Fallout: New Vegas

Fallout: New Vegas

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Rogue Mar 3, 2017 @ 8:01pm
Energy Weapons Mods?
I'm going to be doing a energy weapons playthrough when I get the rest of my mods downloaded so I was wondering is there any mods that add more energy weapons to the game?
Thanks
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Showing 1-6 of 6 comments
Carl!!!! Mar 4, 2017 @ 4:59am 
There's several, but before that I'd get WMX. Makes all weapons in game, dlc and unique modable. Will help beef up the current energy weapons, and possibly modify their useage. For instance, the q-35 matter modulator, whose projectile already shoots about as fast as the plasma rifle with accelerator mod, gets an accelerator mod, along with increased firing rate, and bigger magazine iirc. AER14 Prototype, the unique laser rifle, gets scope and extra damage, and when paired with EVE, fires an epic purple beam. XD

But mods that add a bunch of weapons icnluding energy weapons (along with some pure energy weapons) mods are listed here:

http://www.nexusmods.com/newvegas/mods/37002/? Classic Fallout Weapons
http://www.nexusmods.com/newvegas/mods/40007/? Fallout 3 Weapons Restoration
http://www.nexusmods.com/newvegas/mods/53689/? Project Weaponry
http://www.nexusmods.com/newvegas/mods/40721/? Tesla Assault Rifle
http://www.nexusmods.com/newvegas/mods/41099/? Homemade Weapons Pack
http://www.nexusmods.com/newvegas/mods/38742/? Classic Energy Weapons
http://www.nexusmods.com/newvegas/mods/42268/? Old Western Energy Weapons (pistol and rifle, look like cowboy repeater and a 357 revolver, sorta).
http://www.nexusmods.com/newvegas/mods/46334/? Glock Plasma Weapon Pack
http://www.nexusmods.com/newvegas/mods/62525/? Tesla Weapons Pack
Last edited by Carl!!!!; Mar 4, 2017 @ 5:05am
Rogue Mar 4, 2017 @ 5:45am 
Originally posted by Dresden:
There's several, but before that I'd get WMX. Makes all weapons in game, dlc and unique modable. Will help beef up the current energy weapons, and possibly modify their useage. For instance, the q-35 matter modulator, whose projectile already shoots about as fast as the plasma rifle with accelerator mod, gets an accelerator mod, along with increased firing rate, and bigger magazine iirc. AER14 Prototype, the unique laser rifle, gets scope and extra damage, and when paired with EVE, fires an epic purple beam. XD

But mods that add a bunch of weapons icnluding energy weapons (along with some pure energy weapons) mods are listed here:

http://www.nexusmods.com/newvegas/mods/37002/? Classic Fallout Weapons
http://www.nexusmods.com/newvegas/mods/40007/? Fallout 3 Weapons Restoration
http://www.nexusmods.com/newvegas/mods/53689/? Project Weaponry
http://www.nexusmods.com/newvegas/mods/40721/? Tesla Assault Rifle
http://www.nexusmods.com/newvegas/mods/41099/? Homemade Weapons Pack
http://www.nexusmods.com/newvegas/mods/38742/? Classic Energy Weapons
http://www.nexusmods.com/newvegas/mods/42268/? Old Western Energy Weapons (pistol and rifle, look like cowboy repeater and a 357 revolver, sorta).
http://www.nexusmods.com/newvegas/mods/46334/? Glock Plasma Weapon Pack
http://www.nexusmods.com/newvegas/mods/62525/? Tesla Weapons Pack
Thanks helps a lot.
Carl!!!! Mar 4, 2017 @ 7:29am 
You're welcome.
red255 Mar 4, 2017 @ 9:02am 
the reason why uniques don't get mods is because they come already modified.

most of the time.

if you want to cheat, theres the debug guns.

Default energy weapons:
Laser rifle
Laser Pistol
Tri Beam Laser
Gatling laser
Flamer
Incinerator
Heavy incinerator
Laser RCW
Tesla cannon
Plasma pistol
Plasma defender
Plasma Rifle
Multiplas
Plasma Caster
Gauss Rifle
Holo Rifle
Laer
Arc thrower
Alien Blaster
Pulse gun
Sonic Emitter
Recharger Rifle
Recharger Pistol
Flare gun
Ekko Locria Mar 5, 2017 @ 4:24pm 
Are you fairly famiiar with the GECK? You could always make a simple weapon mod that suits your need.
Rogue Mar 5, 2017 @ 5:28pm 
Originally posted by Thrashzilla:
Are you fairly famiiar with the GECK? You could always make a simple weapon mod that suits your need.
No I'm not but those mods suited me.
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Date Posted: Mar 3, 2017 @ 8:01pm
Posts: 6