Total War: WARHAMMER III

Total War: WARHAMMER III

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Venom Mar 25, 2023 @ 4:05pm
Wall settlements,Garrison buff or A.I. Behavior update.
can we get one of theses 3 please!

I am tired of A.I. ignoring my armies and long marching to my unguarded settlements fully aware i will not long march after them to avoid being Ambush or fighting with a huge debuff.

I do not mind when A.I. Long march away from my army to one of there settlements or to another army they own. it when they ignoring fighting in favor of attacking small settlement that is no were in there sight-line. (I had cases were enemy army goes M.I.A for 4 turns and pop up on other side my land burning down all my settlements from inside out)

Bring back Wall minor settlements will slow down A.I. or buffing Garrisons for miner settlement battles can help this or A.I. behavior updated would fix this by a lot.

(Side note: feel free take a wild guest what sparked this)
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Showing 1-15 of 30 comments
Lost Latios Mar 25, 2023 @ 4:10pm 
Yeah, they can see the whole map. Held up my Lord as we played cat and mouse with an army several provinces away that as soon as it started heading back towards them they'd get into their fortress.

I can get buffing the A.I., but having clairvoyance is just annoying and having a different rule set just for them makes it worse. They had no heroes around, no sight towards my army, but they get to see it anyway.

As for as garrisons...if you don't defend them I don't mind them being attacked and losing them. I'd just like them to engage my forces instead of avoiding them 24/7 as if I'm playing Total Gorilla Tactics and not Total War.
Last edited by Lost Latios; Mar 25, 2023 @ 4:17pm
Daemonus Mar 25, 2023 @ 4:14pm 
Use a mod to restore the walls. It was easily one of the dumbest design decisions to reduce the garrisons AND remove the walls, It's a great example of devs not playing the game.
Venom Mar 25, 2023 @ 4:21pm 
Originally posted by Daemonus:
Use a mod to restore the walls. It was easily one of the dumbest design decisions to reduce the garrisons AND remove the walls, It's a great example of devs not playing the game.
mind sending me a link till Devs realized they should add a toggle for wall settlements in game?
Venom Mar 25, 2023 @ 4:24pm 
Originally posted by Lost Latios:
Yeah, they can see the whole map. Held up my Lord as we played cat and mouse with an army several provinces away that as soon as it started heading back towards them they'd get into their fortress.

I can get buffing the A.I., but having clairvoyance is just annoying and having a different rule set just for them makes it worse. They had no heroes around, no sight towards my army, but they get to see it anyway.

As for as garrisons...if you don't defend them I don't mind them being attacked and losing them. I'd just like them to engage my forces instead of avoiding them 24/7 as if I'm playing Total Gorilla Tactics and not Total War.
back in old warhammer games a small garrison was able fight back small tire army when they had walls.

I remember A.I. small armies getting in my back lines was not game of cat and mouse it was a game of A.I. attack a settlement will small tire army and making good tactical choices got me win.

But without walls A.I. runs free through a city and can easily overpower everyone as if it was a normal field battle.

(i do not mind loosing settlements but i do mind loosing them when it a small tire army getting a win just because i cannot get defensively tactical)
Griffox Mar 25, 2023 @ 5:24pm 
I suggest you use these mods here that greatly improve the AI ​​but you have to use them together.

To solve this AI problem use this mod that makes the AI ​​work, the current AI does not work at all in the game since the launch of the game, and CA knows this, because the game is in beta even 1 year after launch, and MAYBE with this new dlc
they should review this issue coming from launch.

just subscribe to these 2 the other mods are optional.
can trigger mods mid-campaign.

https://steamcommunity.com/sharedfiles/filedetails/?id=2797826270
https://steamcommunity.com/workshop/filedetails/?id=2837648907

this one is optional, only put it if you think the game is easy
https://steamcommunity.com/sharedfiles/filedetails/?id=2833697505

this mod helps with city defense.
https://steamcommunity.com/sharedfiles/filedetails/?id=2914339841
Last edited by Griffox; Mar 25, 2023 @ 5:43pm
Siodog Mar 25, 2023 @ 5:50pm 
Originally posted by Daemonus:
Use a mod to restore the walls. It was easily one of the dumbest design decisions to reduce the garrisons AND remove the walls, It's a great example of devs not playing the game.
Wasn't people complaining every day that they didn't want settlement battles and such strong garrisons? Coz I am pretty sure it was.
Fraktal Mar 25, 2023 @ 6:15pm 
Originally posted by Siodog:
Originally posted by Daemonus:
Use a mod to restore the walls. It was easily one of the dumbest design decisions to reduce the garrisons AND remove the walls, It's a great example of devs not playing the game.
Wasn't people complaining every day that they didn't want settlement battles and such strong garrisons? Coz I am pretty sure it was.

