Fallout: New Vegas

Fallout: New Vegas

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Hornie 3 & knuckles (Banned) May 24, 2021 @ 11:41am
Which side should i give ED-E to?
So im doing the ed-e my love quest and i either i have to give him to the the knight dudes or the apoclypse dudes. Who should i give it to?
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Showing 1-15 of 15 comments
McJiggy May 24, 2021 @ 11:50am 
I always give him to the followers since even on hardcore I always keep my companions essential with the JIP companion mod so I don't need the armor upgrade.
stcaFylnO May 24, 2021 @ 12:25pm 
I have not been altering the game, except bug-fixes, so I always make the companions more resiliant, especially on VH+HC. As an example, in Vault 34, ED-E will disappear constantly to fight. He can chew through quite a few Super Stimpaks, and even die permanently. Even telling him to wait in a safe place can end up with him in combat, alone.
GeassV May 24, 2021 @ 12:26pm 
follower ( increase damage ) = normal
brotherhood ( increase armor ) = hardcore
Danny May 24, 2021 @ 1:22pm 
The extra armour won't make a difference.
It's better he can kill enemies faster, so fewer enemies are wailing on him.
Yoinkyz May 24, 2021 @ 5:34pm 
Originally posted by Danny:
The extra armour won't make a difference.
It's better he can kill enemies faster, so fewer enemies are wailing on him.
yep and there dps scales with difficulty also
Akasaki May 24, 2021 @ 6:10pm 
BOS did make Ed-D badass. Firing effect is improve and it killing better. Armor up Is not too bad but more fire power is useful.
Followers- he gets a damage boost.
Brotherhood of Steel- Armor increase
Danny May 25, 2021 @ 1:08am 
Originally posted by Yikes:
Originally posted by Danny:
The extra armour won't make a difference.
It's better he can kill enemies faster, so fewer enemies are wailing on him.
yep and there dps scales with difficulty also

Difficulty ONLY affects the player.
NPC's fighting each other are always on normal.
stcaFylnO May 25, 2021 @ 8:59am 
Originally posted by Danny:
Originally posted by Yikes:
yep and there dps scales with difficulty also

Difficulty ONLY affects the player.
NPC's fighting each other are always on normal.
This needs verified. I haven't bothered, becuase it didn't seem to be the case after casual inspection. If true, I'd change my vote; however, I play glass cannons a lot, and here is more clarification of my opinion:

First off, the good news: notice the different opinions and realize, there is no wrong choice, depending upon how you personally decide to use your companions.

Glass-cannon builds are for PCs, not followers and inadequate AI choices. Essentially, companions aren't as effective as I'd prefer, to rely on them as glass-cannons over the PC. Setting them as stationary ambush "turrets" would still benefit from increased damage though, which is valuable. I use mine more as mules and park them somewhere else just to provide buffs most of the time.

If I want to boost their abilities to deal damage, I just buff Charisma. Think of it this way, how many of us think CHA isn't a dump stat, so why would extra follower damage be key? It is situational for me, and only when I want to CC Hit Squads, while they kill them, to avoid infamy. So far, they kill them quickly enough and take no damage from stunned enemies. Other than that, I'd prefer they tank even one extra hit, while I one-shot their assailant... With practice, you can still get sneak criticals on distracted enemies for massive damage.

Any increase in DT helps keep them alive while Super Stimpaks heal over time in VH+HC. Which has been working out well in Vault 34, among other locations. On lower non HC modes, I just let them crumble and recover.

The devil's in the details. Remember, Companion perks can get bugged. So double check them. Which reminds me, my Veronica lost her DT buff, so I have to edit her in console.

And finally, there is a known bug, where taking the weapon upgrade for ED-E in one game, may cause him to have it automatically in subsequent games. Just something to think about, if you don't mind exploits. ;)

And now I wonder why I tried to be brief earlier. So many details omitted, oh well.


add- oh yeah, I forgot: don't forget that upgraded weapon for ED-E is short range only. If you see the colored shots not changing, then his perk got bugged, possibly needs fixed via console.
Last edited by stcaFylnO; May 25, 2021 @ 10:16am
Danny May 25, 2021 @ 11:00am 
I read in the wiki that companion nerve doesn't really work as of some newer patches.
And got replaced with something called "companion suite".
So Charisma doesn't buff companions nearly a much any more, or not at all even.

Depending on the companion, they can still be quite decent against lots of low damage enemies.

Veronica with Pushy in Power Armour is nearly unstoppable against anything weaker than a fire gecko.

I've personaly seen Lily solo several Deathclaws on Very Hard + Hardcore with Oh Baby.
Right outside Deadwind cavern.
stcaFylnO May 25, 2021 @ 12:12pm 
Originally posted by Danny:
I read in the wiki that companion nerve doesn't really work as of some newer patches.
And got replaced with something called "companion suite".
So Charisma doesn't buff companions nearly a much any more, or not at all even.

Depending on the companion, they can still be quite decent against lots of low damage enemies.

Veronica with Pushy in Power Armour is nearly unstoppable against anything weaker than a fire gecko.

I've personaly seen Lily solo several Deathclaws on Very Hard + Hardcore with Oh Baby.
Right outside Deadwind cavern.
Wow, thx for the deets man. I'll have to go read about those CHA issues.
I'll have to try Veronica with Pushy, never done that.
I agree about Lily, I use her with Oh Baby!, vs Hit Squads. I just carry pool cues to repair it.

Oh yeah, add - I give Lily a spare Super Sledge. The reason? I think the NCR Vet. Ranger with AMR aims at her weapon. I'll use VATS to check its condition and if it is getting low, I interupt with companion wheel and remove it, before it breaks and gets thrown away.
Last edited by stcaFylnO; May 25, 2021 @ 12:17pm
Danny May 25, 2021 @ 12:29pm 
I once gave the Holorifle to Veronica, one brief encounter with some fiends later and it was gone... :(
stcaFylnO May 25, 2021 @ 12:51pm 
Originally posted by Danny:
I once gave the Holorifle to Veronica, one brief encounter with some fiends later and it was gone... :(
Oh hell that would suck, i really like that holorifle. It is like a fast firing light-gauss.
McJiggy May 25, 2021 @ 1:05pm 
More Perks has a perk that unlocks extra stuff for the Sierra Madre vendor after you beat Dead Money, it lets you buy a new holorifle. There's also the Mad Science mod which lets you build your own if you reverse engineer the rifle on a workbench.
Dtonethafirst May 25, 2021 @ 1:29pm 
That depends. do you want your robot more tanky or have a higher dps? Or if you don't care about that, How shiny do you want ED-E to be? If you want him more clean and shiny go brotherhood, if you want him to have more rust go apocalypse. Edit: I mean to still have rust not to get more.
Last edited by Dtonethafirst; May 25, 2021 @ 1:30pm
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Date Posted: May 24, 2021 @ 11:41am
Posts: 15