Sid Meier's Civilization V

Sid Meier's Civilization V

Community Call to Power
607 Comments
AblazingGrace Sep 10, 2023 @ 10:00am 
ded mod, ded user. rest in spaghetti, never forgetti
Inventions Aug 8, 2021 @ 12:06pm 
I hope someone can fix this.
TarsisiusTheChickenStrip Aug 6, 2021 @ 10:16am 
Every time I try loading the game it crashes
Brother Banks Aug 5, 2021 @ 2:14pm 
I've just sat here. Trying to find a way. To get a large amount of delegates. For one fricking turn. Just to get my proposal through. And I've come absolutely nowhere. And in the process. Waisted about 2 hours. Pog!
FahrtAufWind Aug 2, 2021 @ 9:31pm 
If you don't mind my cutting out content for a separate game with this part, then maybe you know where the documents responsible for social institutions(those that are nomadic,warface,fascists) can be in the CСTP??
FahrtAufWind Aug 2, 2021 @ 9:28pm 
Good afternoon, I have been watching this modification for a long time and saw a lot of interesting things that I really like, but there are also a huge number of things in my opinion that greatly overload the gameplay and in general even more put a question mark in the balance, which is why it is almost impossible to completely finish the project in my opinion, but I really like just a huge tree of social institutions, and made incredibly cool.
Actually, the question and the idea that I have been dreaming about for a long time.
Is it possible to cut out ONLY social institutions from CCTP and make them, for example, as a separate modification.That is, to discard the scientific branches of research, all possible other aspects, and leave only civics?
Gilga ™ |Yonaguni| May 25, 2021 @ 9:25am 
Because the mod isn't updated since years,there is a reason why there is a pinned thread.
DeftlyPlayed May 25, 2021 @ 9:14am 
Bummer. This mod is just what I was looking for plus some things I had not even thought about but look like great ideas. However...crashes game at start up. No amount of fut'zin and put'zin round with it resolves the issue. Have had to unsubscribe. :lunar2019madpig:
Inventions Jan 9, 2021 @ 10:13am 
I got this mod from Civ Fanatic
Gilga ™ |Yonaguni| Nov 28, 2020 @ 4:10pm 
Sorry to say, but i didn`t updated this mod since a long time, the last version on Civ Fanatic is working...
Inventions Nov 28, 2020 @ 3:57pm 
I was having fun until my save I was playing on 3 days straight kept turning the game off every certain turn...
Mrooshoo Nov 29, 2019 @ 8:23pm 
my game crashed once i started the world
nlinzer Nov 22, 2019 @ 8:26am 
Ok thanks
Gilga ™ |Yonaguni| Nov 22, 2019 @ 2:15am 
No, you need to start a new game.
nlinzer Nov 21, 2019 @ 5:48pm 
can you turn off order mid game?
Gilga ™ |Yonaguni| May 19, 2019 @ 4:34am 
Oh i missed that post. :sadcthulhu:

@Korgi

The latest version is 405
{LINK REMOVED}

Anyway if the tech tree is broken than something on your PC is causing this. Could be another mod or outdated CiV files fe.

I can`t tell youi the exact reason without the game logs.
Borealis May 19, 2019 @ 4:08am 
@Korgi, did you look at the comment right below yours?
Korgi Mar 21, 2019 @ 3:35pm 
Anyway to fix broken tech tree in most recent version 4.05? the mod works fine except for the fact i cant use the tech tree and I can't seem to find a fix. Hope people still come to this page...
Gilga ™ |Yonaguni| Aug 6, 2018 @ 3:44am 
This version of the mod is outdated, and the latest version is to large for the Workshop, you`ll need to download it from Civfanatic.

https://steamcommunity.com/workshop/filedetails/discussion/83441566/558750985714355007/
Steve_theRock_Harvey Aug 5, 2018 @ 6:38pm 
make compatible with bnw
Gilga ™ |Yonaguni| Apr 1, 2018 @ 8:17am 
With what?
Ronin9 Apr 1, 2018 @ 6:38am 
Is this compatible with Vox Populi / CBP?
dakrist Mar 21, 2018 @ 11:57am 
I would really like to try this mod, but I went to CivFanatics to download the mod. It said that I also needed Whoward's DLL, but the link takes me to a page that says "The key you provided for file access was invalid. This is usually caused because the file is no longer stored on MediaFire. This occurs when the file is removed by the originating user or MediaFire." I was wondering if you could help me find what the problem is. Thanks in advance!
Gilga ™ |Yonaguni| Feb 28, 2018 @ 12:31am 
Yes you need the Korea DLC.
RJS22 Feb 27, 2018 @ 4:27pm 
I loaded in to the game fine, but it says 'Unable to load texture (UnitAction45_DLC_Korea.dds)'
Tech tree is not showing up at all.

