Fallout: New Vegas

Fallout: New Vegas

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Wild Card: Change in Management Bug: I'm DONE. No further replies necessary.
My first attempt at disabling Mr. House failed, so I had to cheat to use the control room elevator down. Before doing that, however, let me be clear exactly what I did:

I used the dialogue option, "I'm going to let you live, but you won't be able to do anything." I turned to the terminal, expecting some sort of option to disable (the AI hasn't recognized my effort as successful), but all the terminal says is, "Hello, Mr. House."

How do I proceed?

I loaded the save I made right before unsealing the life support pod and repeated the attempt to verify unshakable bug / glitch.
Last edited by Jurassic Fart 1; Mar 20, 2019 @ 1:16pm
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Showing 1-10 of 10 comments
Jurassic Fart 1 Mar 20, 2019 @ 12:06pm 
I looked online for quest stage IDs, but the authors omit disabling option, erroneously believing EVERYONE will kill Mr. House.

Screw this!
The game refuses to let me do this honestly, and nobody has posted comprehensive quest stage IDs for this mission, so that rat-bastid is going to have to die. Screw karma!
Last edited by Jurassic Fart 1; Mar 20, 2019 @ 12:10pm
Silver the Shark Mar 20, 2019 @ 12:14pm 
Originally posted by Jurassic Fart 1:
I looked online for quest stage IDs, but the authors omit disabling option, erroneously believing EVERYONE will kill Mr. House.

[h1Screw this![/h1]
The game refuses to let me do this honestly, and nobody has posted comprehensive quest stage IDs for this mission, so that rat-bastid is going to have to die. Screw karma!

That's a heck of an assumption to make. It's well known that the development team for New Vegas had a huge time crunch to release this game and lots of content had to be cut or was not implemented correctly or at all.

As for the problem with the quest. It isn't that it is nonexistent. It's just bugged unfortunately, and I'm sorry to say I've never heard of this particular one. I've been able to successfully disable Mr. House in an unmodded game just fine numerous times.

P.S. Quest ID's are made widely available on the fallout wiki.
Jurassic Fart 1 Mar 20, 2019 @ 12:32pm 
Silver Cloud: A number of things:
1. Yes, it's a Hell of an assumption to make—and I assume you refer to "I looked online for quest stage IDs, but the authors omit disabling option, erroneously believing EVERYONE will kill Mr. House"—but, I was not one the parties MAKING that assumption.
2. My game is unmodded, and I've not been able to do it ONCE.
3. "Widely available?" No. Here's the google results page I got: https://www.google.com/search?rls=%7Bmoz%3AdistributionID%7D%3A%7Bmoz%3Alocale%7D%3A%7Bmoz%3Aofficial%7D&biw=2144&bih=936&ei=koWSXKCTEYnYsQXfxJHwCA&q=%22Fallout%3A+New+Vegas%22%22Wild+Card%3A+Change+in+Management%22+setstage+commands&oq=%22Fallout%3A+New+Vegas%22%22Wild+Card%3A+Change+in+Management%22+setstage+commands&gs_l=psy-ab.3...2089060.2095082..2095291...0.0..0.158.1793.15j5......0....2j1..gws-wiz.......0i71j0j0i22i30j33i299j33i160j33i10.HgEX3yG28iY
…and the most relevant hit: https://fallout.fandom.com/wiki/Fallout:_New_Vegas_quest_IDs
Note that on that page, there is NOTHING with the string "disable" or "sterilize," therefore those quest stages were not included.

I tried three ♥♥♥♥♥♥♥♥♥ times to do it without cheating, and every ♥♥♥♥♥♥♥♥♥ time I let Mr. House live, the ♥♥♥♥♥♥♥♥♥ terminal refuses to offer Sterilization and Disable options, so I either have to cheat to use the elevator, or I have to kill him. This is not a figment of my imagination, and I have literally spent nearly twenty-four hours in total trying to accomplish the evidently impossible, so screw it. The scumbag is already dead.
psychotron666 Mar 20, 2019 @ 12:37pm 
It's still a bug whether you wanna accept it or not. Some computers can go an entire game with no bugs and some can bug out like crazy.

Either way, I wouldn't consider leaving him trapped in a casket but alive for eternity the "good" option.
Silver the Shark Mar 20, 2019 @ 12:52pm 
Originally posted by Jurassic Fart 1:
Silver Cloud: A number of things:
1. Yes, it's a Hell of an assumption to make—and I assume you refer to "I looked online for quest stage IDs, but the authors omit disabling option, erroneously believing EVERYONE will kill Mr. House"—but, I was not one the parties MAKING that assumption.
2. My game is unmodded, and I've not been able to do it ONCE.
3. "Widely available?" No. Here's the google results page I got: https://www.google.com/search?rls=%7Bmoz%3AdistributionID%7D%3A%7Bmoz%3Alocale%7D%3A%7Bmoz%3Aofficial%7D&biw=2144&bih=936&ei=koWSXKCTEYnYsQXfxJHwCA&q=%22Fallout%3A+New+Vegas%22%22Wild+Card%3A+Change+in+Management%22+setstage+commands&oq=%22Fallout%3A+New+Vegas%22%22Wild+Card%3A+Change+in+Management%22+setstage+commands&gs_l=psy-ab.3...2089060.2095082..2095291...0.0..0.158.1793.15j5......0....2j1..gws-wiz.......0i71j0j0i22i30j33i299j33i160j33i10.HgEX3yG28iY
…and the most relevant hit: https://fallout.fandom.com/wiki/Fallout:_New_Vegas_quest_IDs
Note that on that page, there is NOTHING with the string "disable" or "sterilize," therefore those quest stages were not included.

