Sid Meier's Civilization V

Sid Meier's Civilization V

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Community Call to Power
   
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56.624 MB
18/jul./2012 às 21:42
14/ago./2012 às 21:10
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Community Call to Power

Descrição
Updated Workshop version, see Version History.txt for details.

Anyone that does NOT have the Polynesia DLC:-
Once CCTP is installed, before you boot up CiV, navigate to the CCTP mod directory(...Documents\My Games\Sid Meier's Civilization 5\MODS\Community Call to Power (v 2)) and rename the DLC folder so it looks like "_DLC"

Features:-

13 New resources: Squid, Magnese, Jade, Poppy, Tobacco, Coffee, Titanium, Aloe Vera, Tin, Amber, Oak and Blockbuster.

New Trade Monopoly System! With the addition of 17 technologies(Economic Page) and 200 buildings(5 per resource), resources will be more important than ever!
-Each resource now has a line of buildings: Small, Medium, Large, Huge, and Monopoly.
-Each building requires the smaller version that came before it in the city.
-Each building requires 1 of it's resource, and provides 1-2 bonuses to it's city of origin.
-Each Building provides an increase in trade income. Each Monopoly provides a greater bonus.
-Monopoly buildings require 2 Huge buildings somewhere in the empire, and provide global bonuses.

Multiple Tech Trees:- Technologies are now spread over 5 Catagories(Social, Science, Military, Engineering & Economics).

New Policy System:- Social policies are now spread over 3 Catagories(Goverments, Systems, Ideologies).

Over 105 New Technologies to research.

Over 34 New Units to destroy your enemies!

Over a 100 new Buildings and Wonders!
Discussões populares Ver todos (4)
24
19/set./2017 às 10:33
Crashes when starting the game
nilpotent nix
13
18/out./2018 às 4:01
Very important informations for CCTP, you will need to read this.
Gilga ™ |Yonaguni|
6
16/abr./2021 às 12:30
Social Policies don't shows up
mgdons707
608 comentário(s)
Challenger 10/set./2023 às 10:00 
ded mod, ded user. rest in spaghetti, never forgetti
Inventions 8/ago./2021 às 12:06 
I hope someone can fix this.
CHICKENSTRIPS 6/ago./2021 às 10:16 
Every time I try loading the game it crashes
GurraMyMan 5/ago./2021 às 14:14 
I've just sat here. Trying to find a way. To get a large amount of delegates. For one fricking turn. Just to get my proposal through. And I've come absolutely nowhere. And in the process. Waisted about 2 hours. Pog!
Schörner 2/ago./2021 às 21:31 
If you don't mind my cutting out content for a separate game with this part, then maybe you know where the documents responsible for social institutions(those that are nomadic,warface,fascists) can be in the CСTP??
Schörner 2/ago./2021 às 21:28 
Good afternoon, I have been watching this modification for a long time and saw a lot of interesting things that I really like, but there are also a huge number of things in my opinion that greatly overload the gameplay and in general even more put a question mark in the balance, which is why it is almost impossible to completely finish the project in my opinion, but I really like just a huge tree of social institutions, and made incredibly cool.
Actually, the question and the idea that I have been dreaming about for a long time.
Is it possible to cut out ONLY social institutions from CCTP and make them, for example, as a separate modification.That is, to discard the scientific branches of research, all possible other aspects, and leave only civics?
Gilga ™ |Yonaguni| 25/mai./2021 às 9:25 
Because the mod isn't updated since years,there is a reason why there is a pinned thread.
DeftlyPlayed 25/mai./2021 às 9:14 
Bummer. This mod is just what I was looking for plus some things I had not even thought about but look like great ideas. However...crashes game at start up. No amount of fut'zin and put'zin round with it resolves the issue. Have had to unsubscribe. :lunar2019madpig:
Inventions 9/jan./2021 às 10:13 
I got this mod from Civ Fanatic
Gilga ™ |Yonaguni| 28/nov./2020 às 16:10 
Sorry to say, but i didn`t updated this mod since a long time, the last version on Civ Fanatic is working...