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Most recent version of this mod contains handler for calculating river floodplains. This functionality seems to fail on vanilla. You can try disabling it in modinfo file.
To do so, open "Sukritact's Simple UI Adjustments.modinfo" for edit. Then find and remove the following section (should be lines 125-131):
<ReplaceUIScript id="ReplacePlotTooltip">
<Properties>
<LoadOrder>201</LoadOrder>
<LuaReplace>UI/Common/Suk_PlotTooltips.lua</LuaReplace>
<LuaContext>PlotToolTip</LuaContext>
</Properties>
</ReplaceUIScript>
File location - cd ~/.local/share/Steam/steamapps/workshop/content /289070 /939149009/
Name file "Sukritact's Simple UI Adjustments.modinfo"
There is a bug, in the area occupied by each population in the city, after clicking on other areas, the original area will be highlighted, which is very uncomfortable and the experience is extremely poor!!
this is a base-game trick where the fortification is actually not cancelled, and so the unit both fortifies and promotes in the same turn.
Suk_ReligionTT.lua - line:206
local iPPT = pCityReligion:GetTotalPressureOnCity(iReligion)
iPPT = round(iPPT * 100 / iSpeedCostMultiplier, 1)
The ingame function :GetTotalPressureOnCity() is already applying the SpeedCostMultiplier, so it shouldn't be manually applied on the next line.
Also iOutwardPressure should be rounded to 1 decimal on line:108 as I have seen quick games with 6 decimal places.