Portal 2

Portal 2

sp_train
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67 Comments
oh jokes
and you have been in suspension for NEIN NEIN NEIN NEIN NEIN NEIN NEIN NEIN
Antagonistic ALLOS  [author] Jun 23 @ 9:36pm 
When I made it aeons ago, I got the idea and wanted to see if I could create this. Looking back, it's not the best, but it gets the job done.

Fun fact, the train's interior is based after the Excess Express from Paper Mario and the Thousand-Year Door.
one more thing, i kinda like this map, its cool
Antagonistic ALLOS  [author] Jun 23 @ 5:33pm 
There we are! That's a good lad. Spiffing! Do keep that up.

If you wish to post twenty comments to voice five opinions, I'm sure some random other level creators on the workshop would not mind. Take someone who's currently frontpaged.
fine,i will try and stop the comment spam, atleast on your creation pages
Antagonistic ALLOS  [author] Jun 23 @ 5:24pm 
Please stop with the multiple comments thing, I'm getting a migrane. No, not actually, but please stop, consolidate your thoughts into one single comment. Two tops, at a time. I already have a flying vehicle map of sorts, my Hoverboard testmap, already posted here on the workshop. It's rather quite old and merely makes use of a glitch, but it counts as a flying vehicle of sorts.
also, i think i know where you got the super 8 train modles from, the train crash scene
people noclip your maps just to explore or find secrets
Antagonistic ALLOS  [author] Jun 23 @ 4:37pm 
Because mapping magic.

In reality, the interior and exterior of the train are not existent in the same exact location. They are in two separate locations, linked by an entity called a linked_portal_door, which is like a portal but square, and also variable in size.

Also, why does everyone always seem to want to use noclip on my non-test chamber maps?
how does that even make sense,visible on the inside and invisible outside
i tried using noclip to see what the locomotive looked like but it dissapeared
Antagonistic ALLOS  [author] Jun 20 @ 3:16pm 
That's not the point. The train isn't real, it's fake. That's why after the bomb blows, the sky disappears. It's why the track view outside the front window turns to the bowels of Aperture, because it's not actually outside on a track, it's in Aperture, in a virtual reality room, sticking out through a wall over an abyss.

To reiterate; That's not the point of the map; the train is FAKE.
oldtrain1 Jun 20 @ 7:31am 
make the train DRIVABLE and STOPABLE. p.s. ecsept if the bomb blows then it WON'T be stopable. THEN i will give you a THUMBS UP OK. p.s.s. please plz pleassssssssssssssssssse
Antagonistic ALLOS  [author] May 24 @ 5:35pm 
If you want to see a proper TARDIS, look at my map sp_neon_tardis. You will not be disappointed.
khiem_ta May 24 @ 4:48pm 
IT'S A TARDIS ITS BIGGER ON THE INSIDE
Antagonistic ALLOS  [author] Nov 22, 2014 @ 4:54pm 
No, because 2 reasons;
1) This map is old, and not really worth anything to me anymore.
2) Having it as multiplayer would serve no real purpose, as there's nothing more you could do with an extra player.
...also, because Atlas and P-Body have already been used as decoration elements in the map.
wwitmer09 Nov 22, 2014 @ 3:33pm 
Can you make a multiplayer version?
bonkrood Aug 28, 2014 @ 7:08pm 
I liked it. :)
Antagonistic ALLOS  [author] Aug 25, 2014 @ 7:13pm 
It's not a chamber. Does it say it's a chamber? No, it doesn't. And having fun in a map like this is all based on perspective.

Also, *looking *at
Swedish Firefighter Aug 25, 2014 @ 2:25pm 
this is a half good locking "chamber" But no fun att all.
Mr. Shoot Jul 7, 2014 @ 2:01am 
Ignore the last comment. That was my little brother.
Antagonistic ALLOS  [author] Jul 5, 2014 @ 4:32pm 
...because they were just sitting there?
Available for use?
Easily within reaching distance with a 5-inch twig?

Also, because back then, I wanted to do this?
Remember, this was posted on Jan 23, 2013.
Mr. Shoot Jul 5, 2014 @ 4:04pm 
Why would YOU use the props from the interactive trailer Super 8?
Antagonistic ALLOS  [author] May 27, 2014 @ 7:25pm 
It's a short map. Maps that I tag with "sp_" in the title are short, one-off maps.

