Fallout: New Vegas

Fallout: New Vegas

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AAA May 6, 2017 @ 4:14pm
New Vegas Remastered.
Directors cut.

Why you may ask? Well, we all know tons of content was cut, and with only 2 years they already made a lot. But even then, we now factions like the Legion had to suffer.

How would it work? Well, I assume New Vegas made back enough profit to mark it a success, and with the story already written and a Skyrim remaster out, the heavy work would go to creating the game in a new engine, since they already have all the voices for what is already in.

Of course all the editions and stuff they add would take time, but I stongly believe a remaster would already sell a lot, so a remaster which is also a directors cut? Yes please, I say. Of course some of the people have left Obsidian, but even then it shouldn't be hard to pull out the old plans and fix them up.

I feel this would be a great buisness plan, because all of Obsidians old stuff rocked.
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Showing 1-15 of 19 comments
AC Denton May 6, 2017 @ 4:27pm 
1) Bethesda owns it, not Obsidian, not their call

2) Bethesda said they won't remaster any of their games

3) The entire team that worked on new Vegas at Obsidian is gone. There's no developer there anymore that has worked on any Fallout game. All the devs moved on.
So for people that say "Obsidian would do Fallout better" or "Obsidian would have done Fallout 4 better"; No, that is not the case, they're completley different people now, only thing that's still the same is the name Obsidian.

4) There's a lot of legal stuff too, they'd need to make deals and buy liscenes for every song or asset they use that they didn't make themselves. Including VA's and Inon Zur etc.

5) Fallout 3 & New Vegas are already being remade in the Fallout 4 engine, by fans.
Just like Fallout 1 is being remade in the NV engine.
Morrowind is being remade in Oblivions Engine, it's also being remade in Skyrims Engine.
Oblivion is being remastered in Skyrims Engine too.

So no, there will never be any remaster of any of these games, it's pointless.

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Now on a personal note, i'd love to see Daggerfall, Battlespire & Reguard remade. They're the only games that need it.

If you really want a Fallout fix, play Wasteland 2.
Ladez May 6, 2017 @ 4:32pm 
Originally posted by Anthony Snow Campbell:
3) The entire team that worked on new Vegas at Obsidian is gone. There's no developer there anymore that has worked on any Fallout game. All the devs moved on.
Wrong.
noam chomsky May 6, 2017 @ 4:35pm 
Originally posted by Anthony Snow Campbell:
2) Bethesda said they won't remaster any of their games

Hm, it's almost like they literally just remastered Skyrim or something...
Brick May 6, 2017 @ 4:54pm 
Originally posted by Dante:
Originally posted by Anthony Snow Campbell:
1) Bethesda owns it, not Obsidian, not their call

2) Bethesda said they won't remaster any of their games

3) The entire team that worked on new Vegas at Obsidian is gone. There's no developer there anymore that has worked on any Fallout game. All the devs moved on.
So for people that say "Obsidian would do Fallout better" or "Obsidian would have done Fallout 4 better"; No, that is not the case, they're completley different people now, only thing that's still the same is the name Obsidian.

4) There's a lot of legal stuff too, they'd need to make deals and buy liscenes for every song or asset they use that they didn't make themselves. Including VA's and Inon Zur etc.

5) Fallout 3 & New Vegas are already being remade in the Fallout 4 engine, by fans.
Just like Fallout 1 is being remade in the NV engine.
Morrowind is being remade in Oblivions Engine, it's also being remade in Skyrims Engine.
Oblivion is being remastered in Skyrims Engine too.

So no, there will never be any remaster of any of these games, it's pointless.

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Now on a personal note, i'd love to see Daggerfall, Battlespire & Reguard remade. They're the only games that need it.

If you really want a Fallout fix, play Wasteland 2.

1: Chances are they would be asked for the job, afterall what I purposed was a Directors Cut, which would restore everything that was meant to be. It would also give Obsidian the chance to prove their currrent ability to work on big games, and let Bethesda cash in even more on what they would have made.

2&3: Current information is quite the contrary, if we take a seconds look at the Skyrim remaster. Also, I am pretty sure while people left, many still remain, and whats not to say some independent devs may return at the chance for money and to properly finish one of their most prized works?

