Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It's not because of the player base, it's obviously something wrong. In addition to that the multiplayer system is pretty badly designed to begin with. No chat (text or voice), no simple list of available games, voice commands has no indicator etc. All of which wasn't an issue in unchained. I'm guessing it's a new team and this is probably their test platform before they move on to unchained 2. Otherwise it wouldn't make sense why they'd choose not to add in 4v4 co-op and pvp.
Ur hilarious.
Idk about you but I'm having fun communicating with randoms through a dialog wheel that's got 6 options and very spastic mouse movements
reason worst implementation ive seen of find/host