DayZ
On the starting day of 2025, what are the best content mods for content?
Now, understand, i'm a big fan of "all-in-one" mods where someone thinks of more rather than less but not at the expense of poor coding. The "expansion bundle" was a great idea because the singular modules seem to have some issues.

So, what mods do you know that have let's say, lots of vehicles or one with lots of clothing and weapons and accessories for them or a really massive mod to make houses look like they weren't "never lived in"

I mean, let's be real here. The Indiana Jones where he's at the blast site for the nuke, THAT place looks more lived in than Cheneraus (i probably spelled that wrong) does. More "filling out the world" mods would be appreciated.

I hear some kid describe Dayz as a "walking simulator" and i know it's because a lot of these kids are spoiled on "instant action" games where they are too impatient to 'find' or truly scrounge for inventory. But, at the same time, the kid had something of a point only a very distant one.

So, i'm looking to make a kick-a$$ server. What have you guys seen (and the mod name or link please) that really impresses you?

Thanks.
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It only takes one mod to break, and you're entire server could be down for days while the other modders catch up and fix theirs or the original modder sorts it out.

Less is more. Modders are lazy and the level of cut-n-paste chat-gpt-inspired broken ass code is beyond a joke lately.
Zynee Jan 1 @ 12:12pm 
If the server has easy base building and lots of loot, I would play on that server. Like Rearmed servers did.
Originally posted by HaywardGG:
It only takes one mod to break, and you're entire server could be down for days while the other modders catch up and fix theirs or the original modder sorts it out.

Less is more. Modders are lazy and the level of cut-n-paste chat-gpt-inspired broken ass code is beyond a joke lately.


I would say my hardest issue, right now, are ports and my server being seen on my LAN from one PC to another. I don't have a standard LAN, my lan has 9 PCs and a dedicated 'server hosting' machine and DAYZ is the WORST software i've worked with when it comes to opening ports. I've hosted....what...maybe 19 different game servers of different games but DayZ has got to be the most difficult piece of software when it comes to servers to deal with.

I've opened every port they suggest only to not even have the DayZLauncher not see my server on the local LAN and, when you are at that point, it's pretty sorry.

I've got a TP-Link AC4000 router and, when i bring the issue up, people start talking about my StarLink internet. I keep saying, "people, it's MY LAN that i can't see it on. It's the layer BEFORE you even get to the StarLink"

Of course, the AC4000 uses both virtual servers and port triggering. I miss the older, less complex routers, they were so much easier to deal with.

As for breaking the server, it's the easiest fix in the world. Just work backwards until you find the mod that broke you and correct your mistake. So, that's never been an issue.
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Date Posted: Jan 1 @ 11:19am
Posts: 3