I like the garrisons now. Fix the AI.
Venom Mar 26, 2023 @ 9:05am 
Originally posted by Siodog:
Originally posted by Daemonus:
Use a mod to restore the walls. It was easily one of the dumbest design decisions to reduce the garrisons AND remove the walls, It's a great example of devs not playing the game.
Wasn't people complaining every day that they didn't want settlement battles and such strong garrisons? Coz I am pretty sure it was.

Youtubers were yes (if mean community they were getting gas lighted by YouTubers because no one i play with ever complain about sieges or miner settlement battles)

Only Complaining i saw was YouTube who not good at attacking settlements or people being salty about attacking side of sieges (Me personally i love see better sieges but removing them from all settlements was not right call)

Basically CA did the part of "I do not like how my cars tire is flat let me remove the tire to solve the problem" and you just driving around on axial. (They should add a toggle instead making modders solve the problem.
IonizedMercury Mar 26, 2023 @ 9:24am 
Buffing the garrisons only means less field battles as the AI will camp even harder in its settlements and be even more passive and unthreatening.
Venom Mar 26, 2023 @ 3:53pm 
Originally posted by IonizedMercury:
Buffing the garrisons only means less field battles as the AI will camp even harder in its settlements and be even more passive and unthreatening.
know ambush stance a thing? (also with how broken sitting outside a settlement is now if they want to camp inside let them they only hurting them selfs)
Ghost | Severage Mar 26, 2023 @ 4:04pm 
Originally posted by Siodog:
Originally posted by Daemonus:
Use a mod to restore the walls. It was easily one of the dumbest design decisions to reduce the garrisons AND remove the walls, It's a great example of devs not playing the game.
Wasn't people complaining every day that they didn't want settlement battles and such strong garrisons? Coz I am pretty sure it was.


Yes the vocal minority was crying like babies that got they lolly's stolen. The rest of the community did not want the walls to be removed. I for myself love the settlement battles in the towns etc, but CA listened to the crybabies and went the easy way which made everything worse than before instead of fixing, AI pathing in settlements, settlements themself, garrisons and overall the AI.

Now we're stuck with braindead field battles with 0 tactics neither from the player nor the AI.

Also: The "I hate settlement battles and I belong to a minority but my opinion is more important and I want to make the game for everyone else bad, because I suck at the game" Gang is most likely incoming too.
Last edited by Ghost | Severage; Mar 26, 2023 @ 4:07pm
Legiondorf Mar 26, 2023 @ 4:05pm 
Can we just get walled Tier 3 back from WH2 and if CA really must keep the tower popup minigame some more freaking starting resources?... ffs

Imagine IRL battles hey "...my lord the enemy is literally at the gates! Quick build our barricades and towers!"

As an old school TW player this makes me rage and seethe so hard I hate zoomers for bringing in this twitch style of play to our franchise.
DaBa Mar 26, 2023 @ 4:10pm 
All three are available through mods right now.

- You can bring back walls to minor settlements
- You can adjust garrison strengths
- You can improve the AI behavior (in what way I do not know, but the mod claims it does and it's users seem to agree with it)
DaBa Mar 26, 2023 @ 4:12pm 
Also, I don't know if this is a hot take or the consensus, but I personally like the minor settlement battles WAY MORE than sieges. Sieges are braindead when you figure out how to cheese the AI, playing them the intended way is lame too. Minor walled settlements offer an actually different experience to normal field battles, where you're fighting in small spaces and can use choke points very effectively.
Ghost | Severage Mar 26, 2023 @ 4:13pm 
Originally posted by DaBa:
All three are available through mods right now.

- You can bring back walls to minor settlements
- You can adjust garrison strengths
- You can improve the AI behavior (in what way I do not know, but the mod claims it does and it's users seem to agree with it)


The problem is, Mods should NOT fix this. It's CA's fault and they have to fix it by giving us a toggle-able option for all the snowflakes that want "more fieldbattles" even though the whole game was full of it before the garbage patch.
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Date Posted: Mar 25, 2023 @ 4:05pm
Posts: 30