Portal 2

Portal 2

Breaking Through
24 Comments
Psychological Atom Nov 25, 2017 @ 7:49pm 
Nice map!
SunnyOst Aug 31, 2017 @ 7:36pm 
At the start, jumping out of the top of the white wall and onto the blue gel aloows to get into the second chamber right away. Doesn't really break anything except immersion, unless you don't know about a trigger by the entrance.
Can't imagine how it was before slowing down the wall twice :D Interesting idea, though.
zwan33 Jan 20, 2015 @ 1:33pm 
Ha, just did it! Thanks to the F6-key... R2 and R3: "slowed wall movement"? And I still barely had a fraction of a second left in the end.
wildgoosespeeder Aug 7, 2014 @ 7:21pm 
I don't like panic or rush maps. It plays a little worse on an Xbox 360 controller than using WASD. I have hooked my computer to my HDTV if you are wondering why I am not using a keyboard.
Thomas Jun 14, 2014 @ 12:45am 
When will you make more custom maps?
The Button Breaker (Inactive) Jun 24, 2013 @ 4:36am 
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhH I FOUND A GLITCH THE ROCK TEXTURE SCREWS UP CHAPTER 6 TEXTURE!!!!!!!!!!!!!!!!!!!!!!!!!!
E1craZ4life Mar 23, 2013 @ 8:33am 
I despise you.
I loathe you.
You arrogant, smugly quiet, awful, jump-suited MONSTER of a test builder!
DizzyChimera Mar 6, 2013 @ 5:51pm 
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA-- Oh, I'm sorry, does my SCREAMING IN FRUSTRATION bother you? THIS IS TO HARD! --AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARG.
Tomki Dec 23, 2012 @ 8:58am 
I like it map, good job autor.
Free Beer Dec 21, 2012 @ 12:02pm 
Gotta think fast! Good job!
Conundrum Dec 12, 2012 @ 11:34pm 
Fun, 5 tries to complete.
ViPeR075 Nov 10, 2012 @ 1:46am 
... ?
+ _+
Malvodion Oct 17, 2012 @ 2:05am 
rawrieatjoo1: But I did beat it, it's very fast, but it's not unbeatable.
Layne  [author] Oct 17, 2012 @ 1:54am 
I didnt put any check points when your on the run, only at the end of the 1st mini chamber. Slower version is inbound.
I Kinda Fail Oct 16, 2012 @ 9:31pm 
This is ridiculous. I die, the game loads and I'm instantly on the run and I'm still too slow. There's simply not enough time to do this before I die. On the third puzzle, I launch a portal on the higher ledge the second the screen loads, while I'm moving for the pit, shooting a portal as I fall through the pit... Then, without stopping, I launch a portal at the angled panel and start to fall into the pit, but the portal is closed before I can even reach the bottom. You need to make the timer longer or something, because it seems like I'm not the only one frustrated by this. It sounds like a great map, but we can't beat it. Add like 5 seconds to each timer and it'll be great.
Malvodion Oct 5, 2012 @ 9:57pm 
The map itself is realy good.
Malvodion Oct 5, 2012 @ 9:56pm 
It's very fast but solvable. Still, you should make it a bit slower. right now it's frustrating.
zazaza Oct 1, 2012 @ 12:39pm 
I loathe time constraints, and this is way too fast.. can't be arsed to try again and again, sorry.
The Sojourner Sep 29, 2012 @ 5:09am 
Still lags, but don't worry about it too much. It's just my computer.

Much improved. I should mention that I love the cave elevator (particularly the exit), and am hoping to use something like that is my own upcoming maps.
tanger2b Sep 28, 2012 @ 3:33pm 
The puzzles seemed way too easy, but we still had little time to asses the situation before we died, so both. You seem like a good mapper, but this is not a strong point.
Layne  [author] Sep 28, 2012 @ 2:53pm 
Was the wall falling to fast or did you just not enjoy the puzzles and escaping itself?
tanger2b Sep 28, 2012 @ 11:33am 
I was able to skip the first 2 puzzles by using the arms/rails to move along the side of the map. I liked the style, but no the map.
The Sojourner Sep 26, 2012 @ 11:50pm 
I found this test somewhat frustrating due to the time pressure. This test caused lag on my computer.

Also, I was able to skip the laser puzzle by portaling beyong a crack to the left of the door. I do however like the exit elevator design.
Anachronistic ALLOS Sep 25, 2012 @ 11:26pm 
Oh god that was intense. A darn good challenge.