I tried three ♥♥♥♥♥♥♥♥♥ times to do it without cheating, and every ♥♥♥♥♥♥♥♥♥ time I let Mr. House live, the ♥♥♥♥♥♥♥♥♥ terminal refuses to offer Sterilization and Disable options, so I either have to cheat to use the elevator, or I have to kill him. This is not a figment of my imagination, and I have literally spent nearly twenty-four hours in total trying to accomplish the evidently impossible, so screw it. The scumbag is already dead.

Actually, when you want quest stages and IDs for quests the info will always be on the wiki page for that specific quest. In this case: https://fallout.fandom.com/wiki/Wild_Card:_Change_in_Management

The quest Id is listed in the field at the upper right of the page: 157321

The quest stages are listed toward the middle of the page, below the detailed walkthrough. The quest stage that's been bugged is quest stage 50, which contained info on both disabling and killing Mr. House. The actual disabling of Mr House is treated like a scripted event instead of part of the actual quest. The quest just checks to see if the event has finished.

So entering the command you want won't actually fix the event, only skip it.
Jurassic Fart 1 Mar 20, 2019 @ 1:16pm 
Look, I appreciate everyone's help, but it's no use. Silver Cloud, let me quote from the page you directed me to: "50: Kill or disable Mr. House." That is INCOMPLETE. It does NOT list the quest stage option for BOTH kill and disable. I am—was—already at that stage. The bug—which I never denied exists (Duh!)—refuses to allow me to proceed to the next stage. You can't disable him with that ♥♥♥♥♥♥♥♥♥ bug, so you have to KILL him.

I'm sorry, but this and a number of other annoying bugs popping up every ♥♥♥♥♥♥♥♥♥ time I turn around has got me PAST annoyed.

So, now that I've been forced to complete that mission in a fashion that I did NOT want, now the stupid NCR idiot at Station Delta refuses to tell me about the supermutant attacks in the progression for Return to Sender.

Stick a fork in me—I am DONE. There's only ONE ♥♥♥♥♥♥♥♥♥ thing to do in my UNMODDED playthrough: I have to start over from ♥♥♥♥♥♥♥♥♥ scratch. The bugs are getting worse and worse. It all started when ED-E refused to be dismissed.

Well, I tell you what: Next playthrough, I will NOT be taking ANY companions; I'll be the LOne Wanderer.
Grendalcat Mar 20, 2019 @ 1:27pm 
I was gonna make a snarky comment about Bethesda here.

Then I remembered Bethesda didn't make New Vegas.:steamfacepalm:

Silver the Shark Mar 20, 2019 @ 1:27pm 
Originally posted by Jurassic Fart 1:
Look, I appreciate everyone's help, but it's no use. Silver Cloud, let me quote from the page you directed me to: "50: Kill or disable Mr. House." That is INCOMPLETE. It does NOT list the quest stage option for BOTH kill and disable. I am—was—already at that stage. The bug—which I never denied exists (Duh!)—refuses to allow me to proceed to the next stage. You can't disable him with that ♥♥♥♥♥♥♥♥♥ bug, so you have to KILL him.

I'm sorry, but this and a number of other annoying bugs popping up every ♥♥♥♥♥♥♥♥♥ time I turn around has got me PAST annoyed.

So, now that I've been forced to complete that mission in a fashion that I did NOT want, now the stupid NCR idiot at Station Delta refuses to tell me about the supermutant attacks in the progression for Return to Sender.

Stick a fork in me—I am DONE. There's only ONE ♥♥♥♥♥♥♥♥♥ thing to do in my UNMODDED playthrough: I have to start over from ♥♥♥♥♥♥♥♥♥ scratch. The bugs are getting worse and worse. It all started when ED-E refused to be dismissed.

Well, I tell you what: Next playthrough, I will NOT be taking ANY companions; I'll be the LOne Wanderer.

Don't know how you feel about mods, but for your next playthrough you may want to install the unofficial patch https://www.nexusmods.com/newvegas/mods/51664

It fixes thousands upon thousands of bugs present in the game, and will make your experience a lot smoother. Once you start using it, you'll never go back.
Vallence Mar 20, 2019 @ 1:28pm 
Originally posted by Jurassic Fart 1:
Look, I appreciate everyone's help, but it's no use. Silver Cloud, let me quote from the page you directed me to: "50: Kill or disable Mr. House." That is INCOMPLETE. It does NOT list the quest stage option for BOTH kill and disable. I am—was—already at that stage. The bug—which I never denied exists (Duh!)—refuses to allow me to proceed to the next stage. You can't disable him with that ♥♥♥♥♥♥♥♥♥ bug, so you have to KILL him.

I'm sorry, but this and a number of other annoying bugs popping up every ♥♥♥♥♥♥♥♥♥ time I turn around has got me PAST annoyed.

So, now that I've been forced to complete that mission in a fashion that I did NOT want, now the stupid NCR idiot at Station Delta refuses to tell me about the supermutant attacks in the progression for Return to Sender.

Stick a fork in me—I am DONE. There's only ONE ♥♥♥♥♥♥♥♥♥ thing to do in my UNMODDED playthrough: I have to start over from ♥♥♥♥♥♥♥♥♥ scratch. The bugs are getting worse and worse. It all started when ED-E refused to be dismissed.

Well, I tell you what: Next playthrough, I will NOT be taking ANY companions; I'll be the LOne Wanderer.
Who are you talking to at Station D for Return To Sender?
ogo roro May 23, 2019 @ 8:07am 
It's odd, I'm having the same issue with this quest as well. I've put over a 100 hours in this game and haven't had this quest mess up before, maybe it's due to being a modded play through for me.

I found the quest id but can't find the stage id for completing the quest :/.
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Date Posted: Mar 20, 2019 @ 11:51am
Posts: 10