Fallout: New Vegas

Fallout: New Vegas

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Grantorino Mar 13, 2019 @ 9:26am
Did anyone else find Old World Blues annoying?
I'm not hating on it. It has some funny characters like Dala and the chief scientist but it's kind of a pain in the ass when you built your character to be an NCR ranger. Theres one rifle that Gabe drops that does alot of damage but it's too late lol.
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Showing 1-15 of 23 comments
psychotron666 Mar 13, 2019 @ 9:32am 
Yeah regardless of my build I find that the proton axe (even with 10 melee) is almost necessary for the damage sponges, specifically the robo scorpions

I can say that every new play through, old world blues is the one dlc that usually gets me uninterested and to stop playing for awhile. Damage sponges and random spawns every 5 seconds is pretty annoying.
Last edited by psychotron666; Mar 13, 2019 @ 9:33am
ADEC Inc Mar 13, 2019 @ 9:33am 
Maybe if you're low on AP rounds. Can still craft plenty of them if you have the perk.
Vassago Rain Mar 13, 2019 @ 9:40am 
There's a billion and one guns weapons in old world blues, you just have to know where to look. There's a good quality marksman carbine on top of the pipes overlooking the securitron plant.
KissHUN *;--;* Mar 13, 2019 @ 10:03am 
Originally posted by Vassago Rain:
There's a billion and one guns weapons in old world blues, you just have to know where to look. There's a good quality marksman carbine on top of the pipes overlooking the securitron plant.
+1 there is a crap ton of ammo and weapon lying around on the map, its just a question of how much people want to explore.
Curious Incubus Mar 13, 2019 @ 11:04am 
Old World Blues is a mosh pit of bad game design. Stealth builds are impossible to accomplish due to the bugged perception stats of enemies, you start off stuck in a 3-40 minute cutscene right off the bat, dialogue is annoying by default, and almost everything in the expanse is there to provide a sinkhole of loose ends from the main game and Dead Money for the devs to finish tying up. I’m not into that kinda thing.
Grantorino Mar 13, 2019 @ 11:09am 
Originally posted by Curious_Incubus:
Old World Blues is a mosh pit of bad game design. Stealth builds are impossible to accomplish due to the bugged perception stats of enemies, you start off stuck in a 3-40 minute cutscene right off the bat, dialogue is annoying by default, and almost everything in the expanse is there to provide a sinkhole of loose ends from the main game and Dead Money for the devs to finish tying up. I’m not into that kinda thing.

Alot of the enemies have armor. I had a sniper rifle but that quickly ran out. Energy weapons are the way to go. Night stalkers hit hard. I think Im close to finishing it
Grendalcat Mar 13, 2019 @ 12:37pm 
Actually Christine's rifle and the LAER make it somewhat easy. And you can acquire both very early on. What I find annoying about OWB are the maze quests, such as the high school and the stealth test, that have to be repeated several times.
Ty Tanium Mar 13, 2019 @ 1:23pm 
Howdy Gamestars,
For my money I could have done without the overblown dialogue stuff when you first arrive...
I like the free range exploring aspect - despite what the head sci-brain wants (yah, call me a rebel) Once into this DLC proper I found it a great deal of fun approaching the "maze quests" and the stealth work - a far cry from the pitched battles in NV in general.

I carried my anti material rifle through with me and had a companion sniper in tow as well - hand load and AP 50 shells dealt with everything quite nicely and a 12mm sub machine gun for close encounters.

Still a little difficult in a nest of robo-scorpions, took some injury but all in all a fun time was had by all.

Well, except maybe Moebius... LOL

Cheers,
T
Toxsicity Mar 13, 2019 @ 3:48pm 
Use Knock-Knock, 2-3 hits and if ur lucky 1 hit will make any enemy fall to the ground and when they fall just keep hitting them with knock knock they wont even be able to get up lol leaving them ultimately dead.
Grantorino Mar 13, 2019 @ 4:06pm 
Im at the ending now. I dont know if I should destroy the think tank or save them since Mobious is the real good guy trying to stop them from doing crazy experiments
ShockedHearts Mar 13, 2019 @ 5:14pm 
my first time through it i was i think level 43 and i was a VATS sniper character, my only guns were the Gobi sniper, cowboy repeater, hunting rifle and trail carbine with a ♥♥♥♥ ton of ammo. long story short when it takes 8 sniper rounds to kill a single scorpion and they are EVERYWHERE and do a crap ton of dmg its a bit much like ugh i hated it sooo much
squalo291 Mar 14, 2019 @ 9:30am 
The only DLC that I found annoying is without a doubt Death Money. I liked Old Wolrd Blues, and I didn't even find it particularly difficult. My philosophy is this: when I have to complete a series of quests where you obviously shoot, I use the two weapons that I think are the most practical of the game. Exactly the plasma rifle and the Gauss rifle. They are very powerful and have the precious characteristic that they use the same type of ammunition. And if you have the recipes to get the MFC, you're ok! It doesn't seem to me that the Rangers can't use energy weapons......I understand that maybe you like other types of weapons, but you can use them on other less demanding occasions. And another thing: personally I don't consider hand-to-hand combat a good solution in Fallout, unless it's necessary. Better to kill them from three hundred meters as long as you can, many Stimpacks are saved
Last edited by squalo291; Mar 14, 2019 @ 9:36am
chimero Mar 14, 2019 @ 10:17am 
I enjoyed the change-up of a comedic retro-scifi interlude that owb offers, as well as the challenge of hard-to-kill enemies.

If at times it became something of a slog through hordes of bullet-sponges, it was my own fault for vastly underestimating how much ammo i should bring. Without ED-E (my flyin', shootin' ammo-box), and failing to account for how much damage enemies would absorb, I was very quickly out of ammunition for my favored weapons. Nowhere in BigMT could i find bullets for my anti-materiel sniper, riot-shot or 12.7 smg, so was forced to cope with the dinky 9- and 10mms found as loot (cause 0 ew skill). It wasn't until i realized, as psycho mentions above, that the proton axes were incredibly useful against scorps and other robots despite my low melee skill, then it became easier.
Last edited by chimero; Mar 14, 2019 @ 10:36am
Imafishb Mar 14, 2019 @ 12:54pm 
Originally posted by 「Grantorino」:
Im at the ending now. I dont know if I should destroy the think tank or save them since Mobious is the real good guy trying to stop them from doing crazy experiments
Spare them even Mobius says killing them is useless.
Grendalcat Mar 14, 2019 @ 5:14pm 
Did you know you can bring an unlimited supply of ammo into OWB? I mean a ridiculous amount. Just stash some in one of the trash cans at the drive in every time you pass by.
Then when you use the satellite at midnight, you can bring ALL of it with you, no fast travel weight limitations apply. This has made OWB easier for me.

P.S. I mean on Hardcore, where ammo has weight. Otherwise it wouldn't matter.:steamhappy:
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Date Posted: Mar 13, 2019 @ 9:26am
Posts: 23