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+1
OP you know its not just 'importing' them. Then you have to ensure they're named properly at a minimum to ensure the game uses them. And even then FO3 might not have all the animation options that FNV has so there could be a lot of animations that are simply never called.
I laughed pretty hard, because despite following the exact instructions of both YouTube tutorials and the Tale of Two Wastelands site itself to the letter, for no apparent reason FOMM refused to install the fomod. So no, I don't think I'm missing anything. I think I'm correct for thinking that importing the animations would be significantly easier, if any of you actually knew how to do it and could explain it.
https://www.youtube.com/watch?v=pQEveWcYBQs
The mediafire link in the description still works
It's less trouble to install this mod someone already made that does exactly what the OP wanted.
https://archive.org/details/FO3-new-vegas-animations