Sid Meier's Civilization V

Sid Meier's Civilization V

488 ratings
Community Call to Power
 
Rate  
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
54.001 MB
Jul 18, 2012 @ 9:42pm
Aug 14, 2012 @ 9:10pm
1 Change Note ( view )

Subscribe to download
Community Call to Power

Subscribed
Unsubscribe
Description
Updated Workshop version, see Version History.txt for details.

Anyone that does NOT have the Polynesia DLC:-
Once CCTP is installed, before you boot up CiV, navigate to the CCTP mod directory(...Documents\My Games\Sid Meier's Civilization 5\MODS\Community Call to Power (v 2)) and rename the DLC folder so it looks like "_DLC"

Features:-

13 New resources: Squid, Magnese, Jade, Poppy, Tobacco, Coffee, Titanium, Aloe Vera, Tin, Amber, Oak and Blockbuster.

New Trade Monopoly System! With the addition of 17 technologies(Economic Page) and 200 buildings(5 per resource), resources will be more important than ever!
-Each resource now has a line of buildings: Small, Medium, Large, Huge, and Monopoly.
-Each building requires the smaller version that came before it in the city.
-Each building requires 1 of it's resource, and provides 1-2 bonuses to it's city of origin.
-Each Building provides an increase in trade income. Each Monopoly provides a greater bonus.
-Monopoly buildings require 2 Huge buildings somewhere in the empire, and provide global bonuses.

Multiple Tech Trees:- Technologies are now spread over 5 Catagories(Social, Science, Military, Engineering & Economics).

New Policy System:- Social policies are now spread over 3 Catagories(Goverments, Systems, Ideologies).

Over 105 New Technologies to research.

Over 34 New Units to destroy your enemies!

Over a 100 new Buildings and Wonders!
Popular Discussions View All (2)
6
Mar 13 @ 9:00am
Very important informations for CCTP, you will need to read this.
Gilga Mesch
6
Oct 24, 2015 @ 6:21pm
Crashes when starting the game
Piscaso
< >
545 Comments
Stooc Jun 21 @ 12:41pm 
It keeps crashing, I have all dlc and am using no other mod...
Gilga Mesch May 30 @ 2:39pm 
Glad it worked, besides some translations issues, it should work as a charm, i would just suggest to turn order/crime off in the options it wasnt balanced so far.
DeerwreckBround May 30 @ 2:35pm 
It worked! Awsome!! THANKS!!!
DeerwreckBround May 30 @ 12:50pm 
thanks i had the community mod but it wasn't checked, i did clear out the cache but i didn't restart i am assuming you mean compture so will take care of that and hope for the best. i'll send if that doesn't work.
Gilga Mesch May 30 @ 12:18pm 
There are like 100x reasons why it will not show up, if you are using any mods that alters the tech tree, remove it clean your cache abd restart, iam sorry if you have issues, but the only way i can see whats wrong with your current build is when you follow this link.

http://forums.civfanatics.com/showthread.php?t=487482

And upload the logs, otherwise i can only guess, and my guess would be other mods are creating a problem.
DeerwreckBround May 30 @ 12:14pm 
thanks gilga mesch but how do you get the tech trees to show the tecnologies?
DeerwreckBround May 30 @ 10:45am 
i can't find Whoward's DLLs beyond the nix and pix.. it's note at the page the link sends you.