 3 is a self-indulgent theme park, and Fallout: New Vegas attempts to portray a believable and internally consistent post-(post)-apocalyptic setting.

yes we are saying the same thing Fallout 3 has a fun world to explore and New Vegas is “realistic” empty desert, which makes for a boring game

What you find boring is not the same for everyone. There's a reason why NV is sitting at a overwhelmingly positive 97%. If you can't see why there's nothing we can do. Move on.
Get the mod ''speed glasses'' off Nexus. You should play the game however you feel like playing it. The mod lets you run double or triple the speed when you wear the glasses, so you run fast and it doesn't effect the enemies like other mods do.
Laatst bewerkt door Bricky strong; 23 mei 2022 om 21:49
Origineel geplaatst door Bricky strong:
Get the mod ''speed glasses'' off Nexus. You should play the game however you feel like playing it. The mod lets you run double or triple the speed when you wear the glasses, so you run fast and it doesn't effect the enemies like other mods do.

doing it faster isn't going to make the world/quests any more interesting lol
Origineel geplaatst door -アリツサ-:
NV is much more linear when it comes to world design. You basically see mountain walls on both sides when you walk on the roads. The Lucky 38 tower also kills any immersion when you play it without using the map while in Fallout 3 you can legit get lost.

Literally false, according to Bethesda themselves - Fallout 3 was intentionally designed so there would never be less than 3 world landmarks in view from any point on the map, and it shows. It was adhering to Bethesda's request for similar world design that resulted in the Lucky 38 being visible from almost everywhere - that was almost always one of the 3 required landmarks, meaning they were less restricted in world design.

Origineel geplaatst door zGlur:
Meh I never found 3's exploration all that appealing. The detail in the world is something to admire i'll give it that. But too many locations felt copy/pasted. Once you seen 1 raider base you've seen them all. Random loot isnt what i like in exploring. .

This. Sure, FO3 has a dense world with a lot of nooks and crannies - but they are nooks and crannies that are ultimately pointless. If you want a dense explorable environment, that's actually one of very few things that FO4 did better than FO3 - the Commonwealth is a much richer and more vertical place for exploration.

Personally, I want a strong narrative experience in an RPG - but one that doesn't solely rely on my character's backstory to drive the narrative. FO3 and FO4 aren't so much a story driven by the player as they are the player following in the footsteps of a far more interesting person.

All that said - I don't like FO3 very much. HOWEVER, with all the fixes, cut content restoration, and improved mechanics, I do enjoy playing in the Capital Wasteland using TTW. It's a fun place to mess around with good weapons and mechanics.
Origineel geplaatst door kijib:
Origineel geplaatst door -アリツサ-:
Agree, worst reviewer ive ever seen in STEAM

here’s a good review that supports me https://vargass.medium.com/fallout-new-vegas-is-a-fundamentally-bad-game-db167fa41f3c

Origineel geplaatst door Alienslayer2406:
Uh oh. You talked bad about New Vegas. Here comes the FO fandom.
https://youtu.be/rKAk6smXcwg
Jokes aside, I never really noticed. But truth be told, aren't all RPG side quests just fetch quests?

true but u can hide it well like Fallout 3 did or at least have a cool world to explore, NV is just a desert

That review would apply to fallout 3 if you were to take it at face value but that review completely misses the point and is just regurgitating rhetoric that we have seen for old video games since the dawn of time.

Yes the game looks like ass, you don't need a reviewer to tell you that anyone with functioning eyeballs can tell you that modern fallout games look like watered dog poop, wow such a hot take, such revolution, much truth wow.

The points about combat are also a joke, fallout 3's combat is even worse but new vegas has crap combat too, the point? No one plays these games for the combat, literally no one and if you do you're honestly a babbling moron that should stay away from all future rpgs.
Origineel geplaatst door Davaeorn:
Origineel geplaatst door kijib:

here’s a good review that supports me https://vargass.medium.com/fallout-new-vegas-is-a-fundamentally-bad-game-db167fa41f3c



true but u can hide it well like Fallout 3 did or at least have a cool world to explore, NV is just a desert

That review would apply to fallout 3 if you were to take it at face value but that review completely misses the point and is just regurgitating rhetoric that we have seen for old video games since the dawn of time.

Yes the game looks like ass, you don't need a reviewer to tell you that anyone with functioning eyeballs can tell you that modern fallout games look like watered dog poop, wow such a hot take, such revolution, much truth wow.

The points about combat are also a joke, fallout 3's combat is even worse but new vegas has crap combat too, the point? No one plays these games for the combat, literally no one and if you do you're honestly a babbling moron that should stay away from all future rpgs.

Yeah also the review starts with basically saying "This Neo-Nazi, former murder, cultist is completely deranged, but he is right about New Vegas" like what the hell you don't start your article like that.
I think New vegas had a far more interesting world to explore then 3. idk what you guys are on there was almost always some quest or some hidden item in most areas and something always to reward the player. I think Obsidian nailed down bethesdas world design better then bethesda themselves. I can remember so many locations when it comes to fallout new vegas while fallout 3 not so much.
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