Portal 2

Portal 2

Perpetual Lasers
19 Comments
Petutski Aug 4, 2020 @ 7:40pm 
Clever fun puzzles! Thanks!
vallibus Jan 10, 2020 @ 6:15pm 
"Easy/Medium" my aunt Fanny! That last chamber was a doozy--at least for me it was.
lfairban Aug 15, 2019 @ 11:30am 
Great set of chambers. I almost lost hope when I ended back at the beginning, but the video showed that I should just go back and do it all again, this time with feeling. If I didn't like perpetual lasers so much I would have never been able to complete it. As was said, it was a little cramped at times.
PixelPerfect Aug 2, 2018 @ 11:52am 
Nice one!
SpielSatzFail Jun 10, 2018 @ 11:17am 
I'm not a fan of what feels like backtracking, even with slight changes. When it's done, it's done.
Also the puzzles felt weird somehow, as if there was no clear concept behind it / several ways to solve. After finishing a room I wasn't sure if I did it right :-/
LB Feb 25, 2017 @ 11:31am 
Nice work! Though it is possible to smuggle cubes: https://youtu.be/8xkMJiscPBw?t=1h42m15s
quat Aug 12, 2014 @ 9:30pm 
Felt wayyyy too small but yea nice tests. Having to solve them with slight variations added was pretty neato.

Might want to use warm light strips in the false ending .
SvS Jul 23, 2014 @ 7:42am 
very nice idea
Roland Oct 3, 2013 @ 7:03pm 
Mind...Blown....
This was my first time seeing this type of mechanic. Loved it.
nintendo.erk  [author] Oct 1, 2013 @ 10:35pm 
I'm really sorry you had that issue, I had no problems walking over the grid while testing..
Unfortunately I can't edit this map, it has a broken link :/
Luckely there is a checkpoint at the start of each room :)
wildgoosespeeder Oct 1, 2013 @ 9:50pm 
I like Mevious's version better. The laser fields were in the way of me walking over them when glass or grates were concerned. I kept dying because of this issue. It would be best to tuck them into the glass or grate, that way they are a hazard only below, not above.

Try my coop map?
http://www.steamcommunity.com/sharedfiles/filedetails?id=181160432
nintendo.erk  [author] Oct 1, 2013 @ 2:10pm 
yes you can but the intended way is to not even get up there, you can also place the cube through it :)
thank you for playing
dark brandon Oct 1, 2013 @ 2:06pm 
Hehe you can press the button through the wire mesh in the second room
Donderbus Sep 30, 2013 @ 11:56am 
Lol, I thought it was a Perpetual joke when I was back at the start... turned out it wasn't :p
nintendo.erk  [author] Sep 30, 2013 @ 12:13am 
Thank you for the demo, nice to see someone do it more or less intended (exept for the ninja in the fifth room)... :)
Prototype Sep 29, 2013 @ 4:57pm 
My blindrun (10min): https://www.dropbox.com/s/1bwebnqgtup5txn/perpetuallasers.dem Nice logical puzzles.
nintendo.erk  [author] Sep 29, 2013 @ 2:02pm 
Some intended, some not, there are no ninja skills involved with the intended method.
I'll make a video asap :)
LPChip Sep 29, 2013 @ 1:36pm 
Nice map. Some of the solutions I used felt a bit unintended, but Stagger said he used the same ways. Other than that, good map.

Here's my blindrun: http://www.youtube.com/watch?v=m2zbyoLRugA
Stagger Lee Sep 28, 2013 @ 7:09pm 
Good stuff. Nice little logical puzzles. Good chamber design too.