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That being said, I've been feeling for a while that gold is too strong compared to the other resources, especially to wood and food. I would "nerf" gold, so to speak. It will always keep its dominant position among the resources, but it should be adjusted a bit. Maybe have gold starved players receive 20 gold for 100 food, instead of the current 14 gold (17 with upgrade). Gold would still retain its important place, even with this adjustment.
i would also suggest ladders.