Do i need the korea dlc in order to play?
nicknstien Feb 10, 2018 @ 1:11pm 
solved my tech problem(sort of) but getting crashes late game, can't seen to get around it.
nicknstien Jan 27, 2018 @ 10:40am 
one other thing, clock seems out of pace. on slow I break into the classical era and it is 1234. cruel pace is even more off.
nicknstien Jan 27, 2018 @ 10:13am 
just got v87 dll to work, tech tree still looks the same way likely to get the same issue I mentioned earlier.
nicknstien Jan 27, 2018 @ 9:34am 
bear in mind, the v88 dll won't show up on my ingame mod list, so I have to use the v68. would this make a difference?
nicknstien Jan 27, 2018 @ 9:33am 
only the cctp and dll pack in use. don't think it is windows 10, since the clash of powers mod works fine as well (i am not using them together)
Gilga ™ |Yonaguni| Jan 27, 2018 @ 5:28am 
Its very likely, that this is acompatibility issue, with another mod you are using.
nicknstien Jan 26, 2018 @ 6:59pm 
version 4.05, techtree display is almost usless, for choosing the next tech to research, the list just up and dissapears as though I picked the wrong on to research previous.
Gilga ™ |Yonaguni| Jan 12, 2018 @ 2:15am 
You can use the Ingame Editor, this way you can see all the resources before they are revealed.

Nobody else have reported this issue so far, so i`m not sure what is causing this, could also be another mod or something else.
AlluringImminence Jan 11, 2018 @ 10:37pm 
Oh hey you replied, I am surprised but also thankful! Anyway, I logged on today again and loaded my saved game and still no change, all resources are still missing. I explored a bit and found bananas though, all already discovered tiles though all empty. And I am using the latest version you posted on the forums. So I am going to try and restart with a new game and see what happens.
Gilga ™ |Yonaguni| Jan 11, 2018 @ 12:50am 
Try to reload the game, this sounds more like a memory issue, since CiV is not coded in 64 bit, the game can only handle 2GB of ram, and that leads to several issues.

The resources will pop up when you discover the related technology, regardless if you`ve discovered the tile or not.
AlluringImminence Jan 11, 2018 @ 12:13am 
Mod looks great on paper, and it even plays great in-game. But there is one huge bug that I am encountering dealing with revealing resources. If I can't see resource X, Y, and Z at the start of the game, I explore the map, eventually discover the tech to reveal resource X, and then all already explored tiles don't get updated with the resource found, only new tiles will show resource X revealed. So for some reason tiles I already explored just don't get updated with the resource that I discovered through tech...
Gilga ™ |Yonaguni| Nov 26, 2017 @ 10:24am 
What version are you running, and are you using other mods?
nicknstien Nov 26, 2017 @ 10:23am 
missing tech, researched athena 3 times, still didn't see the next one, taxes. that holds up alot
nicknstien Nov 21, 2017 @ 9:07am 
social policy paradox: keep on getting culture boost through a bonus, ruin or random occurance resulting in choose a social policy but no social policy to choose.
Alltop Aug 29, 2017 @ 3:38am 
So I don't get this mod to work at all. I have all the DLC's and have disabled all other mods and left all the game options as 'vanilla' as possible and still the game crashes every single time. What gives?
Gilga ™ |Yonaguni| Aug 23, 2017 @ 7:49am 
Yes, but you will miss several core changes and the game will not be balanced, iam sorry this is the fault from Firaxis.
Hanniah (she/they) Nov 18, 2016 @ 10:25am 
Sorry to frutrate you with the previous post. I had checked that forum link before hand and I'm pretty sure it's the one that lead me to files that lead to my game crashing as soon as I finished startup. It's been a while and I don't remember the details. Hopefully I'll be able to get back to you on this and report if I really am having a bug or anything relevant. I thought I'd leave this message now just to at least provide a constructive response to your frustration.
Gilga ™ |Yonaguni| Nov 16, 2016 @ 12:17pm 
If people would just read the threads and speak english :steamsad:

I even explained it a few posts ago......

"
The only working version (for BNW and G6K) can be found here.

http://forums.civfanatics.com/showthread.php?t=532727 and also download this tool http://www.picknmixmods.com/mods/CivV/DLL/Various%20Mod%20Components.html .
"
borussia1979 Nov 16, 2016 @ 12:10pm 
ИГРА ВЫЛЕТАЕТ...:steamsad:
Hanniah (she/they) Oct 19, 2016 @ 11:13pm 
What is this? I can't find a central description anywhere and I'm having to many obstacles thrown at me investigating it directly (which I'll be attempting anyway)
Gilga ™ |Yonaguni| Sep 26, 2016 @ 2:31pm 
No, the system is to complex and to alter all files just to have it as a stand alone version is to time consuming.
WolderMuggly Sep 26, 2016 @ 2:28pm 
Do you have some sort of standalone mod with just the policy/government features
?
Gilga ™ |Yonaguni| Sep 22, 2016 @ 2:45pm 
The only working version (for BNW and G6K) can be found here.

http://forums.civfanatics.com/showthread.php?t=532727 and also download this tool http://www.picknmixmods.com/mods/CivV/DLL/Various%20Mod%20Components.html .