Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
2) Bethesda said they won't remaster any of their games
3) The entire team that worked on new Vegas at Obsidian is gone. There's no developer there anymore that has worked on any Fallout game. All the devs moved on.
So for people that say "Obsidian would do Fallout better" or "Obsidian would have done Fallout 4 better"; No, that is not the case, they're completley different people now, only thing that's still the same is the name Obsidian.
4) There's a lot of legal stuff too, they'd need to make deals and buy liscenes for every song or asset they use that they didn't make themselves. Including VA's and Inon Zur etc.
5) Fallout 3 & New Vegas are already being remade in the Fallout 4 engine, by fans.
Just like Fallout 1 is being remade in the NV engine.
Morrowind is being remade in Oblivions Engine, it's also being remade in Skyrims Engine.
Oblivion is being remastered in Skyrims Engine too.
So no, there will never be any remaster of any of these games, it's pointless.
--------
Now on a personal note, i'd love to see Daggerfall, Battlespire & Reguard remade. They're the only games that need it.
If you really want a Fallout fix, play Wasteland 2.
Hm, it's almost like they literally just remastered Skyrim or something...
Bethesda will never let Obsidian do a fallout game again, because they already figured out that their fallout games are much, much, MUCH better than what Bethesda themselves makes, to the point where fallout 3 looks like a childish interpretation of what the setting is about, while NV successfully caps off the actual fallout trilogy of 1, 2, and new Vegas.
2017 Obsidian doesn't have the same guys working for it as 2010 Obsidian. For instance, Chris Avellone works for Arkane now. The company also doesn't like repeating things. That's why they've gone from star wars, to neverwinter nights, to an all-original FPS/RPG hybrid IP, to gathering the old guard for a fallout outsourcing deal, to south park, to kickstarter, to F2P tank games, and so on.
My dreams were crushed the day Bethesda outbid everyone else and bought the Fallout IP.
Seriously though, I doubt Bethesda gives enough of a crap about NV to waste their time and money remastering it. They didn't even care enough about it to give Obsidian a decent deadline on developing it the first time around.
New Vegas would be a full rebuild, at which stage most developers prefer the freedom of a new story and a new setting.
The reply 'I'll bring Interplay together for the project' didn't really register in Bethesda's collective hivemind, even as the contracts were being signed.
Really, it was just supposed to be a fallout 3: II. A cheap, quick, outsourced cash-in. Bethesda had dollar signs in their eyes after they made bank with oblivion and fallout 3, but since they were busy with oblivion 2, they decided to outsource the project to some has-been dudes.
They got their sequel, and it overshadowed fallout 3 in every way possible. No time, no money, no crew, but all the OGs, right down to getting all the classic voice actors on board again. Most of DS9 and TNG are in NV, among others. As punishment for making a far superior game to their own, Bethesda decided to stick to the letter of all their contracts, so because NV only got 84 on metacritic, rather than 85, Obsidian got the lump sum of money, but that was it. They almost closed.
Except for the fact that Fallout 4 was extremely successful, and will continue to be so, since it appeals to the brainless, console shooter crowd.
The next one will be even more of an action shooter, abandoning it's RPG roots, and core fan base entirely.
The franchise is almost at that point already.
Personally, I wouldn't want to see another Obsidian Fallout game with the talentless hacks at Bethesda behind the curtain.
Wouldn't want to see a remaster either.
This obsession with remasters is ridiculous.
What's the point? Improved lighting, with the same ugly textures.
It's the same freaking game, and devs are making a killing, literally putting the same thing out over and over again.
If they aren't challenged to improve quality, and do something fresh...they won't.
Also, most of the team that worked on New Vegas is still at Obsidian. Avellone left, but if Obsidian got the go ahead to make another Fallout game, I wouldn't be surprised if he returned. I also wouldn't be surprised if he didn't though.
I get that, but it would cost significantly more than they would ever get back, so Bethesda would never allow it to happen.
If Obsidian released cut content on Nexus to round out cut content mods, then sure, that would be great.
That still isn't worth their time though.
Ultimately, it's a 'what if Bethesda put quality first?' scenario, and that's all we'll ever have.
Not Official remaster anyway.
Probably the closest to a remaster / remake we could get is if F4NV project can recreate the whole map in FO4 engine and some modder team puts in huge amount of work to remake all the quests / scripts and port the voice files for the recreated map. Basically would be a similar project to Skyblivion, if it would happen.
I'm not a pro at modding so i can't say for sure but i would quess that they would need to implement the skills and skill leveling by writing scripts to handle them, would probably be very buggy knowing how the engine handles scripting.
Tho this is kinda early to think about the details, just couple of towns has been recreated so far based on the F4NV project videos.