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http://www.nexusmods.com/newvegas/mods/48511/?
I would like to cut across from Boulder to Hoover Dam.
And a shortcut up the mountain from Vault 22.
There are a few others that could be questionable.
It's never been much a problem for me because I haven't felt much need to spastically jump up a mountain looking for the little hitches of collision.
Aaaaahhhhhhhhh--kersplat (more than likely glitch fall).
It's not a problem, it's a game design. Obsidian didn't want people to be able to take shortcuts, the walls are there in order to direct players through certain pathways.
It makes the game feel linear in my opinion. I don't care for it. I see what they were trying to do but it's annoying not being to go up a hill because "video game"
Rule of thumb: If you have to mash Spacebar, you're not supposed to be there to begin with.
I do find the invisible walls around the super mutant village on Black Mountain to be legitmately intrusive though; because in that case there actually is what would otherwise appear to be an actual path that doesn't require abusing the jump button.
How many video games do you know of that aren't linear? The vast majority of them have you follow a distinct path that you can't deviate from. At least Obsidian allowed for some free movement outside the story lines, that's a lot more than most developers do.