4: Chances are their gonna rehire as many of the original VA's as posible. Surprisingly, a lot of VA's can keep an accurate voice over the years. There is also that one guy who is in everything that I never learned the name of, but I don't doubt he will have the time seeing how he is in a ton of stuff.

5: I assumed this would mean it will be similar to Fallout 4, and if they are going to recreate the game of New Vegas in that game, I feel thats going to cause even more legal issues, not to mention how many years it will take since it's not as simple as TTW with very similar things.

The final point is simply personal opinion and a wrong one to many. I have heard many people ask for a remaster, and many more would love it all the more for the originally intended game to be sold.

I also have looked as Wasteland 2, and after reading reviews feel it's better to wait for the summer sale and buy the other Fallout game.
There's restroration mods for alot of the lost content and graphic mods to make it look on par or better than Fallout 4
Boneyard Bob May 6, 2017 @ 7:33pm 
Don't hold your breath, and don't bet money on it.
Vassago Rain May 6, 2017 @ 7:49pm 
Obsidian will never do business with Bethesda again, because they got burned financially.

Bethesda will never let Obsidian do a fallout game again, because they already figured out that their fallout games are much, much, MUCH better than what Bethesda themselves makes, to the point where fallout 3 looks like a childish interpretation of what the setting is about, while NV successfully caps off the actual fallout trilogy of 1, 2, and new Vegas.

2017 Obsidian doesn't have the same guys working for it as 2010 Obsidian. For instance, Chris Avellone works for Arkane now. The company also doesn't like repeating things. That's why they've gone from star wars, to neverwinter nights, to an all-original FPS/RPG hybrid IP, to gathering the old guard for a fallout outsourcing deal, to south park, to kickstarter, to F2P tank games, and so on.
Boneyard Bob May 6, 2017 @ 8:18pm 
Originally posted by Dante:
Crush my dreams more, please.

My dreams were crushed the day Bethesda outbid everyone else and bought the Fallout IP.

Seriously though, I doubt Bethesda gives enough of a crap about NV to waste their time and money remastering it. They didn't even care enough about it to give Obsidian a decent deadline on developing it the first time around.
Washell May 7, 2017 @ 12:50am 
Originally posted by Kyary Pamyu Pamyu:
Hm, it's almost like they literally just remastered Skyrim or something...
Skyrim was a relatively easy port they did to get hands-on experience with the new engine while making Fallout 4. They polished it up to take it to commercial release quality to take advantage of a still existing huge player base on the consoles, offering them a better version on the next-gen. They didn't need to make new assets.

New Vegas would be a full rebuild, at which stage most developers prefer the freedom of a new story and a new setting.
Vassago Rain May 7, 2017 @ 1:20am 
Originally posted by Boneyard Bob:
Originally posted by Dante:
Crush my dreams more, please.

My dreams were crushed the day Bethesda outbid everyone else and bought the Fallout IP.

Seriously though, I doubt Bethesda gives enough of a crap about NV to waste their time and money remastering it. They didn't even care enough about it to give Obsidian a decent deadline on developing it the first time around.

The reply 'I'll bring Interplay together for the project' didn't really register in Bethesda's collective hivemind, even as the contracts were being signed.

Really, it was just supposed to be a fallout 3: II. A cheap, quick, outsourced cash-in. Bethesda had dollar signs in their eyes after they made bank with oblivion and fallout 3, but since they were busy with oblivion 2, they decided to outsource the project to some has-been dudes.

They got their sequel, and it overshadowed fallout 3 in every way possible. No time, no money, no crew, but all the OGs, right down to getting all the classic voice actors on board again. Most of DS9 and TNG are in NV, among others. As punishment for making a far superior game to their own, Bethesda decided to stick to the letter of all their contracts, so because NV only got 84 on metacritic, rather than 85, Obsidian got the lump sum of money, but that was it. They almost closed.
Originally posted by Dante:
Originally posted by Vassago Rain:

The reply 'I'll bring Interplay together for the project' didn't really register in Bethesda's collective hivemind, even as the contracts were being signed.

Really, it was just supposed to be a fallout 3: II. A cheap, quick, outsourced cash-in. Bethesda had dollar signs in their eyes after they made bank with oblivion and fallout 3, but since they were busy with oblivion 2, they decided to outsource the project to some has-been dudes.

