DayZ
Kilroy5150 Dec 18, 2024 @ 9:15am
What's the "best" free server manager?
I mean friendly, intuitive, ect.

I've run server manager (green cube icon) and it has to be spoon fed EVERYTHING, especially mods.

I've tried Omega but it's got this thing about settings where it keeps asking (sometimes) over and over and over and over and over for your steamguard code. I wanna run a local server but it's getting really stressing because you can get locked out of logging in because it CONSTANTLY asks for that code sometimes. I wish the steam-app options (in these server handlers actually worked)..

Additional Question: HOW do you keep Omega from asking (over and over) for the steam guard code on EVERY start?

I had hoped, in the last 6-12 months a new server handler might have come out that might be easier to use and more intelligent as server handlers go.
Last edited by Kilroy5150; Dec 18, 2024 @ 9:18am
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RoY Dec 18, 2024 @ 1:06pm 
I Just run server console from my at home server. No managers. Any changes I make are done in real time in the mpmissions folder and take effect at next restart. I also save a backup before making changes just in case.
Last edited by RoY; Dec 18, 2024 @ 1:07pm
Kilroy5150 Dec 18, 2024 @ 1:25pm 
Originally posted by RoY:
I Just run server console from my at home server. No managers. Any changes I make are done in real time in the mpmissions folder and take effect at next restart. I also save a backup before making changes just in case.

Looks like i'm going to have to go that route due to all the problems these server managers cause...
Kilroy5150 Dec 19, 2024 @ 5:01pm 
What kills me is this game has been out there, for a while, and these server managers are the buggiest things i've seen and i've not even found a lead on a "pay" one i could use, OmegaManager has this thing with causing excessive logins that basically makes it useless.

I know it could be my settings but there are so few in-depth videos on OMegaManager, it's all fast-food drive through support.
RoY Dec 19, 2024 @ 6:47pm 
Originally posted by Kilroy5150:
What kills me is this game has been out there, for a while, and these server managers are the buggiest things i've seen and i've not even found a lead on a "pay" one i could use, OmegaManager has this thing with causing excessive logins that basically makes it useless.

I know it could be my settings but there are so few in-depth videos on OMegaManager, it's all fast-food drive through support.

I have never used any of the servers manages. I think its pretty simple to just run it old school style.
Kilroy5150 Dec 20, 2024 @ 9:14am 
Originally posted by RoY:
Originally posted by Kilroy5150:
What kills me is this game has been out there, for a while, and these server managers are the buggiest things i've seen and i've not even found a lead on a "pay" one i could use, OmegaManager has this thing with causing excessive logins that basically makes it useless.

I know it could be my settings but there are so few in-depth videos on OMegaManager, it's all fast-food drive through support.

I have never used any of the servers manages. I think its pretty simple to just run it old school style.

Okay, i have an issue. I went back to .BAT file again but it won't load mods like "@Airdrop-Upgraded,@Alien Invasion,@Ambient Animals Pack" for some reason. It's like the batch file mis-interprets them and it's beyond impossible that i spelled them wrong because i did a cut and paste. How do you make the batch file acknowledge them without thinking they're not in your mods list when you join the server and you know, for a fact, you've already got them because i pick my mods directly from my workshop?
Lufty Dec 20, 2024 @ 9:25am 
I have always used Omegamanager and CFCloud. The trick with Omegamanager is you MUST use a alt steam account that has DayZ as a purchase ON THAT ACCOUNT if you plan to also play on the server with your regular Steam/DayZ account.

If you run it this way, the authentication runs in the background, with zero interuptions, auto-updates mods, and has all the bells and whistles if you subscribe to the basic (not the free) account with CFCloud.

