Arma 3
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NIArms G3 Rifles
   
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Data Type: Mod
Mod Type: Animation, Sound, Weapon
Tamanho:
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436.614 MB
17 abr. 2016 às 2:37
7 de mar. às 3:43
11 notas de alterações ( ver )

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NIArms G3 Rifles

Numa coleção por Still Trans Rights
NIArms All in One
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Descrição
==== THIS MOD SUPERCEDES AND REPLACE HLC G3 PACK , PLEASE UNSUB THAT AND USE THIS INSTEAD ====

The G3's got a long history, the original design concepts originating in the Mauser factories at the end of WW2. The designers moved to spain to work on the design, ultimately producing the CETME Modelo 5, and ultimately moving back to work with H&K once the bar on arms manufacturing in Gemany lifted.

Contained within, you'll find 8 variants to the pattern, ranging from the absurdly short MC51 to the refined hair-splitting precision of the PSG1, as well as two platform-specific optical sights, and a suppressor dedicated to the platform. Additionally, magazines and supply crate provided for quick access.

Classnames
==========
hlc_rifle_g3sg1 - H&K G3SG1 (Designated marksman rifle)
hlc_rifle_psg1 - H&K PSG1 (Sniper Weapon System. So dedcated to the role that the tripod that it mounts to is not integral to the weapon)
hlc_rifle_g3a3 - H&K G3A3 (Infantry Rifle)
hlc_rifle_g3a3ris - H&K G3A3 + Pictatinny Rail Interface
hlc_rifle_g3ka4 - H&K G3KA4 (Modernised,slightly shorter Infantry rifle)
HLC_Rifle_g3ka4_GL - H&K G3KA4 + M203
hlc_rifle_hk51 - FR Ordnance MC51 (G3 rifle made as compact as an MP5. A Specfic request made by the SAS, apparently 50 made, but none saw combat)
hlc_rifle_hk53 - H&K HK53 (H&K's formalised solution to the SASR's dilemma, essentially an HK33 made to fit the same size package as the MP5)
hlc_rifle_hk53RAS - H&K HK53 + RAS
hlc_rifle_hk33a2 - H&K HK33A2 (H&K's formal adaptation of the G3 Rifle to the 5.56mmx45 NATO standard. A2 variant with Burst triggergroup)
hlc_rifle_hk33a2RIS - H&K HK33A2 + Picatinny Rail Interface
hlc_rifle_psg1A1 - H&K PSG1A1 ("Modernised" PSG1. Features Side-folding SG550 Sniper stock, and regular G3 Clawmount facilities)
hlc_rifle_PSG1A1_RIS - H&K PSG1A1 + Picatinny Rail Interface
hlc_rifle_g3a3v - H&K G3A3 (Infantry Rifle)
HLC_Optic_ZFSG1 - Zeiss Diavari 1.5-6x Rifle Optic in high-profile mount (Modern day as-equivelant to the ZFSG1. Altscope mode uses the Mount's peephole)
hlc_optic_accupoint_g3 - Trijicon Accupoint TR20 Rifle optic in high-profile mount (3-9x, Illuminated post reticle.Altscope mode uses the Mount's peephole)
hlc_20Rnd_762x51_B_G3 - 20 Round magazine of 7.62x51mm Ball Rounds (i.e, standard bullets)
hlc_20rnd_762x51_T_G3 - 20 Round magazine of 7.62x51mm Tracer Rounds
hlc_50rnd_762x51_M_G3 - 50 Round magazine of 7.62x51mm Mixed at a ratio of 1 Tracer for every 5 Standard Ball rounds (X-systems drum mag, so you can have the SAW be interoperable with the rest of the squad.)

Credits-
============
Bohemia Interactive- Arma2 Sample resources(Meshes, Sounds, RVMATs, Textures), some script lines.
Krycek - PSG1, G3,G3SG1,HK33, ZF Scope meshes & textures
Noodum - PSG1 Textures
Zulmargera87 - G3 Rail interface Mesh and textures
Pete - G3A3 furniture mesh and textures, Suppressor Mesh
Acid_snake- Suppressor Textures
Soul_Slayer- HK53 Mesh
HeNe - Textures
Tigg - M203 Mesh and textures
Toadie- Scripting, configs, all LODs bar primary MLODs, Sounds, Material Ports, Animation, Texture Edits
Vunsunta- Sounds
Blur- Accupoint mesh
Tenoyl - Accupoint Textures

91 comentários
Exylon 2 de mar. às 19:58 
I would love you forever if you added the HK21
badjordans69 11 ago. 2023 às 16:37 
We need the HK G3A4 plsss
=_X_=™© 31 jul. 2023 às 21:52 
G3A1 ? :(
J-Money 23 jun. 2023 às 21:42 
Anyone have a JSRS compat for just these G3's?
Murple_4324 10 dez. 2022 às 17:37 
Could you add Hk 21 for christmas please
Brkie 2 nov. 2022 às 4:56 
Can you add Hk33a3?
Seba 22 set. 2022 às 6:08 
Is there a modification for compatibility with DLC: Global Mobilization - Cold War Germany somewhere?
[HC]Jp2000 21 mai. 2022 às 14:31 
We really need an HK21!
Zhasik 8 mai. 2022 às 12:47 
Please, G3A3 GL, G3A4 and G3KA4 without railing (RIS)
NICK STONE 2 abr. 2022 às 23:05 
Yup, where did they go ? keep checking, cant find them anywhere, i know they were on here somewhere :steamsad: