Fallout: New Vegas

Fallout: New Vegas

View Stats:
This topic has been locked
Respawn Sep 26, 2021 @ 6:21pm
Fix for 360 movement mod asking about updating compatibility skeleton
So, this frustrated me for the longest time so Ill provide an answer. You go into your mod rules or load order and put NV Compatibility skeleton and its optional files AFTER EVERYTHING. Sounds counterintuitive but the mod worked INSTANTLY afterwards.
< >
Showing 1-4 of 4 comments
N O B O May 20, 2023 @ 6:31am 
Well, this indeed work and thanks a lot for that. my hardest guess is that some mods may overwrite NVCS so it dosen't work correctly when it should. putting it after other mods helps it overwrite other similar mods
Benson Jun 30, 2023 @ 7:10pm 
2 years later and its still the answer you a real one.
juggmyslattgooner Oct 13, 2023 @ 10:14pm 
how do you do this for mo/mo2?
Mike Oct 14, 2023 @ 3:27am 
This thread was quite old before the recent post, so we're locking it to prevent confusion.
< >
Showing 1-4 of 4 comments
Per page: 1530 50

Date Posted: Sep 26, 2021 @ 6:21pm
Posts: 4