Portal 2
Concept :: 3 Second Rule
13 megjegyzés
Petutski 2017. jan. 25., 5:43 
Concept verified! Thanks!
lfairban 2016. okt. 20., 9:34 
Yea, pretty simple.
srs bsnss  [készítő] 2014. nov. 2., 23:57 
That's why it's just a concept map - a little idea I didn't know how to expand on, so just kept the bare bones.
ken.roberts 2014. nov. 2., 4:50 
What am I missing ? This is far too simple to be an srs_bnss Map.
ZAEROS 2014. márc. 6., 1:33 
Simple fun map but reall had to move at the end. Enjoyed, Thank you.
Malfaction 2014. jan. 27., 9:07 
Easy, straightforward, fun!
stormsend 2014. jan. 7., 11:56 
Nice little map. I liked it. Clean and uncluttered. Simple in and out but it had a calming effect after some of the maps I've played today. Thanks.
The Sojourner 2013. szept. 23., 19:31 
Interesting note: due to the influence of all those "no elements" tests I initially had trouble with this one.
srs bsnss  [készítő] 2013. júl. 8., 23:43 
@dante There is no 'new' concept here. The map, as a whole, is a concept - the core mechanic/idea with nothing else. I didn't have a puzzle to integrate it into, so I just published it in it's raw form. I may use this in a larger map someday.
Nobody No-One 2013. júl. 8., 15:53 
I don't see what the new concept was.
Stagger Lee 2013. febr. 11., 13:22 
I thought it was refreshing compared to some I've been playing lately. Well done.
Bayram 2013. febr. 5., 6:31 
Rather too easy to be interesting. I agree with MeatBag that simple is good (for example, the Mevious maps).
MeatBag 2013. febr. 5., 4:29 
Simple but not stupid, without billions of turrets and other crap.
+