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Britons get a good powerspike when they hit castle with the extra range on their crossbows, and they also have the eco advantage in Castle age with their cheaper TCs. So this is when you need to be taking the fight to them. You also have the advantage in early imp, before the mongols get their mangudai and siege rolling.
Without castles, the Mongols will struggle in late-game. If possible try to prevent them from taking stone, otherwise try to take down their castles.
If Mongols play is right, there isn't really anything you can do against them in late-game if you haven't already got a good lead on them at this point. Siege ram + mangudai will just roll over anything the Britons can put together. They are probably the slightly better civ in this matchup overall (and in general for 1v1) so don't worry too much if your win percentage for this matchup is a little lower than for some other matchups :)
Also, petards are generally poor value for taking down buildings, and should usually only be used to quickly bust through a wall for your army to do damage. The food cost of taking down buildings with petards is just too high.
Thanks. To me it sounds like it might as well be game over because we're both at imperial, but I did notice I was at imperial much quicker than he was. I did notice my keeps were doing good, if I selected them all and targeted the onagers, but I had like 18 keeps, 2 rows deep, so like 9 keeps per row. Only other thing I noticed is when the Mangudai would attack a keep, if it was just one unit, he'd deal 1hp per attack. So it's like masses of them deal crazy damage.
A long time ago, back when AoE 2 had just gotten the Conquerors expansion, a friend of mine said when he would play online, he'd get frustrated and quit, because people would build a wall 2 or 3 deep, and behind that have like 6 rows of nothing but keeps going the full length of their wall.
Siege Rams will turn Keeps into rubble before you can blink.
Trebuchets can be used to counter the onagers although you will need to keep those onagers at a good distance.
Archers and skirmishers remains as a good option against the Mangudai since cost efficiency wise they will beat the Mangudai untill the Mongols has research Parthian tactics.
Like Cicero said, castle age is where you are probably the strongest while the Mongols are at their weakest since Mangudais really needs the Elite upgrade before they're good. Add in knights to further perpetuate your advantage. Your crossbrows can even shoot from long woodlines so be on the lookout where you can raid where your enemy has to walk around before they reach those archers. Denying/destroying castle will go a long way to set the Mongols back.
With that all said however. Mangudais are incredibly hard to counter if the Mongol player is actively microing his/her Mangudais then the Mongol player may very well masterfully dodge all your projectiles while firing back with little to no casualties, especially as the Britons who lacks balistics.
Also how exactly does a hussar kite Halb?
Well at one point I had 4 full squads, 60 men each, so that's 240 men of Elite Skirmishers. They didn't last at all. And it doesn't matter who I decide to mass build, those Elite Mangudai are insane. But my test of, okay, let me send out these 2 squads to keep those guys busy while I send out Petards because my thought was if the Mangudai are busy fighting archers or infantry for example, then the Petards should be able to walk right on by, and I was literally 99% correct.
A couple of Petards died on the way, but for the most part, I'd say at least 110 Petards got used on buildings.
Well nevermind. I don't even know what to say here. The keeps definitely worked, but I needed about 55 of them and all tightly put together. So I'm not sure exactly what happened, but I took in a small army of Arbalests and started attacking some of his villagers walking along a lake, and he says:
Kitboga: My peasants wert puling wretches (a puny 25 hit points)!
Kitboga: No wonder thou wert victorious! I shall abdicate.
Kitboga has resigned.
Sooo what happened? Why did he feel like he had to resign? He had farms, forests, a market, if he was out of gold or stone that he needed he could have just used the market, but instead chose to resign. I'll gladly take the win, just confused now lol.
In the HD expansions dataset they were nerfed. Use cavalry and skirmishers. Still very hard to beat them once they are massed and well microed.
Ah, yes, I'm playing with the original dataset. Well at any rate he had at least 40 to 50 Elite Mangudai and my keeps killed them all. After I built those keeps, I didn't really need any other archers or infantry, because those keeps were plenty to kill off his massive army.