Fallout: New Vegas

Fallout: New Vegas

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Lonesome Road, High Road Deathclaws (TOO OP)
Those deathclaws one shot me. I have 465 hp and I'm wearing light armor (Joshua Graham's armor & the 1st recon beret). I had some brotherhood of steel armor because I usually don't mind walking around slow, being this tanky character but I like that Joshua's armor has that critical +3 buff and being able to move around quickly feels better. Anyways how the f*ck are you suppose to survive those deathclaws without having like 5,000 hp, heavy armor, and a weapon that kills them in three hits? I wonder if there's reason besides "it's DLC" that these deathclaws feel much stronger than main game deathclaws.
Last edited by King Robert Baratheon; Sep 6, 2017 @ 3:04pm
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Showing 1-15 of 30 comments
rookielaterally Sep 6, 2017 @ 3:07pm 
Originally posted by Bearer of the Curse:
Those deathclaws one shot me. I have 465 hp and I'm wearing light armor (Joshua Graham's armor & the 1st recon beret). I had some brotherhood of steel armor because I usually don't mind walking around slow, being this tanky character but I like that Joshua's armor has that critical +3 buff and being able to move around quickly feels better. Anyways how the f*ck are you suppose to survive those deathclaws without having like 5,000 hp, heavy armor, and a weapon that kills them in three hits? I wonder if there's reason besides "it's DLC" that these deathclaws feel much stronger than main game deathclaws.
I might be wrong but i think it was because of the radiation in the divide made them deathclaws stonger...?
Originally posted by LateralRook:
Originally posted by Bearer of the Curse:
Those deathclaws one shot me. I have 465 hp and I'm wearing light armor (Joshua Graham's armor & the 1st recon beret). I had some brotherhood of steel armor because I usually don't mind walking around slow, being this tanky character but I like that Joshua's armor has that critical +3 buff and being able to move around quickly feels better. Anyways how the f*ck are you suppose to survive those deathclaws without having like 5,000 hp, heavy armor, and a weapon that kills them in three hits? I wonder if there's reason besides "it's DLC" that these deathclaws feel much stronger than main game deathclaws.
I might be wrong but i think it was because of the radiation in the divide made them deathclaws stonger...?

That would make sense but if that's true I hope I would get some precise details as to why. Also I didn't have a chance with these three deathclaws I just fought (with TGM enabled because f*ck fighting them normally/up close when I get one shot) but I sniped a deathclaw in the distance with my anti-material rifle using a incendiary round and THAT almost one shot IT, haha. So yeah if you have a chance to sniping them from a distance with a high powered rifle using special ammo is a good way to deal with them. My guns skill is at 100 and I have 8 strength so I figure that helped a lot too.
Last edited by King Robert Baratheon; Sep 6, 2017 @ 3:12pm
psychotron666 Sep 6, 2017 @ 3:58pm 
They will one shot anything and anybody. The key is to kill them before they attack you. Even my unarmed character was able to destroy his way through with ease using the super slam perk.
Last edited by psychotron666; Sep 6, 2017 @ 3:59pm
Girthquake Sep 6, 2017 @ 4:10pm 
Alien blaster boi
Smunkey Sep 6, 2017 @ 4:38pm 
You could try to perform a sneak attack critical with a weapon that does alot of damage such as the AMR or Fat Man with Big King nukes.
Originally posted by UrAverageGamer:
You could try to perform a sneak attack critical with a weapon that does alot of damage such as the AMR or Fat Man with Big King nukes.

I did something similar after my first encounter with them. I wrote about it in a comment above. TL;DR, anti-material rifle sneak attack with explosive or incendiary ammo=deathclaw bits everywhere.
Last edited by King Robert Baratheon; Sep 6, 2017 @ 4:51pm
MTV Sep 6, 2017 @ 4:53pm 
Abuse their AI. Jump up on a rock or anything they can't reach you. Set up some traps before you even aggro them. A deathclaw with crippled legs is much easier to kill.

You need a good weapon that is able to take them down quick.

Last edited by MTV; Sep 6, 2017 @ 4:53pm
Originally posted by Randy:
Abuse their AI. Jump up on a rock or anything they can't reach you. Set up some traps before you even aggro them.

You need a good weapon that is able to take them down quick.

