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Community Call to Power
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Jul 18, 2012 @ 9:42pm
Aug 14, 2012 @ 9:10pm
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Description
Updated Workshop version, see Version History.txt for details.

Anyone that does NOT have the Polynesia DLC:-
Once CCTP is installed, before you boot up CiV, navigate to the CCTP mod directory(...Documents\My Games\Sid Meier's Civilization 5\MODS\Community Call to Power (v 2)) and rename the DLC folder so it looks like "_DLC"

Features:-

13 New resources: Squid, Magnese, Jade, Poppy, Tobacco, Coffee, Titanium, Aloe Vera, Tin, Amber, Oak and Blockbuster.

New Trade Monopoly System! With the addition of 17 technologies(Economic Page) and 200 buildings(5 per resource), resources will be more important than ever!
-Each resource now has a line of buildings: Small, Medium, Large, Huge, and Monopoly.
-Each building requires the smaller version that came before it in the city.
-Each building requires 1 of it's resource, and provides 1-2 bonuses to it's city of origin.
-Each Building provides an increase in trade income. Each Monopoly provides a greater bonus.
-Monopoly buildings require 2 Huge buildings somewhere in the empire, and provide global bonuses.

Multiple Tech Trees:- Technologies are now spread over 5 Catagories(Social, Science, Military, Engineering & Economics).

New Policy System:- Social policies are now spread over 3 Catagories(Goverments, Systems, Ideologies).

Over 105 New Technologies to research.

Over 34 New Units to destroy your enemies!

Over a 100 new Buildings and Wonders!
Popular Discussions View All (2)
3
Mar 30, 2014 @ 12:01pm
Crashes when starting the game
Piscaso
2
Oct 11, 2014 @ 11:26am
Very important informations for CCTP, you will need to read this.
Gilgamesch
498 Comments
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Gilgamesch Dec 27, 2014 @ 11:04am 
The current version is 405, avaible from this thread.
http://forums.civfanatics.com/showthread.php?t=532727

When you still get the message that you miss icons, then i bet you didnt own all dlcs for CiV.
Ghost_Pepper Dec 23, 2014 @ 10:15am 
I downloaded it from the CivFanatics website I think I have version 4.01. Can't get it to work. I can start a game but within 5 turns I keep getting error messages about Art files missing. Like I have to click Cancel for every city-states turn it gets frustrating. That or the game will crash. What should I do?
Gilgamesch Nov 1, 2014 @ 8:52am 
@zieleaniele95

Some more infos would be helpfull.
Like what version are you running is it the only mod you play and so on.

Anyway we have a feature in CCTP that shares technology with nations you know with a % value,.
zieleaniele95 Oct 29, 2014 @ 6:23am 
Other Civs don't discover new technologies. It make this game unplayable.
Gilgamesch Oct 16, 2014 @ 5:47pm 
@BigWaterMelon

Iam not sure why this happends, anyway i would highly recommand to ask question about CCTP on civfanatics " >http://forums.civfanatics.com/showthread.php?t=532727.

This steam thread isnt the best place for bugs and or other problems.
BigWaterMelon Oct 16, 2014 @ 2:13pm 
No like I get the tech for the proper resource and the the icon is there. Like say I revealed bananas the graphic for it is there but when I improve it, it says the improvment is there but there is no graphic for the improvment so there would just be a banana icon and no plantation just plains. This applies for all the resources too. I hope you can help and thanks.
Gilgamesch Oct 14, 2014 @ 2:51pm 
@BigWaterMelon
All Resources in CCTP have technology/policy request, so the will reveal when you have adopted the related techs/policies.

@TYJ
This is a total conversation of Civilisation, that alters almost every feature in this game, its hard to say if its works well with other mods, if i dont know what kind of mods you mean.
BigWaterMelon Oct 11, 2014 @ 11:57am 
Yeah Ive run into a bug where there is no graphic for resources. There is graphics for resources until I get to the Ancient Era resources.
TYJ Oct 11, 2014 @ 11:25am 
does this play well with other mods?
BigWaterMelon Oct 7, 2014 @ 1:58pm 
Wait nvm I think I see an update out 3 days ago