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Fleish & Cherry in Crazy Hotel
30. syyskuu - Red Little House

Hey there! Did you miss us last month? We just needed some time to rest, to return now full of energy. Also, we weren't the only ones that needed some time off, Fleish and Cherry also wanted their vacation!



And here we are again, working full steam ahead towards finishing the second level while fully defining the rest of the game rooms that doesn't have environmental puzzles, as the ones that had puzzles had been already designed (yes, all of them!)

See you next month!

29. heinäkuu - Red Little House

Hello everybody!

July is coming to an end so here we are again.

The script is almost finished and it's getting ready to be implemented in the game. Other than that, this month has been used to design some of the puzzles that would be playable outside the main story. These puzzles will be a lot tougher than the ones you will find during Cherry's quest for Fleish.

On another note, you may have noticed that this monthly report is very similar to past month's. That's because, as we are full in production, there are a lot of things we can't tell you as we would be spoiling all the fun to all of you who want to play the story. And that's why we want to ask you: What do you want to read in these monthly reports from now on? From time to time, we expect to have some news, but not in a monthly basis, and still we want to keep you posted on the game progress in a spoiler-free fashion.

You can give us your opinion on the matter in the comments section, on our social networks or the mean you deem proper.

Until next month!

30. kesäkuu - Red Little House

Summer is here! What are your plans for these months? Ours are to keep working!

June has been a production month, in which almost all the script has been written and a lot of sprites from the second level has been drawn. That means that almost all progress this month has been on these fields.

Meanwhile, in the design field, we'be been testing some of the second level puzzles to make sure they behave as we expected. And in the programming field we have reviewed the project to remove unused things, for example, there was a time when Cherry would get a hammer that she could use whenever she want to solve puzzles but we decided to remove it as it didn't add enough interesting gameplay. Of course, the hammer was implemented and tested before we decided to remove it, and as it affected both Cherry and the puzzle elements, there were hammer code snippets scattered around the project that we missed to remove before. And like the hammer, there were other things that needed to be cleaned out.

So, the progress bars that this month go up are both Script and Graphics:



See you in a month!

31. toukokuu - Red Little House

May is over and we are here again to tell you what we have been doing lately.

There are two fields of the game that have been making significant progress this month. The game writers are doing a huge effort to finish the script soon, and by now, we have already written more than two thirds of the characters, all of them maintaining the humor and madness from the classic cartoons that the ones of you that have already played the beta have seen in the characters until now.

The other field that is firmly progressing is the final graphics. We have already drawn around a third of the unique scene objects you will find through the game. And that's taking into account that we have to pause a bit this process to draw the new prompts that will accompany the tutorial texts.

Talking about the tutorial, we are pretty confident that we are approaching its final form, where we maintain the explanatory text we had in our previous iteration while adding visual cues to make it more interesting and clear.

And that's all, folks! See you in June.

19. toukokuu - Red Little House

It's been a while since the previous "In Toonstruction", but as we were moving the website, we have nowhere to put them...

Well, the wait is over now. We present you the chapter 4 of our ongoing series about "Fleish & Cherry in Crazy Hotel" development. In this chapter we talk about the supporting characters, their importance in the story and how are they designed and animated. Hope you enjoy it!

Read it in English HERE[redlittlehousestudios.com].
To find it in Spanish, click AQUÍ[es.redlittlehousestudios.com].

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