As RoY mentioned, doing it the manual way works well too. Just depends on how many features of CFCloud you want, or not (i.e. mod auto-updates).
Last edited by Lufty; Dec 20, 2024 @ 9:26am
Kilroy5150 Dec 20, 2024 @ 9:38am 
Originally posted by Lufty:
I have always used Omegamanager and CFCloud. The trick with Omegamanager is you MUST use a alt steam account that has DayZ as a purchase ON THAT ACCOUNT if you plan to also play on the server with your regular Steam/DayZ account.

If you run it this way, the authentication runs in the background, with zero interuptions, auto-updates mods, and has all the bells and whistles if you subscribe to the basic (not the free) account with CFCloud.

As RoY mentioned, doing it the manual way works well too. Just depends on how many features of CFCloud you want, or not (i.e. mod auto-updates).

My problem with OmegaManager is this: I use my main account, but i log out of Steam so i "can" use that account JUST to get things running on the server. The problem is, OM is "constantly" logging in for ANY possible reason and locking me out (excess login error) so i can't download my mods. So, at that point, i'm out of things for more than half an hour.

Are you telling me that getting another account will fix all this or is it some setting in the omegamanager's cfg?

Putting in that 2-factor code is ANNYONING because it never caches my login info. Ever.

I'm asking directly because that's another $24 investment JUST to run another account because (unless you buy it) it won't access the workshop correctly for mods. I've got a team account, specifically for running my own servers, but it doesn't have a paid copy of DayZ and i'm not going to invest the money unless i know it's going to fix the OmegaManager issues.

I have been all over, asking about this, and NO ONE seems to know or want to answer me. CF Tools, in the nicest way, told me to go @#$% myself because i wasn't paying them they weren't going to answer me.

It's been an exhausting experience.
Last edited by Kilroy5150; Dec 20, 2024 @ 10:21am
Lufty Dec 20, 2024 @ 11:09am 
OM will authenticate frequently while the server is up and running, It verifies auth allot, when checking for updates, when checking for mod updates, for starting and stopping processes, etc.

In a nutshell, you can't really use OM on a Steam account that you are also actively using for gaming. There is an authentication conflict.

Also, sounds like you have 2 factor authentication on your Steam account, so yeah, that just complicates matters as far as using OM. I run 2 factor authentication on the Steam account that is hosting the DayZ server, but it only prompts ONCE when I fire up the server for the 1st time. As long as the server is running, it doesn't prompt for 2 factor auth again, unless I shut the server down for a period, OR I open the Steam app and login. Has not affected scheduled server auto-restarts.

Note: I do NOT run Steam logged in with the account I use for hosting. I think that is your whole issue. If you are running the Steam app AND using that account credentials to run the server, well, there's the conflict right there. You can't run Steam on 2 systems with the same account, NOR use Family Share, and play the same title simultaneously on 2 accounts.

Hope that helps.

Edit: I paid for a 2nd copy of DayZ on my hosting/ALT account to get this all working properly.
Last edited by Lufty; Dec 20, 2024 @ 11:23am
Lufty Dec 20, 2024 @ 11:19am 
I will also add, Omegamanager and CF Cloud is kinda not worth it unless you pay for the Basic Subscription from CF.

All of the things that the "free" version of CF Cloud does you can easily setup using the manual hosting method. You don't get multiple servers, don't get more then 1 announcement, don't get many of the security and client options, and a whole bunch of other things that make CF and Omegamanager worth it.

If you are trying to cut costs, and are not lazy like me, going the manual method like RoY does is your best bet. It just means that you have to manually update mods/server files. If you are not running a super popular/populated server, your players can wait, or just post in your Discord when a mod/client/server needs an update.

If you have a populated/busy server, or if that is your aim, well, the automation feature is kinda worth it in my opinion (if you are self-hosting). Last I checked the CF Cloud service was under $8 US a month. Compared to a full-server hosting service, it's kinda a deal, as long as your ISP doesn't have restrictions on hosting a game server (important point, as you can get a C&D notice on some residential ISP services).
Last edited by Lufty; Dec 20, 2024 @ 12:00pm
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Date Posted: Dec 18, 2024 @ 9:15am
Posts: 9