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"The gamebryo engine sucks, NV was rushed, the actual strip was suppose to be alot bigger, blah blah blah," it's all been said for the past 8 years. The point is once you get in the mindset that NV is a game where interactions with characters and roleplaying are more important than endless bad guy zones and empty exploration like F3 or F4, you will have a much better experience.
Also, mods help.
Wut
https://imgur.com/Lhie2RB
https://imgur.com/Lhie2RB
And that's excluding the DLC maps which are quite big.
Also, as others have said, quality matters. Obsidian has a very, very different view on worldbuilding than Bethesda.
Bethesda builds theme parks / action games, whereas Obsidian makes RPG's and tries to make believable worlds.
Walk around in FO3/4 and ask yourself questions such as: "where do they get their food?", "how do the trade supply routes work?", "where do they get water?", "how has this settlement managed to survive and rebuild?", and so on. You will not be able to answer most of these questions.
In NV, on the other hand, it's very obvious, and becoming aware of this will make you appreciate the world (building) even more, if you're an Obsidian/CRPG fan that is.
Some people see NV's world as "boring", because yes, you do not run into a settlement built inside a ship or around a nuclear bomb at every corner, nor will you find a crashed 44-gunned frigate on top of an office building.
Instead, you will explore the NCR sharecropper farms, Goodsprings source, HELIOS one, and so on. Less "interesting" locations but certainly they make more sense and more thought was put into them.
If you're looking just at the size of a map "square" then yes, NV map is bigger, but it should also be noted that NV map is plagued with invisible walls.
This is an image from Invisible Wall Remover mod from Nexus:
https://staticdelivery.nexusmods.com/mods/130/images/42285-2-1307655059.png
You can see that the playable size of NV is actually very small.
For OP, If you want additional content for exploring, I'd suggest AWOP mod.
FNV's base map size is larger, so even with inaccessible areas removed, FNV is bigger. Also, FO4's map is ~1/4 water, which is empty of content, so taking that into account and lining them up to scale you get:
https://imgur.com/SKbnDJC.png
Someone made another map which goes farther and removes the inaccessible locations such as FNV's mountains and FO3's DC ruins and did the math and FNV is still bigger than FO3, but FO4 now wins.
Fallout 3: 8.462 sq km
Fallout NV: 8.502 sq km
Fallout 4: 9.743 sq km
https://i.imgur.com/4MuzFhQ.jpg
This map is including the large, useless water area in FO4 shown on the previous map because it's technically accessible. If you remove that area, FNV is bigger.
So while yes. FNV is bigger, perception and spacial planning can go a long, long way.
Don't worry, F4 has plenty of settlements to save. Empty. Lonely settlements, that you have to build yourself with generic NPCs. fun fun. Don't forget to collect all of the desk fans and aluminum cans you can carry.
You might want to try stardew valley if you like fallout 4. its a much better farming simulator.
So, no matter the size of the main map, I'd say there's a fair share of good content and exploration to be had in the game.
Sure, one can walk through the city of New Vegas in a few minutes, but I've spent dozens of hours questing there already. Maybe give that a try, not just walking?