Portal 2
Concept :: 3 Second Rule
13 comentário(s)
Petutski 25/jan./2017 às 5:43 
Concept verified! Thanks!
lfairban 20/out./2016 às 9:34 
Yea, pretty simple.
srs bsnss  [autor(a)] 2/nov./2014 às 23:57 
That's why it's just a concept map - a little idea I didn't know how to expand on, so just kept the bare bones.
ken.roberts 2/nov./2014 às 4:50 
What am I missing ? This is far too simple to be an srs_bnss Map.
ZAEROS 6/mar./2014 às 1:33 
Simple fun map but reall had to move at the end. Enjoyed, Thank you.
Malfaction 27/jan./2014 às 9:07 
Easy, straightforward, fun!
stormsend 7/jan./2014 às 11:56 
Nice little map. I liked it. Clean and uncluttered. Simple in and out but it had a calming effect after some of the maps I've played today. Thanks.
The Sojourner 23/set./2013 às 19:31 
Interesting note: due to the influence of all those "no elements" tests I initially had trouble with this one.
srs bsnss  [autor(a)] 8/jul./2013 às 23:43 
@dante There is no 'new' concept here. The map, as a whole, is a concept - the core mechanic/idea with nothing else. I didn't have a puzzle to integrate it into, so I just published it in it's raw form. I may use this in a larger map someday.
Nobody No-One 8/jul./2013 às 15:53 
I don't see what the new concept was.
Stagger Lee 11/fev./2013 às 13:22 
I thought it was refreshing compared to some I've been playing lately. Well done.
Bayram 5/fev./2013 às 6:31 
Rather too easy to be interesting. I agree with MeatBag that simple is good (for example, the Mevious maps).
MeatBag 5/fev./2013 às 4:29 
Simple but not stupid, without billions of turrets and other crap.
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