Fallout: New Vegas

Fallout: New Vegas

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ENB Transparency
hey guys so I need help ASAP...

I have a issue where water, rocks, shrub "bushes" and my character is transparent.

Im using Rudy ENB

I dont remember my specs but I can run arma 3 on ultra with a solid 95 FPS, so its not my graphics..

I have tried the turn off stem overlay and the fix transparency bug fix with no prevail ive also in the launcher turned off multisampling and water displacement and still nothing. someone for the love of god help.
Last edited by Cowboy Italiano; Oct 24, 2018 @ 3:50am
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Showing 1-7 of 7 comments
Turn off AA on the FNV launcher. I'm using another ENB tho, that fixed for me.
RandumbCrits Oct 24, 2018 @ 1:42pm 
Check to make sure you did all the steps on the mod page, often leaving certain settings on or off incorrectly cause issues.
Cowboy Italiano Oct 24, 2018 @ 3:55pm 
Originally posted by Eska:
Turn off AA on the FNV launcher. I'm using another ENB tho, that fixed for me.
how would I find that, I go into advanced setting or?
RandumbCrits Oct 24, 2018 @ 4:15pm 
Originally posted by reno308:
Originally posted by Eska:
Turn off AA on the FNV launcher. I'm using another ENB tho, that fixed for me.
how would I find that, I go into advanced setting or?
Typically the site where you got it from, searching Fallout New Vegas Rudy ENB and heading to the mod page comes up with these steps:

- do not enable Antialiasing and Anisotropic Filtering in game video options or in video driver control panel.
- turn off "Steam Overlay" for FNV - right click on the game name in your library, choose "Properties" then uncheck the "Enable Steam Overlay" checkbox.
- hdr must be enabled in game video options.

In the FalloutPerif.ini made the following changes under [Display].

-iMultiSample=0
-iMaxAnisopotry=0
-WaterMultiSample=0
-TransparencyMultiSample=0

- If you want darker interiors, change "EAdaptationMinV2Interior" to 0.06 or lower "EBrightnessV2Interior" - GUI (shift+enter) - enbeffect.fx menu.
- If you have problems with water, try to turn off "Water Displacement".
- If detailed shadows outlines can be seen through the weapons, try set "EnableAccumulativeAA" to false - Enblocal.ini file.
- Remember - "Mod Organizer" uses it's own fallout.ini and falloutprefs.ini.
- If you have any problems with the transparency of objects, especially in the "House Resort" (Camp Golf), try to disable FixTransparencyBugs, enblocal.ini, top window in the GUI.
- If you see odd green fields covers your vision, when the game shows something very bright, for example an explosion or critical kill, if you use EVE mod. Try to reduce the Night Vision Cal Offset for Day, Night and Interiors from -1.5 to -2.0 or even -3.0. GUI - right window - enbeffect.fx submenu.
- Some users have had problems with flickering light and heavy FPS drops - try to change "ExpandSystemMemoryX64", "ReduceSystemMemoryUsage" and "EnableCompression" to false in enblocal.ini.
- You can also try to change "EnableUnsafeMemoryHacks" to true, this can help with lag issues.
- Sometimes, if you encounter performance issues such as lags and crashes, try to set your audio device to 16-bit 48000Khz and set the audiocache to 8192Kb in the ini file.
- Windows 10 users - if enb binaries, d3d9.dll is crashing on startup, install - DirectX End-User Runtimes (June 2010)
Vinnie Mack Jan 7, 2019 @ 9:45pm 
Originally posted by RandumbCrits:
Originally posted by reno308:
how would I find that, I go into advanced setting or?
Typically the site where you got it from, searching Fallout New Vegas Rudy ENB and heading to the mod page comes up with these steps:

- do not enable Antialiasing and Anisotropic Filtering in game video options or in video driver control panel.
- turn off "Steam Overlay" for FNV - right click on the game name in your library, choose "Properties" then uncheck the "Enable Steam Overlay" checkbox.
- hdr must be enabled in game video options.

In the FalloutPerif.ini made the following changes under [Display].

-iMultiSample=0
-iMaxAnisopotry=0
-WaterMultiSample=0
-TransparencyMultiSample=0

- If you want darker interiors, change "EAdaptationMinV2Interior" to 0.06 or lower "EBrightnessV2Interior" - GUI (shift+enter) - enbeffect.fx menu.
- If you have problems with water, try to turn off "Water Displacement".
- If detailed shadows outlines can be seen through the weapons, try set "EnableAccumulativeAA" to false - Enblocal.ini file.
- Remember - "Mod Organizer" uses it's own fallout.ini and falloutprefs.ini.
- If you have any problems with the transparency of objects, especially in the "House Resort" (Camp Golf), try to disable FixTransparencyBugs, enblocal.ini, top window in the GUI.
- If you see odd green fields covers your vision, when the game shows something very bright, for example an explosion or critical kill, if you use EVE mod. Try to reduce the Night Vision Cal Offset for Day, Night and Interiors from -1.5 to -2.0 or even -3.0. GUI - right window - enbeffect.fx submenu.
- Some users have had problems with flickering light and heavy FPS drops - try to change "ExpandSystemMemoryX64", "ReduceSystemMemoryUsage" and "EnableCompression" to false in enblocal.ini.
- You can also try to change "EnableUnsafeMemoryHacks" to true, this can help with lag issues.
- Sometimes, if you encounter performance issues such as lags and crashes, try to set your audio device to 16-bit 48000Khz and set the audiocache to 8192Kb in the ini file.
- Windows 10 users - if enb binaries, d3d9.dll is crashing on startup, install - DirectX End-User Runtimes (June 2010)
turning off the antialiasing and anistrophic fixed it for me. How powerful a little knowledge can be. Unfortunately, i am getting lock ups when i run down the road to novac (how i am testing the stability of my mod build). I have the crash mod nvac installed. I haven't tried any of the other suggestions though.
CapitalistVal Aug 13, 2019 @ 3:49am 
i tried to do the same for fo3 but when i tried my launcher would launch but it wouldnt load anything then crash
DaddyPig Aug 21, 2019 @ 5:19pm 
Goto your Data/Shaders folder for Fallout New Vegas.

Make a backup of "shaderpackage013.sdp" then delete it. Make a copy of "shaderpackage017.sdp" then rename it to "shaderpackage013.sdp".

Should fix your problem.
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Date Posted: Oct 24, 2018 @ 3:30am
Posts: 7