[Portal 1-styled] - The Return of the Pellet
35 Comments
< >
SuperFluffyShmoopy Aug 21, 2013 @ 8:28am 
You are the kind of map maker I like one that has 1 maybe two maps but they are some of the best almost like HMW's maps and Nobi Knobi
stormsend Aug 16, 2013 @ 4:37pm 
Really liked that style. Good puzzles in a different atmosphere.
SnikerCraft Aug 15, 2013 @ 3:13pm 
I apologize for all my questions but, in the second chamber what in that purple thing on the ceiling?
SnikerCraft Aug 15, 2013 @ 3:02pm 
Also could someone mention how to connect to steam, because for some reason I cant. :P
SnikerCraft Aug 15, 2013 @ 2:56pm 
Thx :D
Nathan2055  [author] Aug 15, 2013 @ 6:47am 
I simply used BEE2's Portal 1 theme, which retextures most of the items.

In regards to the update, I'm almost done, I just need to fix a few logic gates.
SnikerCraft Aug 15, 2013 @ 6:05am 
Wow! Cool map! how did you get the features from Portal 1? And also, the goo and and the portal above it arent needed. :D
Nathan2055  [author] Aug 12, 2013 @ 12:47pm 
I'm going to be redoing the turret section as well as swapping out the HEP gadgets for another version that should package correctly. Stay tuned!
| \_/ () Aug 10, 2013 @ 1:27pm 
You don't actualy need the dual portal device...the goo too...and the portal above it.
spamyak Aug 9, 2013 @ 7:08pm 
This is one of the best maps I've ever played. The tests make you think but they aren't annoying and frustrating. Plus, it looks exactly like Portal 1, besides the slightly off sound clips.
gotredonyou Aug 9, 2013 @ 1:32pm 
Easy tests but looks really great!
Fernokay Aug 9, 2013 @ 1:09pm 
There are a blue ERROR instead of The high energy ball lancer
Nathan2055  [author] Aug 9, 2013 @ 9:36am 
Just recompiled using the new version of BEE2. It should fix both the lift issue and the issue with the cube deflectors. I haven't tested to see if it packages the HEP resources correctly. If it doesn't, please tell me so I can report it to the BEE2 devs. Thanks!
TheInfected Aug 8, 2013 @ 5:30pm 
It isn't hammer
that is a puzzlemaker textured
The Trolldier Aug 8, 2013 @ 1:57pm 
is this possible in the hammer world editor?
YoutubeBoyHD Aug 7, 2013 @ 3:53am 
COOL
Nathan2055  [author] Aug 6, 2013 @ 12:59pm 
Yes, that must be an issue with BEE2's packing. I'll report it.
Companion-Core Aug 6, 2013 @ 11:53am 
oh yeah and i almost forgot (you probably already know this but) the energy ball emiter is a giant EEROR
Nathan2055  [author] Aug 6, 2013 @ 11:50am 
@AdenSword - That's not good. I'll see what the issue is.
Companion-Core Aug 6, 2013 @ 11:39am 
uuuuuuuuuuuuum what? i pressed the button like 5 times after i pressed it once and it didnt do it again
Nathan2055  [author] Aug 6, 2013 @ 11:30am 
In the first room, there are two known bugs. The first is that you don't have to use the cubes, the second is that the HEP launcher doesn't work the second time you press the button. The first bug will be fixed in the next update, the second one you just need to press the button again. If there are textures missing, it's most likely BEE2's fault. Not sure why the turret room lift would go up without you, that's a bug.
Companion-Core Aug 6, 2013 @ 7:48am 
Impossible test

i pressed the button once got a missing texture of an energy ball it exploded after bouncing around a lil and i press the button again and no energy ball so unless you do it the first button press you cant win it :P
face7 void Aug 6, 2013 @ 4:16am 
First of all, the object of the pellet emitter is missing.
Second of all, the elevation piston in the turrets room doesn't retract, which makes players stuck in the room.
Last of all, I doubt the originallity of this chamber as I recognise this pellet idea in the portal 1 trailer/ a player-made mod.
Anyways, this is a great idea.
Epic_Bro_360 Aug 6, 2013 @ 12:41am 
the pellet emitter is an error and otherwise awesome!
Portal Aug 5, 2013 @ 7:06pm 
amazing
Earthboy Aug 5, 2013 @ 1:13pm 
There appears to be some design errors. I did not need to use any of the cubes in the first room plus the errors previously mentioned by others.
drew Aug 5, 2013 @ 12:16pm 
also got stuck in the turrent room
1980 Aug 5, 2013 @ 2:55am 
????!!!!!!
ealsakhria Aug 4, 2013 @ 8:14pm 
cooll no amazing
lord_dhaf Aug 4, 2013 @ 4:01pm 
Good work, nice design! Thumb up!
Btw, I completed the last room without using one of the buttons from the room above.
Bob Aug 4, 2013 @ 10:32am 
Good Job man, it's work fine, and a pellet thrower appear as error for me
MrLux Aug 4, 2013 @ 2:25am 
Wow chamber! I need to play this... And This purple energy orb from Rexaura... Hmmm... Excellente! xD
BierPizzaChips Aug 4, 2013 @ 1:32am 
Did not vote coz in the turrent room the lift went up without me - and did not return. As a result i stucked ... not found any other option to proceed.
God Aug 3, 2013 @ 3:46pm 
cool make more
Teck Aug 3, 2013 @ 12:28pm 
So you copied the ideas in Rexaura? or BEE 2 did?