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Ulysis makes comment to the tech he witnessed being used in the Divide, that had been re-branded (paraphrasing) that makes me think of Eden in FO3. The Enclave making the Old World new again re-imaging old technology and such. There's nothing but speculation as to who the courier is and that is actually what Bethesda wanted; they were going for mystery sans hard line definition of the character.
Regardless of the courier's true identity, many have wondered if he/she is not a descendent of the dweller and there's no irrefutable proof that he is not, therefore possible.
Additonally, would not put it past Obsidian to have had slipped potential question into the story line introducing or opening forum regarding the couriers relational ties to the dweller either. I definitely like Obsidian and appreciate the fact that they are quite intelligent -capable of doing such a thing. I chuckle in spite of the ambiguity of the courier's true identity wondering as much, but conclusively C6 is illusive regarding lineage; we can't effectively promote or demote any possible path concerning C's history - but he does seem to posses some specific knowledge of New Reno (as was proven in Novac during Talent Scouting)...
What im trying to say is that the original vision wasnt for the courier to just start with all those differnt packs, those were simply pre order bonuses that they put into a dlc later all at once, and then josh sawyer made his mod for the ultimate edition and places those packs in game in places they make sense to be found.
After I got the DLC they all just get dumped on me at start-up in Doc's place, but I got my stuff before the Ult. Ed. was released; Josh's mod ship with Ult. Ed. or is that obtained like most other mods? I'll check
All others:
Bethesda being pretty much the publisher doles out timelines and budgetted funds in a manner consistent with the wishes of investors more than likely identified in the credits and do have the last say. They can and will be the judge of what goes in the game and have been identified as active during game development discretely - I can recall and interview or two with obsidian devs (might be something floating about IGN). I'll trade you a Harry Potter for a Star Wars franchise up until Disney obtained rights: George Lucas is all I'm saying go canon or authorized for expanded universe or go home. Bethesda manages game development like any other media company might a movie, but you already know that. Oh, the investors are referred to as Producers cause they produce the green and resources and generally expect ROI.
I feel compelled to cite, so: Google.com
There were Obsidian devs that stayed behind to work on FO4 that have left Bethesda afterthe game's release disatisfied with direction among other things having disclosed this openly - so we're done here.
Take care.
Personally my Couriers are there own persons.
But as I said, it places the pre order bonus dlcs into the game in specific spots that make sense to where they'd be.
Like I said before how the classic pack with vault 13 armour and canteen are in the crashed highway man (the chosen ones car).
The courier stash is just a collaboration of a the pre order bonuses from the game (depending where you ordered gave you a different pack) and they just re-released them for people who didn't pre order. They aren't meant as hard canon or anything, they were just supposed to be bonuses.
Plus we already hear of the vault dwellers ancestor, he's the head of the bishop gang from new Reno.
The guy that is hiding in novac who you can recruit for tops as an entertainer is on the run from Mr bishop, who apparently knows the wasteland like the back of his hand.
One of the ending slides for fallout 2 - if you slept with the bishop gang leaders daughter without a condom - was that a son was born into the bishop family who was unlike the rest of the family and spent most of his time wandering the wasteland where he felt at home.
By new vegas (like 30 some years after 2) he's the head of the bishop gang.
Here's the mod I'm talking about. The readme has all the details.
I made it a point to disable the Courier stashes in my game.
I don't want extra's XD
I lean toward the fact that the courier is either relative to the dweller or Enclave. These two options concerning the courier's origin seem the most founded.
@psychotron666: thanks for the info on the mod and its developer as well as the link; seriously, I will check them out and thanks again.
even without a theory.
Everything up to the part where Couroier 6 is an NCR citizen checks out with me; I've played all Fallout titles and solved them many times (except FO4) and acknowledge the validity up to my said discrepency regarding NCR citizenship.
Bethesda and others had stated they were doing away with the closed loop storyline concerning Fallout titles starting with NV. Was also said it would be better for immersion, mod developers whom want to add content and enliven the player community with greater options for things like builds; etc. Makes good marketing sense too.