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Also Fiery Purgative added in Lonesome Road
And Snakebite Tourniquet
That's all I can think of.
also if you take fixer and then take antivenom it removes the fixer 'poison'
If that's the case, I think I just need to use an array at runtime to grab anything that dispels some poison effect (like the bark scorpion one, for example) and then add an effect to every item on that list, the effect being the one that dispels my custom poison.
So much more work but so satisfyingly clean when it's done. Wish me luck.
The difference with Antivenom and the like is that it dispels the various poisons/venoms by name individually in a script. So, I can add my poison to that script if I want, but it's not a good practise to edit vanilla scripts, because of incompatibility with other mods. However, as I said earlier, I can add additional effects at runtime, which is my plan now.
Thanks, lads.
Edit: So, unless there are more than these, there are two effects to search for. One is anything that has Cure Animal Poison, which is in my searching, all but Datura Antivenom, and the second is what Datura Antivenom has, which is called Cure Poison. I think it's very unfortunate that the latter uses a separate script rather than adding a second effect, as it makes my life far more difficult (need to require a DLC in my mod/make separate uploads/find a way not to require Honest Hearts).