XCOM 2
Add Part Names
114 Comments
Dragon32 Aug 18, 2023 @ 11:28am 
@STRICE
I still use this mod. I added my own display names for vanilla items, see the Discussion, and haven't migrated those to the Highlander. I don't believe the Highlander will automagically come up with names for things.
[HAPS] STRlCE Aug 17, 2023 @ 5:55pm 
So... is that Highlander feature PART of the highlander mod per se, or does it require a specific download?

So, if you have the latest highlander version, do you have to do anything at all?
SpartanH347 [FR] May 6, 2023 @ 7:24pm 
same
Totally Not Ed Dec 17, 2022 @ 12:43am 
Will use this because I have no f'ing clue how to do Highlander
Dragon32 Mar 22, 2022 @ 7:48am 
@SSOutPhase
Did you add any localisation? See the Discussion.

THIS MOD DOES NOTHING ON ITS OWN!
SSOutPhase Mar 21, 2022 @ 6:50pm 
Don't think this works with LW2. Using AML and still showing as torso 1, 2, 3, etc.
mandlf7 Aug 9, 2021 @ 7:27pm 
Is this mod required / relevant following the LWOTC Beta 4.1 and WOTC Highlander release?
Ivan Teurer Aug 2, 2021 @ 1:31pm 
compatible with lw2?
The Reaper Nov 3, 2020 @ 8:34pm 
@Dragon32 thank you for linking a mod launcher that actually works!
Dragon32 Aug 13, 2020 @ 9:26am 
@Sailor Pothead
See my 10th July comment.
Sailor Pothead Aug 13, 2020 @ 6:41am 
As of the new launcher this no longer activates for WOTC
=[NK]= Col. Jack O'Neil Jul 26, 2020 @ 12:51pm 
Ok thanks robo!
robojumper  [author] Jul 26, 2020 @ 7:41am 
@=[NK]= Col. Jack O'Neil
No, I'm saying that mod authors should, instead of adding support for this mod, add support for the Highlander.
=[NK]= Col. Jack O'Neil Jul 25, 2020 @ 5:20pm 
@Robo, so are you saying we don't need this is we have the highlander??
robojumper  [author] Jul 25, 2020 @ 12:58pm 
PSA: If your customization mod has support for Add Part Names, please consider migrating to the Highlander's supported way of localizing Torsos, Arms, and Legs. See https://x2communitycore.github.io/X2WOTCCommunityHighlander/misc/BodyPartTemplateNames/ for documentation on that feature.

The Highlander way is more compatible with Unrestricted Customization and is much more resilient against rogue mods ruining the arrays,
Dragon32 Jul 10, 2020 @ 12:25pm 
@Vicman; HeitorDragon1
As has been said multiple times in this thread: it works fine in both the base game and WotC.

If you're using 2K's launcher then swap to one that works: https://github.com/X2CommunityCore/xcom2-launcher/wiki/Installation
Mem Jul 10, 2020 @ 11:20am 
WOTC version?
Vicman Jun 16, 2020 @ 7:38am 
How can i make it work on WOTC? i can't find the link
Pandora's box May 25, 2020 @ 7:31pm 
guyz, this should work with wotc even if it says incomp. when i first downloaded this, worked perfectly for my clones vs empire playthrough. not sure if it has issues with other mods than the ones i use in my collection though.
Flex May 23, 2020 @ 8:32am 
this Mod dosnt work with wotc at my pc
Dickless Horseman May 21, 2020 @ 6:37am 
is there a wotc version or do I run it anyways?
Dragon32 May 9, 2020 @ 2:09am 
@LimpWeiner
Dunno what you mean by "its showing incompatibility", how can a mod do that?

Have a read of those mod troubleshooting links I posted in May last year.
LimpWeiner May 8, 2020 @ 5:23pm 
I had it working the first time around, but now its showing incompatibility for both base game and wotc
Dragon32 May 3, 2020 @ 4:27am 
@Abe tha supá gangstá
It works fine in both the base game and WotC.

