Batman™: Arkham Knight

Batman™: Arkham Knight

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Kaldaien 2015 年 6 月 25 日 上午 9:37
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Batman Tweak - Utility to Tweak Performance (v 1.01)
A new project is in early development
Please take some time to read about the other community project here. It addresses memory management issues (Windows 10) and some other render-related game-breaking issues (on all versions of Windows).


Download BMT 1.01 (x64)[github.com]

Please read the manual and leave any questions, problems or general feedback in this download thread.
http://steamcommunity.com/sharedfiles/filedetails/?id=484128370

Version History
v 1.01 (9/9/2015) ----- + Re-enabled Texture Streaming Profiles > They need re-tuning, but still perform better than the base config on my test machine + Replaced Optimized TexGroups with Max Quality > Forces maximum anisotropy and may hurt lower-end GPU performance. + Should now be fully compatible with the recent patch v 1.0 (9/6/2015) ----- + Disables streaming profiles (will be re-enabled in a future release) + Removes read-only flag from saved config files + Adds High Texture Resolution option + Lists DXGI Adapters in GPU Info on NVIDIA systems in addition to NvAPI Adapters * Should be compatible with the patch on 9/3/2015 v 0.55 RC3 (8/28/2015) + Improved detection of NVIDIA SLI logical adapters + Added GPU / Memory Clock, CUDA Cores and SLI Array Size to GPU Info + It is no longer possible to enable PhysX-based GameWorks features with hardware PhysX disabled + SLI options in the NVIDIA Driver Tweaks sub-tool are disabled unless an actual SLI configuration is detected (no longer simply counts number of physical GPUs found). v 0.54 (8/13/2015) ----- + Experimental fix for wonky file permissions in Windows 10 >> GSA errors should be fixed by running this program once as administrator, and then clicking "Save". * From that point forward it should no longer be necessary to run the game or this application as administrator! v 0.53 (7/26/2015)[www.amazon.com] + Fixes issues associated with backing up and restoring read-only configuration files >> Read-only attribute is still preserved, but the program can work around it v 0.52 (7/24/2015) ----- + VSYNC options now only apply in Fullscreen mode >> Eurogamer's suggested 1/2 or 1/4 refresh Adaptive VSYNC frame pacing can be done completley using this tool now - no need to mess with your driver's control panel (NV).

None of these changes will apply themselves automatically; you must click one of the corresponding buttons (e.g. Balanced, Optimized, Tune PhysX Memory).

Source Code
The source code is available under the GPLv3 License: here[github.com].
最後修改者:Kaldaien; 2015 年 9 月 19 日 上午 1:37
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Kaldaien 2015 年 8 月 2 日 下午 7:33 
引用自 Cherry Pauper
Companies should be ashamed and embarrassed when a random stranger (within a few days) is able to create a fix like this for something that would take them a team of monkeys to do.

Just so you know ... this fix wasn't created in a few days :) The original problem was identified and I wrote my tweak guide in about a week from launch, but it took over a month to develop it into the software you see now.

I suppose you could call me a "random stranger". But really, it takes someone with at least some familiarity with rendering to spot this bottleneck and fix it. By the same token, there should have been half a dozen people just as qualified as myself on staff that could have done the same thing, so I'm perpetually baffled by how this whole thing ever happened :P
最後修改者:Kaldaien; 2015 年 8 月 2 日 下午 7:37
Kaldaien 2015 年 8 月 2 日 下午 7:40 
Unbelievable, it works great for me, it was 10 drops per minute and now 10 minutes per drop (but never get below 30fps) many thanks man

Great to hear. Windows 10 is taking most of the spotlight these days though, for many people it can do what my tweaks do slightly more effectively. If you combine both of them together, that might make the game even more playable.
Francis_Mallman 2015 年 8 月 2 日 下午 8:45 
Hmm... not sure I'd call this a fix.
Kaldaien 2015 年 8 月 2 日 下午 8:50 
引用自 Schumy
Hmm... not sure I'd call this a fix.
Me either, it's a tourniquet to stop bleeding at best and the game really needs some stitches. Or to follow that analogy, what this game really needs is to have its streaming system amputated, it's a festering infected mess :)

Nevertheless, it does fix some things. Enough to make the software something you'd recognize as a game on many systems :P
最後修改者:Kaldaien; 2015 年 8 月 2 日 下午 8:58
Ravenlock 2015 年 8 月 3 日 上午 12:04 
Played all the way through the game (much of it with your tweaks, thank you) on Win8.1 without a single crash, but now on Win10 I'm getting crashing every 20 or 30 minutes in New Game+ mode. I thought it might be related to your changes, but I deleted the XML and INI files and started fresh, and it's still happening.

Here's the most recent.

http://i.imgur.com/LtsB3oi.jpg

Guess I'm waiting for the real patch, now. :(
最後修改者:Ravenlock; 2015 年 8 月 3 日 上午 12:05
Saito Hajime 2015 年 8 月 3 日 上午 12:19 
引用自 Kaldaien
Unbelievable, it works great for me, it was 10 drops per minute and now 10 minutes per drop (but never get below 30fps) many thanks man

Great to hear. Windows 10 is taking most of the spotlight these days though, for many people it can do what my tweaks do slightly more effectively. If you combine both of them together, that might make the game even more playable.
i just read the comment, so u made this by yourself? awesome
HolyDeath3000 2015 年 8 月 3 日 上午 6:05 
引用自 Kaldaien

Great to hear. Windows 10 is taking most of the spotlight these days though, for many people it can do what my tweaks do slightly more effectively. If you combine both of them together, that might make the game even more playable.
i just read the comment, so u made this by yourself? awesome

He created the BMT tool himself and due to the community coming into this thread to post many results to figure out which ini tweaks were best, he was able to make this program that can do the ini tweaks and nvidia driver tweaks. One of the beginning issues when first did ini file tweaks was that because the files were timestamped the same the game would break the tweaks and revert them back.

