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You play a game for gameplay, if you want to hear a good story, watch a movie or read a book.
Fallout 4 shoehorns you into being the goodietwoshoes, there are no real options be be evil beyond that one raider dlc (and with that it gives you whiplash because you suddenly 180 from what the rest of the game is).
Fallout 4 completely gutted the skill system to the point where specials were the only thing that mattered, this decreased build variety a lot compared to Fallout New Vegas.
In terms of worldbuilding New Vegas was leaps and bounds better, New Vegas actually feels like a believable world for 200+ years after the apocalypse, Fallout 4 on the other hand feels like it's only 20+ years afterwards. Factions are also better thought out and more believable in New Vegas, the characters are more interesting and memorable.
The way the world tries to convey you towards all the cool and interesting things is something New Vegas did really well and 4 didn't do at all where you just need to blindly wander and hope you find them (it also didn't help that there weren't really any cool or unique locations in 4 either).
tl:dr
Fallout 4 did gunplay, graphics, and crafting better while adding that settlement building which noone asked for, New Vegas did everything else better.
If you have a spare 2 hours this video explains very well why people love New Vegas so much:
https://www.youtube.com/watch?v=gzF7aHxk4Y4
When I play Fallout New Vegas however, you make the story and dialogue out to be a small part but frankly that's the biggest answer to your question. When I go do another play through and fight my way through the Long 15 the story even after 20 playthroughs is enticing enough to be worth doing, the people I meet and chat to when I get into the town make fighting my way through the bandits on the road to go meet. I actually kind of like some of the early people you can meet in Fallout 4 because you can ask them interesting things like "caps, why would I want caps?" or "ghouls? What's that Preston?" but there's like two people to talk to in the game who will discuss things with you like that, and it takes 60 seconds to recite all the stuff they have to teach me about the world. By contrast I can walk into the Saloon of Goodsprings and ask Trudy to tell me about the world and she will go on and on about current events for a good 5 minutes if you want, you got Easy Pete outside willing to tell you about his past as a scavenger, Sunny Smiles will tell you how to get around (and not just by putting a marker on your map) or how to make a bit of money, you go on from there and you can meet people at the quarry camp who teach you about money, you can ask about the NCR when you get to their little base.. I could go on but the end result is that all of those little interactions matter, a lot.
Graphics are a pretty moot point for me, I don't judge most games based on such a superficial aspect. I can appreciate a good looking game, but that isn't something I would give a game points for, nor will I judge a game too harsh for having sub-par graphics. It also isn't realistic to compare a game 5 years older in terms of graphics, the tech wasn't there to achieve the level of detail in F4.
While I can admit the base game of NV doesn't have a great variation if atmosphere but the DLC’s handle it way better, Dead Money and Lonesome Road Especially. Which is another thing, the DLC of NV is also better than F4, they have Far Harbour which is pretty good but that’s pretty much it.
"And RPG with shooter elements wouldn't require me to gun down everything inside three vaults in order to complete a quest so I can get told I'm gaining the trust of the Brotherhood."
Fallout New Vegas is the same type of game Fallout 4 is. The only difference being that one miserably failed in the gameplay department, and the other one miserably failed in the story department. People are cutting Fallout NV a lot of slack by calling it something it's not and thus ignoring its biggest flaw. No one would call Fallout New Vegas an rpg if it had good gameplay. You're calling Fallout 4 an action game (it's as much of an rpg as New Vegas, but it's much worse in that department), but you're still talking about how bad the story is, so be fair, and give NV as much ♥♥♥♥ for its gameplay as you're giving Fallout 4 for its story.
Gameplay is undeniably the most important aspect of a game like this.
Settlement building was an amazing addition, though a bit lacking, you could still do a lot with it. And unlike Fallout NV's abysmal combat, settlement building is something you can avoid.
There really isn't anything except story related elements a game can be better than the other, if not gameplay and graphics. Hell, if Fallout 4 didn't even have a story, it'd still be a hell of a lot better game than New Vegas.
By contrast I know that every skill point I put into any skill is going to help me out, I can use my expertise in dialogue or interacting with objects frequently, the perks I pick out to help in fights are so much more interesting than "you do 20% more with melee weapons".
As far as atmosphere I heard the same thing about Fallout 3 and I don't really see it. Like what? Fallout 4 has crumbling buildings to explore, with nothing in them, or you can chance upon some skeleton in a bathtub with a mannequin and say "oh wonder how that happened"? New Vegas has plenty of atmosphere too, and I dare say they get more creative with multiple kinds of atmopsheres and themes especially if you wanna dig into the DLCs which all do a lot of that kind of stuff.
IMHO FNV has much better gameplay than FO4. especially in combat part.
As someone said, FNV is an rpg, FO4 is FPS. People play FO series for RPG stuff.
And if you don't play FO series for story, why do you even play it?
You might try FO 1&2, those are IMHO better even than FNV.
And if I had to point out 2 things FO4 did poorly its:
1) semiforced settlement management, to put it short.
2) no "evil" story, nukaworld DLC added mediocre attempt at it but fails utterly. previous FO games did it better. MUCH better.
Mind you, I'm not saying FO4 is bad game, unfinished, yes, but not bad game.
But I have a feeling you're not looking for proof FNV is better than FO4, you're here to "show" us FO4 is better.
And try playing some of FNV DLC's, you might be surprised.
Edit: wrong desert