If you need me to spell out the solution for you, mouse over the following mass of black bars:
Go to the cube-filled train cart outside the train and rummage around until you find a laser redirection cube. Take that cube into the train all the way to the engine, and after the Defective Turret driver blows himself up, use the cube to direct the newly turned on laser into the bomb on the console. The pushbar door at the entry point of the map will then be open. Go back and pop through that to finish the map.
[TRJ] The Uber Medic May 27, 2014 @ 7:23am 
wait does the train move or is it a short map
Antagonistic ALLOS  [author] May 26, 2014 @ 4:48pm 
"In case you get stuck, just think; there's a laser and a bomb in the locomotive, and there's a whole cartful of cubes. Hmm..." ~ The Description
[TRJ] The Uber Medic May 26, 2014 @ 11:42am 
i cant do anything can someone help me
Mr. Putty Bean May 17, 2014 @ 4:49pm 
i know :)
Antagonistic ALLOS  [author] May 15, 2014 @ 4:41pm 
I'm joking, you know I am.
What's life without a joke now and then?
Doesn't have to be a good one, but it's still a joke.
Mr. Putty Bean May 15, 2014 @ 1:52pm 
I:( really?
Antagonistic ALLOS  [author] May 12, 2014 @ 8:19pm 
You get magical powers and are able to save Wheatley from space.
Mr. Putty Bean May 12, 2014 @ 2:59pm 
what happens if a go near the creepy guy?
Quark Oct 16, 2013 @ 10:59pm 
Nup, had Authoring Tools installed for ages. Oh well...
Antagonistic ALLOS  [author] Oct 16, 2013 @ 8:10pm 
Maybe install the Portal 2 Authoring Tools, if you haven't already.
If all else fails, take the pen and paper in front of you and write a letter to Aperture. Good luck.
Quark Oct 16, 2013 @ 12:19am 
My game crashes when loading this map D: I can load all of your other maps fine... Any ideas?
Antagonistic ALLOS  [author] Sep 21, 2013 @ 10:55am 
It's all about thorough investigation of your environment. If you're not one to be observant, then as the Announcer says, "God help you."
p0rtalmaster Sep 21, 2013 @ 12:18am 
Interesting...as a concept (but could you please make the redirecton cube more obvious???).
dragonboy304 Jul 24, 2013 @ 6:06pm 
thanks for that comment about the train
★Headphone Buzz★ Jul 22, 2013 @ 9:42pm 
DESCRIPTION? :D D: I don't get it.
Antagonistic ALLOS  [author] Jul 22, 2013 @ 10:26am 
A Defective Turret. Thus he always fudges things up, which is why he accidentally lasers himself to death. I'm starting to suspect you haven't played the main single-player of Portal 2, because some of the things you're asking are basic knowledge to a Portal 2 player.

Here, let me answer all future questions about Portal 2:
http://theportalwiki.com/wiki/Main_Page
Intense [] Last III Jul 22, 2013 @ 8:33am 
What kind of turret is in the train?
chip1234 [RR] May 9, 2013 @ 12:21pm 
EEEEEPIC ENDING
Lpfreaky90 Apr 18, 2013 @ 6:22am 
My blind playthrough:
http://youtu.be/agbrbNxsIT0
No Name Mar 25, 2013 @ 5:57pm 
You should put the space core in the map for a hint of humor.
Seagne Mar 6, 2013 @ 10:45pm 
Nice work but the music kind of got annoying.
Happy Shpee Mar 4, 2013 @ 6:01pm 
no offense but i was really dissapointed when you couldnt ride the train
Happy Shpee Mar 4, 2013 @ 5:52pm 
HOW DO I START THE TRAIN

Deli Feb 27, 2013 @ 5:11pm 
Nice! With a fake moon and everything!
By the way, the defective turret scared the s**t out of me... (pardon the language)
Antagonistic ALLOS  [author] Feb 25, 2013 @ 10:37pm 
No mods,just making what I can from the basic Portal 2 file contents. Unless you mean Hammer, aka the Portal 2 Authoring Tooks/SDK.