So in the end he made the tool to synchronize all 3 of the files with same timestamp so that the game would think it was done ingame. If it wasn't for the entire community coming in here and stating their results we probably wouldn't have gotten as far with the tweaks created. It was a huge combined effort. Kaldaein has some major background in this area of expertise so its amazing that he took some time to create this tool for everyone to use :).
最後修改者:HolyDeath3000; 2015 年 8 月 3 日 上午 6:07
Kaldaien 2015 年 8 月 3 日 上午 6:45 
引用自 Ravenlock
Played all the way through the game (much of it with your tweaks, thank you) on Win8.1 without a single crash, but now on Win10 I'm getting crashing every 20 or 30 minutes in New Game+ mode. I thought it might be related to your changes, but I deleted the XML and INI files and started fresh, and it's still happening.

Here's the most recent.

http://i.imgur.com/LtsB3oi.jpg

Guess I'm waiting for the real patch, now. :(

Those Unreal error messages are beginning to annoy the living hell out of me. Where it would usually say a function name in those DLLs, it just gives an address and "Filename not found". I really wish I could help you diagnose this, but it's not giving enough information.

That said, I managed to hit Apex and PhysX errors that I'd never seen before a few days ago when I was messing with the different driver versions available on Windows 10. You appear to be hitting the very same issue I was.

I don't remember how I resolved it, sadly. It was a combination of fiddling with my overclocking software, re-installing 353.63 and tuning PhysX memory and level with the tool. Neither one of those things worked individually, but in some combination they fixed it. When this was happening to me, I noticed my GPU was being underclocked - its nominal clock is 1.2 GHz, ordinarily it gets bumped up to 1.4 GHz during gameplay, but it was down at 540 MHz framerate was in the gutters and after about 5 minutes PhysX stuff was crashing.

Can you post a screenshot of the tool window with all of your used settings? Including driver tweaks on the side.
最後修改者:Kaldaien; 2015 年 8 月 3 日 上午 6:46
CosmicD 2015 年 8 月 3 日 上午 7:07 
I have my physx on low in the tool and use the cpu for phyxis rendering. Maybe you could try disabling physix altogether ?
HolyDeath3000 2015 年 8 月 3 日 上午 7:14 
引用自 CosmicD
I have my physx on low in the tool and use the cpu for phyxis rendering. Maybe you could try disabling physix altogether ?

In the tool check mark hardware disabled Physx. That way it will be disabled and won't touch your Physx Card. By default the game has that hardware physx support disabled. Though I wouldn't even touch Gamework options on my end at all. I realized its the cause of many quick drops in my game performance.

Also setting Physx to low with gamework options turned on will be a bad combo. Its supposed to be on high with any of gameworks options turned on. If they are off then put physx to low. :) Hopefully this advice helps.
最後修改者:HolyDeath3000; 2015 年 8 月 3 日 上午 7:17
blackfirefly 2015 年 8 月 3 日 上午 7:44 
sorry, i am a little slow, how can i save my changes in this tool? they reset every time i open the tool even if i press "save".
HolyDeath3000 2015 年 8 月 3 日 上午 7:45 
引用自 blackfirefly
sorry, i am a little slow, how can i save my changes in this tool? they reset every time i open the tool even if i press "save".

How you know they are resetting? Are the blue borders showing around your options. Also make sure your files aren't set to read-only. On side note once you use the tool do not touch ingame settings video options. It will reset everything back. I have seen it happen just by clicking on video options and loading it.
Kaldaien 2015 年 8 月 3 日 上午 7:48 
引用自 HolyDeath3000
引用自 blackfirefly
sorry, i am a little slow, how can i save my changes in this tool? they reset every time i open the tool even if i press "save".

How you know they are resetting? Are the blue borders showing around your options. Also make sure your files aren't set to read-only. On side note once you use the tool do not touch ingame settings video options. It will reset everything back. I have seen it happen just by clicking on video options and loading it.

That's no longer an issue. The software strips the read-only flag before writing and applies it again after writing is finished now. It sort of works around any read-only files it encounters.

Only settings in the XML file (like resolution, GameWorks settings, etc.) can be modified by the game. The INI and all specialized performance tweaks are read-only.
最後修改者:Kaldaien; 2015 年 8 月 3 日 上午 7:50
Kaldaien 2015 年 8 月 3 日 上午 7:53 
引用自 blackfirefly
sorry, i am a little slow, how can i save my changes in this tool? they reset every time i open the tool even if i press "save".

Can you open the debug utilities menu and paste a screenshot of it? (See Appendix A). I'm particularly interested in seeing the timestamps for the Backup and Restore buttons.
HolyDeath3000 2015 年 8 月 3 日 上午 8:11 
引用自 Kaldaien
引用自 HolyDeath3000

How you know they are resetting? Are the blue borders showing around your options. Also make sure your files aren't set to read-only. On side note once you use the tool do not touch ingame settings video options. It will reset everything back. I have seen it happen just by clicking on video options and loading it.

That's no longer an issue. The software strips the read-only flag before writing and applies it again after writing is finished now. It sort of works around any read-only files it encounters.

Only settings in the XML file (like resolution, GameWorks settings, etc.) can be modified by the game. The INI and all specialized performance tweaks are read-only.

Oh didn't realize that you fixed that particular issue. Well at least now I can tweak those ingame settings such as resolution and Gameworks options in game without worry that my game tweaks will break. Though doesn't ini files change as well when you change those settings ingame? Not just the XML is touched from what I remember.
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張貼日期: 2015 年 6 月 25 日 上午 9:37
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