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Gary!?
Vault 11 is perhaps one of the most fked up stories out there. Not only the premise of Vault Tec but the inhabitants of the Vault's as well.
Vault 3 was one of the few vaults that had no experiments. Some people wanted to be armed when they explore the outside, others wanted to be unarmed. They had a civil war and the ones who wanted to go unarmed won, using guns, the hypocrisy is real. And when they opened the vault, the fiends were there, and butchered all of them for they had no guns.
Vault 19 was also fked up in its own right. There was a Red section and a Blue section, each had different Overseers and different everything, different living quarters and so on. It was an artificial divide, but it eventually made the reds and blues paranoid and turn on each other.
Vault 21 was pretty chill, they put only gamblers there to see what happens.
Vault 22 where they experimented with plants.
Vault 34 was full of weapons, even highly explosive weapons but had no locking mechanisms on doors.
I also remember, not sure from where but not New Vegas that Vault-Tec had 1 Vault with 1 man and 999 women and another Vault with 1 woman and 999 men to see what happens.
https://www.youtube.com/watch?v=nwuljfcNeNw
Vault 75 from Fallout 4 was perhaps the most fked up, with their selective breeding.
It was designed to create strong people. When the doors closed, Vault-Tec executed the parents and forced the children into Physical Training so that they can become heroes and save the wastelands.
When they turned 17, they were sent out there into the Wasteland to help the people of the new world, just kidding they will killed with a lethal injection. Why couldn't they just free them as they promised? probably would compromise the location of the Vault.
The strongest of them were used for breeding, to create stronger and stronger humans. While the smartest of them would be made scientists and not killed, to continue the project, eventually after a lot of years and rank up the truth would be told to them.
So they would continue this selective breeding process generation after generation.
Vault 43 had only 1 man and a box of puppets. One man in the whole vault.
Vault 95 was full of drug addicts, they had no drugs in the Vault. Eventually, after years, they managed to overcome their addicitons. And then Vault-Tec opened a room full of drugs.
Vault 15 that NCR came out of was made out of people handpicked to have different political ideologies and come from different cultural backgrounds. The NCR, The Great Khans, the Jakals and the Vipers all came from Vault 15.
Also, you could use a little more spoiler tags.
I quoted someone saying Vault 11 was the best vault so I said Gary because I thought this was Fallout 3 and he was talking about Vault 108. [/sarcasm]
Actually I used '!?' (#bringbacktheinterrobang), suggesting that I found the statement 'Best vault' in reference to Vault 11 was both questionable and surprising, and that it wasn't Vault 108.
Gary is a very flexible word.
This one is quite possibly the winner for sheer cruelty.
Noone went above, all were harvested, or recruited into science team.