They got their sequel, and it overshadowed fallout 3 in every way possible. No time, no money, no crew, but all the OGs, right down to getting all the classic voice actors on board again. Most of DS9 and TNG are in NV, among others. As punishment for making a far superior game to their own, Bethesda decided to stick to the letter of all their contracts, so because NV only got 84 on metacritic, rather than 85, Obsidian got the lump sum of money, but that was it. They almost closed.

It's almost like gaming companies these days are trying to choose the least economically beneficial ways of doing things. You would think when a small company makes a game in almost hopeless conditions, that outshines one with double everything given to it, they would try to get a lock on them for every other game in the franchise.

Instead they made Fallout 4.

Except for the fact that Fallout 4 was extremely successful, and will continue to be so, since it appeals to the brainless, console shooter crowd.
The next one will be even more of an action shooter, abandoning it's RPG roots, and core fan base entirely.
The franchise is almost at that point already.

Personally, I wouldn't want to see another Obsidian Fallout game with the talentless hacks at Bethesda behind the curtain.

Wouldn't want to see a remaster either.
This obsession with remasters is ridiculous.
What's the point? Improved lighting, with the same ugly textures.
It's the same freaking game, and devs are making a killing, literally putting the same thing out over and over again.
If they aren't challenged to improve quality, and do something fresh...they won't.

Kaiser May 7, 2017 @ 2:18pm 
Originally posted by Anthony Snow Campbell:
2) Bethesda said they won't remaster any of their games

3) The entire team that worked on new Vegas at Obsidian is gone. There's no developer there anymore that has worked on any Fallout game. All the devs moved on.
So for people that say "Obsidian would do Fallout better" or "Obsidian would have done Fallout 4 better"; No, that is not the case, they're completley different people now, only thing that's still the same is the name Obsidian.
Just an FYI to everyone, Skyrim was a special case because it was already mostly ported over to the new consoles.

Also, most of the team that worked on New Vegas is still at Obsidian. Avellone left, but if Obsidian got the go ahead to make another Fallout game, I wouldn't be surprised if he returned. I also wouldn't be surprised if he didn't though.
Originally posted by Dante:

I was thinking a remaster along the line of a Directors Cut, as Obsidian has made it no secret they had to cut almost 60% of the game because of time and engine limits.

While I know it's less likely to happen, I also know many like myself want to see Obsidians original plans for it, and I have a strong feeling many of the original plans they drew up are still locked up somewhere collecting dust.

I get that, but it would cost significantly more than they would ever get back, so Bethesda would never allow it to happen.
If Obsidian released cut content on Nexus to round out cut content mods, then sure, that would be great.
That still isn't worth their time though.

Ultimately, it's a 'what if Bethesda put quality first?' scenario, and that's all we'll ever have.
Kapteeni Moukku May 8, 2017 @ 3:46am 
As much as i would like to see FNV remaster / remake, i don't think it's going to ever happen.
Not Official remaster anyway.

Probably the closest to a remaster / remake we could get is if F4NV project can recreate the whole map in FO4 engine and some modder team puts in huge amount of work to remake all the quests / scripts and port the voice files for the recreated map. Basically would be a similar project to Skyblivion, if it would happen.
Last edited by Kapteeni Moukku; May 8, 2017 @ 3:55am
Brick May 8, 2017 @ 8:52am 
Originally posted by Imrileth:
As much as i would like to see FNV remaster / remake, i don't think it's going to ever happen.
Not Official remaster anyway.

Probably the closest to a remaster / remake we could get is if F4NV project can recreate the whole map in FO4 engine and some modder team puts in huge amount of work to remake all the quests / scripts and port the voice files for the recreated map. Basically would be a similar project to Skyblivion, if it would happen.
Hope they can recreate skills and good perks too if it's possible
Kapteeni Moukku May 8, 2017 @ 9:46am 
Originally posted by Daedric Brick:
Originally posted by Imrileth:
Hope they can recreate skills and good perks too if it's possible
I don't know how perks are added but i would think that skills are probably much harder to do if possible at all.
I'm not a pro at modding so i can't say for sure but i would quess that they would need to implement the skills and skill leveling by writing scripts to handle them, would probably be very buggy knowing how the engine handles scripting.

Tho this is kinda early to think about the details, just couple of towns has been recreated so far based on the F4NV project videos.
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Date Posted: May 6, 2017 @ 4:14pm
Posts: 19