Portal 2

Portal 2

sp_train
74 Kommentare
Petutski 20. Nov. 2018 um 20:07 
Very sneaky, but fun. Thanks!
Anachronistic ALLOS  [Autor] 9. Sep. 2017 um 22:27 
Again, don't worry yourself about it. You're not the worst thinker I've seen, I already told you about that one guy in the V3Ryan Test comments section.

I was literally pulling at my hair watching that guy, good GLaD. Wow.
Wolffman109 9. Sep. 2017 um 21:04 
Thanks for the help! I honestly didn't make the connection with the Discouragement Redirection Cube. I apologize profusely for my utter stupidity.
Anachronistic ALLOS  [Autor] 9. Sep. 2017 um 18:40 
I'll give you the same hint I gave to a guy several years ago;

Laser, bomb, kaboom.
Wolffman109 9. Sep. 2017 um 9:51 
Once I got to the front of the train, I didn't know what to do. Are you supposed to go to the front? And are the cubes needed for anything?
Anachronistic ALLOS  [Autor] 10. Apr. 2016 um 7:05 
No. Why do people always ask for that on my oldest and cruddiest maps?

Here's my flat-out reason for saying no, loud and clear;
This map is old, worthless in both content and concept, and making it co-op would have virtually no purpose. No advantages, no disadvantages, nothing. All it would do is allow another person to play in the map simultaneously with you, and even so, the map itself isn't even all that interesting.

And don't give me that But it's really good! nonsense, because this map is not good.
🍪 -Daisy- 🍪 10. Apr. 2016 um 4:00 
please make this coop
tractor time 24. Juni 2015 um 5:50 
oh jokes
tractor time 24. Juni 2015 um 5:49 
and you have been in suspension for NEIN NEIN NEIN NEIN NEIN NEIN NEIN NEIN
Anachronistic ALLOS  [Autor] 23. Juni 2015 um 21:36 
When I made it aeons ago, I got the idea and wanted to see if I could create this. Looking back, it's not the best, but it gets the job done.

Fun fact, the train's interior is based after the Excess Express from Paper Mario and the Thousand-Year Door.
tractor time 23. Juni 2015 um 18:29 
one more thing, i kinda like this map, its cool
Anachronistic ALLOS  [Autor] 23. Juni 2015 um 17:33 
There we are! That's a good lad. Spiffing! Do keep that up.

If you wish to post twenty comments to voice five opinions, I'm sure some random other level creators on the workshop would not mind. Take someone who's currently frontpaged.
tractor time 23. Juni 2015 um 17:30 
fine,i will try and stop the comment spam, atleast on your creation pages
Anachronistic ALLOS  [Autor] 23. Juni 2015 um 17:24 
Please stop with the multiple comments thing, I'm getting a migrane. No, not actually, but please stop, consolidate your thoughts into one single comment. Two tops, at a time. I already have a flying vehicle map of sorts, my Hoverboard testmap, already posted here on the workshop. It's rather quite old and merely makes use of a glitch, but it counts as a flying vehicle of sorts.
tractor time 23. Juni 2015 um 16:45 
also, i think i know where you got the super 8 train modles from, the train crash scene
tractor time 23. Juni 2015 um 16:39 
people noclip your maps just to explore or find secrets
Anachronistic ALLOS  [Autor] 23. Juni 2015 um 16:37 
Because mapping magic.

In reality, the interior and exterior of the train are not existent in the same exact location. They are in two separate locations, linked by an entity called a linked_portal_door, which is like a portal but square, and also variable in size.

Also, why does everyone always seem to want to use noclip on my non-test chamber maps?
tractor time 23. Juni 2015 um 16:26 
how does that even make sense,visible on the inside and invisible outside
tractor time 23. Juni 2015 um 16:25 
i tried using noclip to see what the locomotive looked like but it dissapeared
Anachronistic ALLOS  [Autor] 20. Juni 2015 um 15:16 
That's not the point. The train isn't real, it's fake. That's why after the bomb blows, the sky disappears. It's why the track view outside the front window turns to the bowels of Aperture, because it's not actually outside on a track, it's in Aperture, in a virtual reality room, sticking out through a wall over an abyss.

