Το παιχνίδι έχει γίνει αποδεκτό από την κοινότητα!

Η κοινότητα έδειξε το ενδιαφέρον της για αυτό το παιχνίδι. Η Valve βρίσκεται σε διαπραγματεύσεις με το δημιουργό για την κυκλοφορία στο Steam.

Fleish & Cherry in Crazy Hotel
31 Μαΐου - Red Little House

May is over and we are here again to tell you what we have been doing lately.

There are two fields of the game that have been making significant progress this month. The game writers are doing a huge effort to finish the script soon, and by now, we have already written more than two thirds of the characters, all of them maintaining the humor and madness from the classic cartoons that the ones of you that have already played the beta have seen in the characters until now.

The other field that is firmly progressing is the final graphics. We have already drawn around a third of the unique scene objects you will find through the game. And that's taking into account that we have to pause a bit this process to draw the new prompts that will accompany the tutorial texts.

Talking about the tutorial, we are pretty confident that we are approaching its final form, where we maintain the explanatory text we had in our previous iteration while adding visual cues to make it more interesting and clear.

And that's all, folks! See you in June.

19 Μαΐου - Red Little House

It's been a while since the previous "In Toonstruction", but as we were moving the website, we have nowhere to put them...

Well, the wait is over now. We present you the chapter 4 of our ongoing series about "Fleish & Cherry in Crazy Hotel" development. In this chapter we talk about the supporting characters, their importance in the story and how are they designed and animated. Hope you enjoy it!

Read it in English HERE[redlittlehousestudios.com].
To find it in Spanish, click AQUÍ[es.redlittlehousestudios.com].

29 Απριλίου - Red Little House

Welcome to our latest monthly report!

April has given us the chance to show again the game to players at Urano Games Week (Zaragoza, Spain) and we are really flattered and humbled at the love and warmth "Fleish & Cherry in Crazy Hotel" received during the three days we'd been showcasing it. The fact that the players enjoy what we are doing give us the strength we need to keep going, that's why we want to say THANK YOU to every one of you who supports us in any way, as a game without players has no meaning.



Of course, there is always room for improvement, and every time we have the chance to see people play the game, we study what can be done better. And one of that things is the tutorial. We've almost got the recipe to make our latest tutorial work, but as "Fleish and Cherry in Crazy Hotel", although being an adventure game, isn't played as your usual adventure games, we need to explain the player how to play it. But tutorials usually are boring, intrusive or (worse!) both. We've managed to keep our tutorial at a minimun, just at the start of the game, and it won't bother you again ever. However, it needs to be more enjoyable and easier to understand. We've been brainstorming ideas and studying the feedback and we think we've achieved what we were looking for. We'll see the next time showing the game!

Another thing we aim to change is what happens when you fail a puzzle. Right now, once Cherry says that the puzzle can't be solved you have to exit and re-enter the puzzle room to reset it and while this solution is in a lot of games, not every player knows it. So, given that Cherry has already said that there's no solution to the current state of the puzzle, the best solution might be to reset the puzzle automatically. As always, it's something that we need to test and see how people react to it.

As always, feel free to comment and share with us what you think about all this.

See you in May!

1 Απριλίου - Red Little House

Hi all!

This has been the first month of remote work since almost three years and you can rest assured that we are working as hard (or even more!) as before in the game.

Two things have defined the work we've been doing these last days:

First, we are wrapping what we want to be the definitive demo version to take to expos, shows and events, where the environment isn't the best for adventure games, which require a more relaxed environment. Also, we are trying to make it a bit shorter, as the demo we have been taking until now needed almost 1 hour to be finished, and a lot of people were unable to play becaouse they were just waiting. And we are making this now because in April we are visiting Zaragoza (Spain) and we are taking Fleish & Cherry in Crazy Hotel with us!

Second, we are moving our website to Tumblr. And making sure that a Tumblr blog looks like our previous website is taking some time, but it'll soon be finished!

Feel free to share with us your thoughts in the comments and see you next month!

29 Φεβρουαρίου - Red Little House

Hello everyone and welcome to our second monthly report!

We end February on a sad note: we can no longer afford to keep a place to work together, so we are forced to close the door of our studio. We've already taken action to allow each member of the team work from their own place and we've detailed the Fleish & Cherry in Crazy Hotel roadmap to make sure everyone knows what has to do, so this won't impact the progress of our game. Nevertheless, we've been working in the studio for more than two and a half years, so it's bit sad leaving it; but we as a team have endured worse situations and they didn't stop us. Also, we want to thank the family who let us work there for so long!

Now, let's about Fleish & Cherry in Crazy Hotel! Since last week, the first act of the game is fully playable! It still has some placeholders here and there, but you can play from start to finish without issues. So it's about time we start working in the final version of the beta we'll be showcasing on events from now on.

Also, to help keeping track of our progress, these reports will include a graph like the one below. Some of the bars are going to grow slowly these next months, like programming or puzzles, but you can expect an impressive boost in graphics and script!



See you next month!

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