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It's not perfect, but it's about 1000x better looking while also being more stable and performance friendly.
Still way better than vanilla, and it's definitely something I'd consider mandatory.
The latter.
nothing else or you run the risk of bethesda removing all the fun for more cod perk trees and no choice dialog system
There isn't any trick.
1. The vanilla game will only use 2GB of RAM - because that's what 32 bit apps did in the days of people only having 4GB total.
2. FNV4GB will set the LAA flag to allow it to use up to 4GB - but that's all its physically able to use. Its a 32 bit app. You don't get more than 4GB with 32 bit apps.
3. DX9 mirrors VRAM in RAM - so the more ♥♥♥♥ you're rendering the faster you'll use up that 4GB.
4. You're not listing your specs. For all we know you've got a 10 year old laptop running Vista that you're doing this with.
5. You really don't want to set uGrids past 7 anyway no matter what. Because it will load the high detail models for everything in those cells - which will make the world seem really, really, really small. The LOD models are scaled to give the appearance of distance.
6. Its not that the engine is that bad - its that these are the LOD models the game shipped with. They were suitable for the 360 back in the day. They're not going to upgrade meshes just because technology has moved on. And that's the only way you're going to get better LOD models.
Uhm, no. The FNV version is a hell of a lot more stable than the FO3 one. And it works in W7/8/10 right out of the box which FO3 doesn't.