Good idea but you know what's ironic about that? Half the time your character can't jump up onto a rock or anything above waist height because the game won't allow you to jump that high. It's why instead of just scaling a mountain the game forces to you walk around a huge mountain to get to your destination that's right over the mountain.
Last edited by King Robert Baratheon; Sep 6, 2017 @ 4:56pm
Deep_SpaceN7 Sep 6, 2017 @ 6:07pm 
Sticking to Fallout lore, a deathclaw is around 10ft tall and its claws are almost a foot long. Combining that with the idea of the creature living in the Divide, and it'd be pretty unacceptable for it to kill you any slower. New Vegas is an Obsidian game, some of NVs developers worked on the original Fallout games. It ain't like Bethesda touched the creatures and made them weak - deathclaws in New Vegas, especially the Divide, are the real deal.

That being said, just abuse the A.I.
- There's a trailer I think you can climb on for higher cover, and underneath it you can find stockpiles of strong ammo. Be careful, though, it's a trap if you go in.
- Try using YCS/186 if you can. Shots should cripple their legs easily.
- Poison?
- Since ED-E can't die, use him as bait.
- Shoot randomely to get them to come over if they run away.
- Etc. If you still can't get by, just help ED-E make satchel charges and farm them for better weapons or lay a bunch down and use them as a trap for the unsuspecting deathclaw that comes to murder you. :)
Originally posted by Deep_SpaceN7:
Sticking to Fallout lore, a deathclaw is around 10ft tall and its claws are almost a foot long. Combining that with the idea of the creature living in the Divide, and it'd be pretty unacceptable for it to kill you any slower. New Vegas is an Obsidian game, some of NVs developers worked on the original Fallout games. It ain't like Bethesda touched the creatures and made them weak - deathclaws in New Vegas, especially the Divide, are the real deal.

That being said, just abuse the A.I.
- There's a trailer I think you can climb on for higher cover, and underneath it you can find stockpiles of strong ammo. Be careful, though, it's a trap if you go in.
- Try using YCS/186 if you can. Shots should cripple their legs easily.
- Poison?
- Since ED-E can't die, use him as bait.
- Shoot randomely to get them to come over if they run away.
- Etc. If you still can't get by, just help ED-E make satchel charges and farm them for better weapons or lay a bunch down and use them as a trap for the unsuspecting deathclaw that comes to murder you. :)

I couldn't spot the two deathclaws ahead of the trailer with my anti-material rifle from a distance so I could only aggro/skill those two deathclaws up close and I had sold my satchel charges because I didn't know how they worked and thought I wouldn't be encountering any deathclaws before that area. That scripted deathclaw when you loot those two containers full of all that ammo is ridiculous. He spawns out of nowhere. Also ED-E got knocked unconscious in one-hit as well.
Deep_SpaceN7 Sep 6, 2017 @ 6:28pm 
'I couldn't spot the two deathclaws ahead of the trailer with my anti-material rifle from a distance so I could only aggro/skill those two deathclaws up close'
- Go into sneak mode, and shoot as far as you can near the area they're in. You don't have to even see them, but the noise will make them investigate the area and bring them to you. Might take awhile for them to come over though!
'I had sold my satchel charges because I didn't know how they worked'
- As far as I remember, they're just OP mines, right? Talk to ED-E and get him to make some. You can farm this for infinite caps, considering materials are bountiful and once the vendors in the Divide run below 2000, they instantly restock.
'thought I wouldn't be encountering any deathclaws before that area'
- God help you. First time playing Lonesome Road, huh?
' That scripted deathclaw when you loot those two containers full of all that ammo is ridiculous.'
- I'm not sure if this'll work, but you can always stockpile mines ontop or outside the trailer. It'll die as soon as it spawns, but you might killyourself. Gotta test.
'Also ED-E got knocked unconscious in one-hit as well'
- So? He's literally unkillable. If he gets knocked out, he'll eventually get back up. Use this to run like hell or as a distraction.
Curious Incubus Sep 6, 2017 @ 6:49pm 
The game gives you flashbangs and flare guns.
Sep 6, 2017 @ 7:00pm 
grab a riot shotgun and use "and stay back"
Originally posted by Crazeeguy:
grab a riot shotgun and use "and stay back"
Just found out about that perk earlier today. Might pick it later on. Pretty awesome if you insist on using shotguns.
Last edited by King Robert Baratheon; Sep 6, 2017 @ 7:40pm
Akasaki Sep 6, 2017 @ 7:51pm 
That's why many fallout fan said fonv's dc is pretty bad news lol ... Wait until you access to Courier's mile tho. Imo, tunneler in LR is terrifying than deathclaws.
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Date Posted: Sep 6, 2017 @ 3:03pm
Posts: 30