Mod was made with the base game's SDK so is missing the little bit of text the Firaxis launcher looks for.
Abe tha supá gangstá May 3, 2020 @ 4:06am 
In the Firaxis launcher it says that the mod is not compatible. Is something conflicting with it or is it something else?
Online Addict Apr 30, 2020 @ 9:59pm 
If, by 3rd Party Launcher, you're referring to the AML (Alternate Mod Launcher) then I can attest that this mod works fine. Been using it for ages. And you're right, just simply to keep them organized, it's best to use the AML over the standard launcher, but it does also help in situations such as load order and mod conflicts.
Dr. Quackers M.D. Apr 30, 2020 @ 9:19pm 
Does not work with 3rd party launcher any armors that require this only show up when resistance warrior armor is equipped.
3rd party launchers are a must when running more then 10 Xcom2 mods as the game is deathly slow with out
循初八 Feb 27, 2020 @ 5:03pm 
基本模组,可让其他模组向Torsos,Arms和Legs添加本地化。

这个MOD没有它自己的!

基本游戏中有一个怪癖,例如,不允许躯干,躯干和腿作为头盔使用自己的显示名称。

在通过本地化文件正确输入的情况下,此mod添加了一种添加名称的方法。

如果您是国防部作者,并且已在国防部中添加了Torsos,Les或Arms并希望为其添加本地化,则需要创建一个名为“ AddedPartNames.int”的文件(或所需的任何本地化扩展名)并在其中添加本地化 使用下面描述的方法(同样在SteamApps / workshop / content / 268500/878158600 / Localization / AddedPartNames.int中)。
Donut Feb 22, 2020 @ 5:25pm 
yeah was curious too if this worked with WOTC
WonkyGuy21 Jan 13, 2020 @ 5:37pm 
does it work with WOTC?
Tommy Wiseau Jan 7, 2020 @ 2:11am 
I already installed this mod but somehow it's not listed in the 3rd party launcher, how to solve this?
Dragon32 Oct 14, 2019 @ 9:17am 
@Sir.Will
It works fine, have a read of the links I posted in May. Have those armours had names defined?
SirWill Oct 14, 2019 @ 4:59am 
Has this mod stopped working? I can't get it to work with the warhammer armours
Dragon32 Aug 12, 2019 @ 9:46am 
@GVOZD
Yes it does, have a read of the links I posted in May.
GVOZD Aug 12, 2019 @ 6:56am 
doesn't work in WOTC
Dragon32 Jul 16, 2019 @ 8:09am 
@IB-[7thWI] Pvt. Robert Owens
This works fine for me in WotC, have a read of the links I posted in May.
Robert Owens Jul 15, 2019 @ 7:39pm 
I was using this with a star wars Wotc mod but now it wont show up under the Wotc mod list. Is there a Wotc version?
Empi3 Jun 1, 2019 @ 5:29pm 
I see a lot of mods have the Localization\XComGame.int file but the game doesn't use it apparently. So why do you need a new file with a different format if you could just use this one instead?
Resolve. Feb 15, 2019 @ 11:04am 
I just randomly came across this mod, mainly noticing my name at the top of the screenshot lol.
Dragon32 Jan 17, 2019 @ 1:57pm 
@Nebula:
This works fine for me in WotC, have a read of the links I posted in May.
Nebula Jan 17, 2019 @ 1:48pm 
can you make a part name for wotc ? for me it not compatible with wotc. thanks.:steamsad:
r0bert Sep 12, 2018 @ 11:28am 
I can't seem to find the default arms and legs for the Templar, Skirmisher, and Reaper faction characters. Anyone else have that problem?
Dragon32 May 7, 2018 @ 4:06pm 
Gatito Astronauta May 7, 2018 @ 3:49pm 
For some reason isnt working for me, most items shows as Torso ### and Arm ###, it was working fine until one day i closed the game and the next i reopened to play. Already refreshed the mod in the launcher and un-subed and subed.
Dragon32 Mar 27, 2018 @ 9:40am 
@Mad_Daxx:
Edit this mod's .XComMod file and add:
RequiresXPACK=true

Or just get the Alternate Launcher, it's loads better: Community Mod Launcher [github.com]
Daxenn Mar 27, 2018 @ 9:25am 
Is there a way I could do it myself?
robojumper  [author] Mar 27, 2018 @ 3:15am 
@Mad_Daxx There's no "supports WotC" flag, only a "requires WotC" flag. If I updated it with the flag, vanilla users wouldn't be able to see it at all.
Daxenn Mar 26, 2018 @ 11:57pm 
Hey robojumper, could you update this mod to prevent the warning tag for WOTC? I keep disabiling it on accident. :steamsad:
marcus [NL] Feb 11, 2018 @ 12:58am 
my game keeps crashing when i use this mod in WOTC