To reiterate; That's not the point of the map; the train is FAKE.
Oldtrain1 20. Juni 2015 um 7:31 
make the train DRIVABLE and STOPABLE. p.s. ecsept if the bomb blows then it WON'T be stopable. THEN i will give you a THUMBS UP OK. p.s.s. please plz pleassssssssssssssssssse
Anachronistic ALLOS  [Autor] 24. Mai 2015 um 17:35 
If you want to see a proper TARDIS, look at my map sp_neon_tardis. You will not be disappointed.
Espy Foxx 24. Mai 2015 um 16:48 
IT'S A TARDIS ITS BIGGER ON THE INSIDE
Anachronistic ALLOS  [Autor] 22. Nov. 2014 um 16:54 
No, because 2 reasons;
1) This map is old, and not really worth anything to me anymore.
2) Having it as multiplayer would serve no real purpose, as there's nothing more you could do with an extra player.
...also, because Atlas and P-Body have already been used as decoration elements in the map.
Scientist 22. Nov. 2014 um 15:33 
Can you make a multiplayer version?
bonkrood 28. Aug. 2014 um 19:08 
I liked it. :)
Anachronistic ALLOS  [Autor] 25. Aug. 2014 um 19:13 
It's not a chamber. Does it say it's a chamber? No, it doesn't. And having fun in a map like this is all based on perspective.

Also, *looking *at
Swedish Firefighter 25. Aug. 2014 um 14:25 
this is a half good locking "chamber" But no fun att all.
TheGibberishGuy 7. Juli 2014 um 2:01 
Ignore the last comment. That was my little brother.
Anachronistic ALLOS  [Autor] 5. Juli 2014 um 16:32 
...because they were just sitting there?
Available for use?
Easily within reaching distance with a 5-inch twig?

Also, because back then, I wanted to do this?
Remember, this was posted on Jan 23, 2013.
TheGibberishGuy 5. Juli 2014 um 16:04 
Why would YOU use the props from the interactive trailer Super 8?
Anachronistic ALLOS  [Autor] 27. Mai 2014 um 19:25 
It's a short map. Maps that I tag with "sp_" in the title are short, one-off maps.

If you need me to spell out the solution for you, mouse over the following mass of black bars:
Go to the cube-filled train cart outside the train and rummage around until you find a laser redirection cube. Take that cube into the train all the way to the engine, and after the Defective Turret driver blows himself up, use the cube to direct the newly turned on laser into the bomb on the console. The pushbar door at the entry point of the map will then be open. Go back and pop through that to finish the map.
[TRJ] The Uber Medic 27. Mai 2014 um 7:23 
wait does the train move or is it a short map
Anachronistic ALLOS  [Autor] 26. Mai 2014 um 16:48 
"In case you get stuck, just think; there's a laser and a bomb in the locomotive, and there's a whole cartful of cubes. Hmm..." ~ The Description
[TRJ] The Uber Medic 26. Mai 2014 um 11:42 
i cant do anything can someone help me
super Girl 17. Mai 2014 um 16:49 
i know :)
Anachronistic ALLOS  [Autor] 15. Mai 2014 um 16:41 
I'm joking, you know I am.
What's life without a joke now and then?
Doesn't have to be a good one, but it's still a joke.
super Girl 15. Mai 2014 um 13:52 
I:( really?
Anachronistic ALLOS  [Autor] 12. Mai 2014 um 20:19 
You get magical powers and are able to save Wheatley from space.
super Girl 12. Mai 2014 um 14:59 
what happens if a go near the creepy guy?
ashquarky 16. Okt. 2013 um 22:59 
Nup, had Authoring Tools installed for ages. Oh well...
Anachronistic ALLOS  [Autor] 16. Okt. 2013 um 20:10 
Maybe install the Portal 2 Authoring Tools, if you haven't already.
If all else fails, take the pen and paper in front of you and write a letter to Aperture. Good luck.
ashquarky 16. Okt. 2013 um 0:19 
My game crashes when loading this map D: I can load all of your other maps fine... Any ideas?
Anachronistic ALLOS  [Autor] 21. Sep. 2013 um 10:55 
It's all about thorough investigation of your environment. If you're not one to be observant, then as the Announcer says, "God help you."
The Sojourner 21. Sep. 2013 um 0:18 
Interesting...as a concept (but could you please make the redirecton cube more obvious???).
dragonboy304 24. Juli 2013 um 18:06 
thanks for that comment about the train
disleksik toestur 22. Juli 2013 um 21:42 
DESCRIPTION? :D D: I don't get it.
Anachronistic ALLOS  [Autor] 22. Juli 2013 um 10:26 
A Defective Turret. Thus he always fudges things up, which is why he accidentally lasers himself to death. I'm starting to suspect you haven't played the main single-player of Portal 2, because some of the things you're asking are basic knowledge to a Portal 2 player.

Here, let me answer all future questions about Portal 2:
http://theportalwiki.com/wiki/Main_Page
76561198051046610 22. Juli 2013 um 8:33 
What kind of turret is in the train?
lucaro 9. Mai 2013 um 12:21 
EEEEEPIC ENDING