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Malay: After researching forced levy, you only need lumberjacks and farmers to spam as much infantry as you want, and karambits are literal zerglings to overrun any enemy. If you come from a low-skill clicking-heavy RTS like StarCraft, they are the best to get into AoE2 infantry usage.
Malians: They are an all-around civ, but their infantry has a very good pierce armour stat. They also have strong cavalry and decent-ish archers and siege to act as backup.
Slavs: They have a nice farm bonus to make production easier, and thanks to druzhina, their infantry can kill entire armies in second. Their infantry is in close competition with the Japanese for being the best infantry in the game, and the larger the battles, the more Slavs start to get the advantage. They also have great siege against the pesky ranged units.
Aztecs: If you know how to handle the Meso-civ economy, then fully upgraded eagle warriors can raid and destroy most any economies. Their unique unit is also one of the most effective infantry-killers in the game.
Honourable mention - Vikings: Since the expansions, they actually can do more than spam arbalests infinitely. Berserkers are especially useful now.
Honourable mention 2 - Italians: Before the latest patch, spamming condottiero was more or less your "I win now" button. They are still strong as hell, and can potentially out-spam and out-kill a good Goth spam, but they are more of a possibility now and not their core tactic.
You would think it is easy but not mention - Goths: Playing Goths well is a lot more difficult than you would think. Since they can only start their spam in late castle and lack almost all defensive capabilities, shutting down a Goth in feudal is not that difficult. Also, many players rely solely on champs and huskarls but forget to add hand cannons against he anti-infantry units.
Teutons extremely cheap farms, have access to broad variety of units and buildings.
Have 1 of the best UU vs melee units The TK aka Teuton Knight, 10 base armor as elite, can withstand lots of beating!
Oh, they fixed the Slav farming bonus?
Well, technically, they fixed it 3-4 times already, but this time it actually works.